[Mod] More Blocks [moreblocks]

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muhdnurhidayat
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Re: [Mod] More Blocks [moreblocks]

by muhdnurhidayat » Wed Jun 07, 2017 15:44

maybe they actually mean to support those blocks?

it's now part of Minetest Game, so maybe it should be added to circular saw so we can have slopes/panels variant of the blocks?
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Re: [Mod] More Blocks [moreblocks]

by v-rob » Wed Jun 07, 2017 23:19

That's what I'm saying. They need moreblocks support. The other types of stone and metal blocks have support, so these should also.
 

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Re: [Mod] More Blocks [moreblocks]

by lemon-melon » Mon Jul 10, 2017 13:55

v-rob wrote:That's what I'm saying. They need moreblocks support. The other types of stone and metal blocks have support, so these should also.


Submitted PR (although in the meantime you can also patch it yourself if you're impatient): https://github.com/minetest-mods/moreblocks/pull/79
 

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Re: [Mod] More Blocks [moreblocks]

by Calinou » Wed Oct 04, 2017 18:49

More Blocks 1.1.0 has just been tagged (and should be stable for gameplay, as well as distribution packaging). If there are any problems, feel free to create an issue on GitHub :)
 

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Re: [Mod] More Blocks [moreblocks]

by scottwolff » Wed Feb 14, 2018 22:41

Great mod. Essential if you're wanting to do the first step up out of the default game node flavor.
 

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Re: [Mod] More Blocks [moreblocks]

by Daii » Thu Jul 19, 2018 00:38

Someone could take a look here? Since 0.4.1.7 and the V1.1.0 together the auto-rotate of slabs does not work anymore... could someone (if the may not be active) fix or redo this ls? =)
 

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Re: [Mod] More Blocks [moreblocks]

by Wooster » Thu Jul 19, 2018 15:11

There are quite a few unincorporated pull requests: I have just added to the list as the craft definition for paper from papyrus conflicts with default.
 

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Re: [Mod] More Blocks [moreblocks]

by ghtry » Tue Jul 31, 2018 05:02

Daii wrote:Someone could take a look here? Since 0.4.1.7 and the V1.1.0 together the auto-rotate of slabs does not work anymore... could someone (if the may not be active) fix or redo this ls? =)


I thought I might add to this and mention that when placing cobblestone stairs, the facing behavior is accurate. If you attempt to place down stonebrick stairs, direction is always forced a specific direction. I'm using the latest of minetest and commonly grab the master zip from github for mods. I skimmed the source but really didn't see an easy fix for this issue. Here is the versions and mods I'm currently using:

Code: Select all
Minetest 0.4.17.1

Areas
Farming
Homedecor
Hudbars
ilights
Mesecons
3d_armor
skinsdb
moreblocks (I know right? for completeness sake)
moreores
pipeworks
signs_lib
streets
technic
unifieddyes
unified_inventory


If there is more information needed I'd be happy to provide it. Thanks for your time.
 

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Re: [Mod] More Blocks [moreblocks]

by Linuxdirk » Fri Aug 17, 2018 16:53

bosapara wrote:Can be fixed incorrect placement of blocks?

Node placing is generally utterly broken even if we already have proper "where is the user pointing to exactly on the face".
 

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Re: [Mod] More Blocks [moreblocks]

by Daii » Tue Aug 21, 2018 20:24

Linuxdirk wrote:
bosapara wrote:Can be fixed incorrect placement of blocks?

Node placing is generally utterly broken even if we already have proper "where is the user pointing to exactly on the face".


i can only agree... also the "normaly" block placing method seems somehow brocken in this release ((placing stair side by side and the placing locks the node "front" on the side of the stair you will add to... =/), but the moreblocks nodes are worse then the normal placing =/
 

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