[Mod] UFOs [ufos]

Harmonica
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by Harmonica » Sun Feb 03, 2013 21:50

how can i craft mese crystal and mese crystal frangement?
 

BZab
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by BZab » Sun Feb 03, 2013 22:01

Harmonica wrote:how can i craft mese crystal and mese crystal frangement?

Ya dig em, they are quite rare ;) [in latest Git version of 0.4.4 of course]
 

Captain_AuXiL
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by Captain_AuXiL » Sun Feb 10, 2013 19:02

I can't get Mese crystals on minetest 0.4.4 when i mine, they just appear as blocks. help?
 

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Likwid H-Craft
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by Likwid H-Craft » Sun Feb 10, 2013 20:36

You will need have xyz Build to get them I think.
Anyways how do I replace this model?
My Domain's/others:
http://likwidtest.hj.cx/ (Not Done)
 

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PilzAdam
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by PilzAdam » Sun Feb 10, 2013 20:47

Captain_AuXiL wrote:I can't get Mese crystals on minetest 0.4.4 when i mine, they just appear as blocks. help?

The crystals were added after the 0.4.4 release. So either get the latest Minetest version by compiling it yourself or use an unofficial win32 build (see General Discussion).
 

Captain_AuXiL
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by Captain_AuXiL » Sun Feb 10, 2013 20:56

what do you mean? shouldn't it work the same anyways?
 

Captain_AuXiL
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by Captain_AuXiL » Sun Feb 10, 2013 20:56

PilzAdam wrote:
Captain_AuXiL wrote:I can't get Mese crystals on minetest 0.4.4 when i mine, they just appear as blocks. help?

The crystals were added after the 0.4.4 release. So either get the latest Minetest version by compiling it yourself or use an unofficial win32 build (see General Discussion).
thanks for the explanation :D
 

Captain_AuXiL
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by Captain_AuXiL » Sun Feb 10, 2013 21:54

for some strange reason, the recipe just doen't work for mine. :(
 

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Topywo
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by Topywo » Mon Feb 11, 2013 09:52

Captain_AuXiL wrote:for some strange reason, the recipe just doen't work for mine. :(


Are you perhaps trying to use cobblestone instead of (smooth)stone? (Cook cobble in the furnace to get smoothstone)
 

Captain_AuXiL
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by Captain_AuXiL » Tue Feb 12, 2013 03:12

oh my goodness. THANK YOU!!!
 

Michael Eh?
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by Michael Eh? » Fri Mar 01, 2013 19:14

the UFO controls messes up the player movement controlls after exiting. Particularlly if player can fly. I couldn't move down except for dropping like rock by disabling 'K' for flight.

How about make 'breaking'/stopping shift or crouch and 'down' as down?

Another idea is if the player exits or bails (or get shotdown) that the UFO lands.

Other mods to be included like weapons?
Minetest Space cadets?
Build off of to make a space station?
 

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Zeg9
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by Zeg9 » Tue Apr 02, 2013 15:59

Update coming soon (not ready yet), you may try it on my server if it's open when you read that...
UFOs will now require fuel ! Defaults to obsidian shards (can be modified by the admin)
Probably, but unsure at the moment, that I will add "owners" to UFOs, so you can't steal them...
Please tell what you think about this (I'll upload the new version tomorrow if I have time)...
EDIT: also, they will be easier to control and less laggy...
EDIT2: Thanks for the weapon idea... I'll think about it, but I don't think it will be made soon... Feel free to pull request if you make it ;)
Last edited by Zeg9 on Tue Apr 02, 2013 16:01, edited 1 time in total.
I made a few (a lot of?) mods for minetest: here is a list.
See also the MT-Faithful texture pack (work in progress).
 

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Zeg9
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by Zeg9 » Tue Apr 02, 2013 17:09

Fuel thing uploaded !
I made a few (a lot of?) mods for minetest: here is a list.
See also the MT-Faithful texture pack (work in progress).
 

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Likwid H-Craft
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by Likwid H-Craft » Tue Apr 02, 2013 21:40

-----English-----

Hey, Zeg9 can you make cars form using your ufo mod? like have them drive on the ground not the sky? and they use gas just like your ufo do but, I think Cars will be cool to see, on minetest.

-----France-----

Hé, les Zeg9 vous pouvez faire la forme de voitures à l'aide de votre mod OVNI ? comme ont les conduire sur le terrain pas le ciel ? et ils utilisent le gaz tout comme votre OVNI ne mais, je pense que les voitures sera cool de voir, sur minetest.
My Domain's/others:
http://likwidtest.hj.cx/ (Not Done)
 

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VanessaE
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by VanessaE » Wed Apr 03, 2013 22:38

Minor glitch in latest git of UFOs....there's no depends.txt. Somehow it works in singleplayer but not when deployed to my server as part of a custom game. This was fixed by creating a depends.txt and adding just 'default' to it.

