[Mod] Gem tools [gems]

Teen_Miner
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Re: [Mod] Gem tools [gems]

by Teen_Miner » Post

not to be rude but the swords do absolutely no damage to mobs
cdb_yuId0gpEgnYo

Teen_Miner
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GitHub: LapisWolf
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Re: [Mod] Gem tools [gems]

by Teen_Miner » Post

not to be rude but the swords do absolutely no damage to mobs,also how des crafting with gems craft gold tools?
cdb_yuId0gpEgnYo

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Krock
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Re: [Mod] Gem tools [gems]

by Krock » Post

Teen_Miner wrote:not to be rude but the swords do absolutely no damage to mobs,also how des crafting with gems craft gold tools?
Other users already reported the same problem almost two years ago. It was visible before you started a new page by asking why it doesn't work.
However, please read this post: viewtopic.php?p=157207#p157207 and try that gems version instead.

PS: There's an EDIT button, so please don't double-post next time.
Look, I programmed a bug for you. >> Mod Search Engine << - Mods by Krock - DuckDuckGo mod search bang: !mtmod <keyword here>

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LionLAD
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Re: [Mod] Gem tools [gems]

by LionLAD » Post

hey all this is captain here, known now as LAD or LionLAD... i just wanted to say that im back idk if for a while or permanently but im updating the mod!!! ive already started working on it and taking into account what people have said, im changing the textures from the originals to a more suttle version that blends in way better to the game, (based off current minetest textures). im also adding a new mechanic that alows the tool to be crafting out of stone rods instead of stick alowing for better durability, ive gone over the code and what i believe to be updated to more modern minetest coding now, there are more aspecs that i have changed or developed that i will discuss at a later time, i hope i can bring life back to my mod with this new pretty much total revamp. i may look into the development even further as the mod gains once again a new following or base of people that can help contribute ideas.

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LionLAD
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Re: [Mod] Gem tools [gems]

by LionLAD » Post

ive completely revised the mod!!! read main mod page "over view" for information of the mod, please enjoy :)

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LionLAD
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Re: [Mod] Gem tools [gems]

by LionLAD » Post

updated: adding the new gem fabricator
*view mod's page for more information*

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Re: [Mod] Gem tools [gems]

by LionLAD » Post

bug and patch fixes

Chem871
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Re: [Mod] Gem tools [gems]

by Chem871 » Post

Maybe add more gem types?
What is SCP-055?

Ruto
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Re: [Mod] Gem tools [gems]

by Ruto » Post

Maybe add gem armor and more gems

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Testperson
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Re: [Mod] Gem tools [gems]

by Testperson » Post

The mod is nice but I have an error when I will start in singleplayer.

...\register.lua:468: table index is nil
stack traceback: ...\register.lua:468 in fuction <...\register.lua:463>
...\gems\init.lua:1412: in main chunk

debug.txt:
2019-11-17 17:53:29: ERROR[Main]: ModError: Failed to load and run script from C:\Users\E5450\Downloads\minetest-5.0.1-win\minetest-5.0.1-win64\minetest-5.0.1-win64\bin\..\mods\gems\init.lua:
2019-11-17 17:53:29: ERROR[Main]: ...64\minetest-5.0.1-win64\bin\..\builtin\game\register.lua:468: table index is nil
2019-11-17 17:53:29: ERROR[Main]: stack traceback:
2019-11-17 17:53:29: ERROR[Main]: ...64\minetest-5.0.1-win64\bin\..\builtin\game\register.lua:468: in function <...64\minetest-5.0.1-win64\bin\..\builtin\game\register.lua:463>
2019-11-17 17:53:29: ERROR[Main]: ...0.1-win64\minetest-5.0.1-win64\bin\..\mods\gems\init.lua:1412: in main chunk
2019-11-17 17:53:29: ERROR[Main]: Siehe debug.txt für Details.
2019-11-17 17:53:29: ACTION[Main]: Server: Shutting down

Do you know how i solve this?
by Testperson

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