[Mod] Stained Glass [1.2] [stained_glass] - new alpha suppor
- VanessaE
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Sketch: You should check the latest changes to Unified Dyes. It's been rewritten to base itself around the default dye mod, so some of your recipes may need to be changed.
You might like some of my stuff: Plantlife ~ More Trees ~ Home Decor ~ Pipeworks ~ HDX Textures (64-512px)
Github link is broken
my mods: infrastructure_modpack | papyrus_bed | papyrus_door my blog: radekslowik.pl
- VanessaE
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(see post #51 for my fork of this project)
You might like some of my stuff: Plantlife ~ More Trees ~ Home Decor ~ Pipeworks ~ HDX Textures (64-512px)
- VanessaE
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No prob. If someone wants to fiddle with it a bit and send me a pull request with the recipes that needed corrected due to those tweaks I made to Unified Dyes, I'd appreciate it (Sketch too, I'm sure).
You might like some of my stuff: Plantlife ~ More Trees ~ Home Decor ~ Pipeworks ~ HDX Textures (64-512px)
- Calinou
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https://github.com/VanessaE/stained_glass/tree/alpha12Me21 wrote:download link doesn't work
I'll help you. Simple script:12Me21 wrote:It still won't work
Code: Select all
#!/bin/bash
echo ""
echo " *****************************"
echo " * Minetest GitHub Installer *"
echo " *****************************"
echo ""
sleep 2s
wget https://github.com/minetest/minetest/tarball/master -O master.tar.gz
tar xf master.tar.gz
cd minetest-minetest-*
cd games/
wget https://github.com/minetest/common/tarball/master -O common.tar.gz
tar xf common.tar.gz
mv minetest-common-* common
cd ..
cd games/
wget https://github.com/minetest/minetest_game/tarball/master -O minetest_game.tar.gz
tar xf minetest_game.tar.gz
mv minetest-minetest_game-* minetest_game
cd ..
cmake . -DRUN_IN_PLACE=1
make -j2
sudo make install
my mods: infrastructure_modpack | papyrus_bed | papyrus_door my blog: radekslowik.pl
RUN_IN_PLACE and make install are usually bad when you use them together...Ragnarok wrote: cmake . -DRUN_IN_PLACE=1
make -j2
sudo make install
I made a few (a lot of?) mods for minetest: here is a list.
See also the MT-Faithful texture pack (work in progress).
See also the MT-Faithful texture pack (work in progress).
@Zeg9
Why?
In my script i make package this way:
so I exchanged the last line to
It should work, isn't it? Sorry for off-topic.
Why?
In my script i make package this way:
Code: Select all
cmake . -DRUN_IN_PLACE=0
make -j2
sudo checkinstall -D
Code: Select all
sudo make install
my mods: infrastructure_modpack | papyrus_bed | papyrus_door my blog: radekslowik.pl
- rubenwardy
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- doyousketch2
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I had no idea why link was down because it wasn't 404'ing for me.
Browser kept loading my page from the cache so all looked well from here.
Anyway, I got a response from GitHub as to why the link was down:
Good stuff. Glad it's up again.
Posting this to hopefully help out others in case it accidentally happens to them too.
Browser kept loading my page from the cache so all looked well from here.
Anyway, I got a response from GitHub as to why the link was down:
Code: Select all
Re: account seems to be gone
Saturday, May 11, 2013 12:50 AM
From: "Brian Levine" <support@github.com>
To: doyousketch2@yahoo.com
Hey Eli
Sorry for the trouble. Your account was mistakenly flagged as spammy by our spam-sniffing robots. I've cleared the flag, so your profile page should be available again. Let me know if you have any questions.
Cheers
Brian
Posting this to hopefully help out others in case it accidentally happens to them too.
Last edited by doyousketch2 on Sat May 11, 2013 15:11, edited 1 time in total.
Since the stained glass blocks of this mod glow, I thought it would be neat if they could interact with mesecons via a soft dependency.
[BitChute: https://www.bitchute.com/channel/fCcBQxrYQjNX/] [Rumble: https://rumble.com/user/HPoorHMagentaHChildH]
- doyousketch2
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I suppose it's possible. I've been busy painting some large-format art pieces to sell at the local art-guild, so I haven't had a chance to do much in the way of Minetest coding.Inocudom wrote:Since the stained glass blocks of this mod glow, I thought it would be neat if they could interact with mesecons via a soft dependency.
By "soft dependency" I assume you mean that if Mesecons are installed and switched on, then the stained glass blocks will glow. That does sound like a cool idea. It'd be much more interactive that way.
Gimme a couple days to tidy this pic up then I'll look into it.
Last edited by doyousketch2 on Fri Jun 28, 2013 00:28, edited 1 time in total.
- VanessaE
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Beautiful picture, and glad to see you're still around. I was beginning to wonder.
As long as suggestions are being made, please make sure we can disable the mesecons compatibility without uninstalling that mod (e.g. a config option in a file in the world's folder). People on my server use the stained glass as a light source but in ways that would make it difficult to use mesecons with.
Also, I'd like to reiterate my idea that some kind of machine (in the same vein as moreblocks circular saw) be used to create the colored glass, so as to reduce the clutter in the creative inventory. Something that displays a palette in standard Unified Dyes order (with your extra shades above it) and which requires you to have the materials on hand so that it can sort of "auto-craft" the glass (assuming you're not in creative mode that is, otherwise don't care if the user has the materials or not).
As long as suggestions are being made, please make sure we can disable the mesecons compatibility without uninstalling that mod (e.g. a config option in a file in the world's folder). People on my server use the stained glass as a light source but in ways that would make it difficult to use mesecons with.
Also, I'd like to reiterate my idea that some kind of machine (in the same vein as moreblocks circular saw) be used to create the colored glass, so as to reduce the clutter in the creative inventory. Something that displays a palette in standard Unified Dyes order (with your extra shades above it) and which requires you to have the materials on hand so that it can sort of "auto-craft" the glass (assuming you're not in creative mode that is, otherwise don't care if the user has the materials or not).
You might like some of my stuff: Plantlife ~ More Trees ~ Home Decor ~ Pipeworks ~ HDX Textures (64-512px)
- VanessaE
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MaxCZ: huh?
You might like some of my stuff: Plantlife ~ More Trees ~ Home Decor ~ Pipeworks ~ HDX Textures (64-512px)
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Maybe the new connected textures feature would be intresting for this mod as well. It is implemented in the connected_textures mod. To make it work, the drawtype would have to be changed and a new tile texture added for each node.
[Edit]If someone doesn't know: The colormachine talked about in this thread exists now and supports this mod full.
[Edit]If someone doesn't know: The colormachine talked about in this thread exists now and supports this mod full.
Last edited by Sokomine on Tue Jul 30, 2013 19:00, edited 1 time in total.
A list of my mods can be found here.
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