[Mod] Birthstones [birthstones]

Doc
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[Mod] Birthstones [birthstones]

by Doc » Post

This mod adds a gem for every month of the year!

The names of the gems in this photo from left to right are:
Alexandrite, Amethyst, Aquamarine, Diamond, Emerald, Garnet, Opal, Peridot, Ruby, Sapphire, Topaz, and Zircon.
Image
(Don't worry, I fixed it to be the default stone texture)

Each gem has it's own block. It can be crafted by placing nine gems on the crafting table as so:
Image

As of 1.1, picks can be crafted as so:
Image
They are slightly better than stone pick.

As of 1.2, gems are less common, and they can be made into axes:
Image
They are better than stone.

Licence: WTFPL



Downloads:

Version 1.0: Broken
Version 1.1: Broken
Version 1.2: Download
Last edited by Doc on Mon Jul 07, 2014 07:34, edited 2 times in total.

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Topywo
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by Topywo » Post

Nice colorful mod!

Doc
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by Doc » Post

Topywo wrote:Nice colorful mod!
Thanks Topywo!

sky
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by sky » Post

the first gem's name is my real name

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Aqua
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by Aqua » Post

How rare r they? Can they be found naturally? Good mod... Missing license... Third one is my name!!!
Hi there ^.~

Doc
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by Doc » Post

Aqua wrote:How rare r they? Can they be found naturally? Good mod... Missing license... Third one is my name!!!
They are relatively common, except the diamond. They can be found naturally. Thanks for the catch.

OdnetninI
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by OdnetninI » Post

they are very good, but it would be better if you make tools

Doc
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by Doc » Post

OdnetninI wrote:they are very good, but it would be better if you make tools
I plan on doing this, but I needed a break.

madarexxx
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by madarexxx » Post

Doc, nice mod! But i have an idea - you can use diamonds mod as base, and add encrusting to diamond and steel tools, with special table (node like scribing table), with specific effects giving!
Sorry for my bad English, please help me learn it - correct my worst mistakes :)

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GloopMaster
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by GloopMaster » Post

madarexxx:

Sounds awfully familiar...

hmm...

http://minetest.net/forum/viewtopic.php ... 297#p51297
Meow.

That is all.

Doc
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by Doc » Post

madarexxx wrote:Doc, nice mod! But i have an idea - you can use diamonds mod as a base, and add encrusting to diamond and steel tools with special table (node like scribing table), with specific effects giving!
GloopMaster wrote:Sounds awfully familiar...
That sounds like GloopMaster's Encrustable Gems mod... I don't really want my mod to be based on other mods, I like them to be independent. Thanks anyway!
Last edited by Doc on Fri Nov 09, 2012 18:06, edited 1 time in total.

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by sfan5-bot » Post

[EE] No Dependencies found


Please fix these Mistakes and report this post, a moderator will delete it
If you believe I have made a Mistake contact sfan5

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JPRuehmann
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by JPRuehmann » Post

Links broken

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mimilus
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by mimilus » Post

minetest 0.4.9
Ubuntu 12.04

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JPRuehmann
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by JPRuehmann » Post

Thanks,
JPR

Doc
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Re: [Mod] Birthstones [birthstones]

by Doc » Post

Links fixed

sfan5
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Re: [Mod] Birthstones [birthstones]

by sfan5 » Post

This mod is installed on my Meowtest server and it is well received.
I personally like this mod a lot too.
Mods: Mesecons | WorldEdit | Nuke & Minetest builds for Windows (32-bit & 64-bit)

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kaeza
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Re: [Mod] Birthstones [birthstones]

by kaeza » Post

sfan5 wrote:This mod is installed on my Meowtest server and it is well received.
I personally like this mod a lot too.
^ This. I loved this mod when playing on the old Octuteam server.

P.S: Glad to see you back Doc :)
Your signature is not the place for a blog post. Please keep it as concise as possible. Thank you!

Check out my stuff! | Donations greatly appreciated! PayPal

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Mitroman
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Re: [Mod] Birthstones [birthstones]

by Mitroman » Post

Nice mod. But you could use the default stone textures for the ores. Just change:

Code: Select all

...
textures = {"default_stone^-*-"},
...
(-*- = your texture for the ore)

sfan5
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Re: [Mod] Birthstones [birthstones]

by sfan5 » Post

The register_ore for Opal seems to be missing from the code.
Mods: Mesecons | WorldEdit | Nuke & Minetest builds for Windows (32-bit & 64-bit)

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Inocudom
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Re: [Mod] Birthstones [birthstones]

by Inocudom » Post

You could make these part of the base game.

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LazerRay
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Re: [Mod] Birthstones [birthstones]

by LazerRay » Post

The Opals are listed in the code, but their world gen is missing at the end.

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12Me21
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Re: [Mod] Birthstones [birthstones]

by 12Me21 » Post

The months are wrong. The correct stones/months are:
January: garnet
Feb. Amythest
Mar. Aquamarine
April. diamond
May. emerald
June: pearl
July; Ruby
August, peridot
Spetember: sapphire
October; opal
November: topaz
December: turquoise.

Mineman2022
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Re: [Mod] Birthstones [birthstones]

by Mineman2022 » Post

Mine is emerald!

Lola S
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Re: [Mod] Birthstones [birthstones]

by Lola S » Post

Mine is Turquoise!
Last edited by ShadowNinja on Sat Aug 08, 2015 18:44, edited 1 time in total.
Reason: Remove external link (spam)

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