l added it manually because yesterday I made some changes to the mod.mintpick wrote:I moved "sound_play" call to "if tree_found then" section. It is fixed sound playing when individual nodes of wood is mined, but when there is at least one another wood node above one mined it still fires the sound.Hybrid Dog wrote:thanks, I added it but disabled it by default because the sound was also played if a single trunk block was dug
EDIT:
Ok, finally fixed it by moving "sound_play" call to "if leaf_found then" section.
https://github.com/HybridDog/treecapita ... f50d24845b