Element wrote:what do the portal blocks do
They spawn the npcs.
As jojoa1997 said, someone with the skills to do so could fork this mod and work on it.
Element wrote:what do the portal blocks do
they are not added yet. I might make a soft dependency of the mg mod and use those villages with stationary NPCs but then again idk.darthvader wrote:How do u find a village.
SAMIAMNOT wrote:Is this mod discontinued?
Sokomine wrote:These NPC are attracted to players at night, but they do not attack. They just gang up on the player and hop around you. Keeping them in one place may be difficult, and trying to avoid falling down somewhere may be beyound their capabilites. Those NPC add life to a world and are fun to watch. They're not as advanced as mobf.
jojoa1997 wrote:I do not have the skill to make them as advanced as mobf, but they are not meant to attack anyone ever. Hence the title Peaceful NPC.
Sokomine wrote:jojoa1997 wrote:I do not have the skill to make them as advanced as mobf, but they are not meant to attack anyone ever. Hence the title Peaceful NPC.
They don't attack. They just feel extremly attracted to the player's location at night :-) Perhaps we ought to build them more homes!
SAMIAMNOT wrote:Mod wont work, I even got the plants lib. It says theres an error with the Lua file.
SAMIAMNOT wrote:Okay, here is my error:
14:43:40: ERROR[main]: ========== ERROR FROM LUA ===========
14:43:40: ERROR[main]: Failed to load and run script from
14:43:40: ERROR[main]: E:\Minecraft and da like\minetest-0.4.10-win32\bin\..\mods\peaceful_npc_master\init.lua:
14:43:40: ERROR[main]: ...st-0.4.10-win32\bin\..\mods\peaceful_npc_master\init.lua:6: attempt to concatenate a nil value
14:43:40: ERROR[main]: stack traceback:
14:43:40: ERROR[main]: ...st-0.4.10-win32\bin\..\mods\peaceful_npc_master\init.lua:6: in main chunk
14:43:40: ERROR[main]: ======= END OF ERROR FROM LUA ========
14:43:40: ERROR[main]: Server: Failed to load and run E:\Minecraft and da like\minetest-0.4.10-win32\bin\..\mods\peaceful_npc_master\init.lua
14:43:40: ERROR[main]: ModError: ModError: Failed to load and run E:\Minecraft and da like\minetest-0.4.10-win32\bin\..\mods\peaceful_npc_master\init.lua
Is it something I did?
Esteban wrote:SAMIAMNOT wrote:Okay, here is my error:
14:43:40: ERROR[main]: ========== ERROR FROM LUA ===========
14:43:40: ERROR[main]: Failed to load and run script from
14:43:40: ERROR[main]: E:\Minecraft and da like\minetest-0.4.10-win32\bin\..\mods\peaceful_npc_master\init.lua:
14:43:40: ERROR[main]: ...st-0.4.10-win32\bin\..\mods\peaceful_npc_master\init.lua:6: attempt to concatenate a nil value
14:43:40: ERROR[main]: stack traceback:
14:43:40: ERROR[main]: ...st-0.4.10-win32\bin\..\mods\peaceful_npc_master\init.lua:6: in main chunk
14:43:40: ERROR[main]: ======= END OF ERROR FROM LUA ========
14:43:40: ERROR[main]: Server: Failed to load and run E:\Minecraft and da like\minetest-0.4.10-win32\bin\..\mods\peaceful_npc_master\init.lua
14:43:40: ERROR[main]: ModError: ModError: Failed to load and run E:\Minecraft and da like\minetest-0.4.10-win32\bin\..\mods\peaceful_npc_master\init.lua
Is it something I did?
Rename the mod folder to "peaceful_npc"
SAMIAMNOT wrote:Esteban wrote:SAMIAMNOT wrote:
-snip-
Is it something I did?
Rename the mod folder to "peaceful_npc"
Okay... I don't get the error but I can't find the mods in Creative mode.
Gambit wrote:Here's my finished village for one region. It's fairly complete with Houses, Barn, Church, Graveyard, Blacksmith, Inn, Clinic, Watch Tower, and Trading Post. It's fully playable for everyone to tryout.
http://ubuntuone.com/1f3xLL3ODLAdCdeVqDBq64
cesarpachon wrote:hi! really nice mod! I would like to try to make NPC's to manage state, you know, talk to the user when clicked instead of the default behaviour of receiving damage. Wonder if there are some guidelines around that, perhaps a forked version of this mod?
jojoa1997 wrote:This mod adds npcs.From left to right. default, fast, dwarf
To get privs in singleplayer you have to type "/grant singleplayer peacefulnpc" without the quotes.
License: WTFPL
Mod dependencies: default, biome_lib
Github
Download
Change Log
Todo
Contributors:
sapier (he helped me with the base code)
VanessaE (she helped me with the dropping mese_crystals)
jordan4ipbanez (he made the base code)
kaeza (He helped debug the spawn command)
If i did not say your name please tell me and I will add you.
ParaklataChotou wrote:Why my NPC s are invisible. What do I need to do for fix the bug? I would thank your answer n_n.
character.x
character.b3d
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