Also, when so deployed, at least in creative mode, clicking the "UFO Box" makes the UFO re-appear, but the box doesn't get removed (I was able to collect it with an admin pick though).
You might like some of my stuff: Plantlife ~ More Trees ~ Home Decor ~ Pipeworks ~ HDX Textures (64-512px)
 

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VanessaE
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by VanessaE » Thu Apr 04, 2013 21:21

What does the stairs/slabs thread have to do with this mod?
You might like some of my stuff: Plantlife ~ More Trees ~ Home Decor ~ Pipeworks ~ HDX Textures (64-512px)
 

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xavier108
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by xavier108 » Fri Apr 05, 2013 06:18

Yey now I can fl through the whole map.If you ever update this how about some laser guns
Ezlif :D
 

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Zeg9
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by Zeg9 » Sat Apr 06, 2013 08:16

Likwid H-Craft wrote:-----English-----

Hey, Zeg9 can you make cars form using your ufo mod? like have them drive on the ground not the sky? and they use gas just like your ufo do but, I think Cars will be cool to see, on minetest.

-----France-----

Hé, les Zeg9 vous pouvez faire la forme de voitures à l'aide de votre mod OVNI ? comme ont les conduire sur le terrain pas le ciel ? et ils utilisent le gaz tout comme votre OVNI ne mais, je pense que les voitures sera cool de voir, sur minetest.


I tried to do that some time ago, but there was a problem... How should it climb nodes ?

@VanessaE: The UFO box should remove now. I didn't use remove_node but dig_node...
I made a few (a lot of?) mods for minetest: here is a list.
See also the MT-Faithful texture pack (work in progress).
 

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Zeg9
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by Zeg9 » Sat Apr 06, 2013 08:29

Wait... Did ompldr just remove my screenshots and stuff ??
I made a few (a lot of?) mods for minetest: here is a list.
See also the MT-Faithful texture pack (work in progress).
 

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Melkor
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by Melkor » Sat Apr 06, 2013 08:47

Zeg9 wrote:Wait... Did ompldr just remove my screenshots and stuff ??


Perhaps files may exist only during a certain period of time.
Re-upload them again.
I can confirm that my files uploaded to omploader were erased too
 

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Zeg9
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by Zeg9 » Sat Apr 06, 2013 10:30

Melkor wrote:
Zeg9 wrote:Wait... Did ompldr just remove my screenshots and stuff ??


Perhaps files may exist only during a certain period of time.
Re-upload them again.
I can confirm that my files uploaded to omploader were erased too


Those ones were uploaded yesterday or so :/ I'll reupload them... But need to remake screenshots...
I shouldn't use rm that fast --'
Last edited by Zeg9 on Sat Apr 06, 2013 10:32, edited 1 time in total.
I made a few (a lot of?) mods for minetest: here is a list.
See also the MT-Faithful texture pack (work in progress).
 

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Likwid H-Craft
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by Likwid H-Craft » Sat Apr 06, 2013 11:33

Zeg9 wrote:
Likwid H-Craft wrote:-----English-----

Hey, Zeg9 can you make cars form using your ufo mod? like have them drive on the ground not the sky? and they use gas just like your ufo do but, I think Cars will be cool to see, on minetest.

-----France-----

Hé, les Zeg9 vous pouvez faire la forme de voitures à l'aide de votre mod OVNI ? comme ont les conduire sur le terrain pas le ciel ? et ils utilisent le gaz tout comme votre OVNI ne mais, je pense que les voitures sera cool de voir, sur minetest.


I tried to do that some time ago, but there was a problem... How should it climb nodes ?

@VanessaE: The UFO box should remove now. I didn't use remove_node but dig_node...


Oh...Well if the place flat it, will work since I have, carless city.
My Domain's/others:
http://likwidtest.hj.cx/ (Not Done)
 

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Zeg9
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by Zeg9 » Sun Apr 07, 2013 12:21

Likwid H-Craft wrote:snip


Well you could make that actually. Just remove the going up part (if controls.jump or something like that), make it go down even when sneak isn't actually pressed and use fuel only when going forward. Eventually add going backward since sneak could be used for brake, here.
Finally, find someone enthusiastic to make you a good model (or do it yourself !)
I made a few (a lot of?) mods for minetest: here is a list.
See also the MT-Faithful texture pack (work in progress).
 

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Likwid H-Craft
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by Likwid H-Craft » Sun Apr 07, 2013 12:29

I have some models I just can't, format them to .x

But how I make the brake work and, how I replace the fual as well?
My Domain's/others:
http://likwidtest.hj.cx/ (Not Done)
 

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Zeg9
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by Zeg9 » Tue Apr 09, 2013 16:03

The fuel is defined at top of furnace.lua, if I remember correct. I'll check in one hour if I'm done with homework -_-
I made a few (a lot of?) mods for minetest: here is a list.
See also the MT-Faithful texture pack (work in progress).
 

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