[Mod] More Blocks [moreblocks]
Re: [Mod] More Blocks [moreblocks]
Hi,
I agree with your previous message.
I also noticed that cuts were missing in the circular saw interface and I realized that this was related to the fact that the remaining section is that of a panel.
Over time, I learned that it was necessary to make more open angles to obtain an acceptable shape.
Have a good day and good build,
Onyx
I agree with your previous message.
I also noticed that cuts were missing in the circular saw interface and I realized that this was related to the fact that the remaining section is that of a panel.
Over time, I learned that it was necessary to make more open angles to obtain an acceptable shape.
Have a good day and good build,
Onyx
"One chunk, two chunks, three chunks..."
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Re: [Mod] More Blocks [moreblocks]
It is a pity that the developer does not take a look inside this Thread or leaves something for us...
Re: [Mod] More Blocks [moreblocks]
Two hundred fourty-four thousand, five hundred fifty-nine views later:
I think it is - or will be - moved to minetest-mods repository on GitHub, where it can be maintained by a larger group.It is a pity that the developer does not take a look inside this Thread or leaves something for us...
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Re: [Mod] More Blocks [moreblocks]
It's already in the minetest-mods organization :)
I've been fixing many issues in More Ores recently and am doing the same on many other repositories of mine; I just committed a fix for the Stairs+ node placement rotation issue. I'm sorry it took so long, I was busy working on other projects and was involved in a full-time internship at the same time (and I wanted to make sure the fix worked well on both 0.4.17 and 5.0.0-dev).
I've been fixing many issues in More Ores recently and am doing the same on many other repositories of mine; I just committed a fix for the Stairs+ node placement rotation issue. I'm sorry it took so long, I was busy working on other projects and was involved in a full-time internship at the same time (and I wanted to make sure the fix worked well on both 0.4.17 and 5.0.0-dev).
I'm not sure about adding more Stairs+ nodes, we have a lot of nodes to display in the circular saw already.SteveGer wrote:In the Main i need the 4 Slabs i showed in the last both Photos. None of the existing Tiles out of the Saw can fit the empty Edges correctly, no matter in what Rotation. So 4 more Slabs are needed to do that.
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Re: [Mod] More Blocks [moreblocks]
Hey ...
I'd like to use moreblocks on a Marssurvive-Server. I use SciFi-Nodes, too, and will add other material from an own Mod.
How can I add more types of Blocks to be useable in the circular-saw? And what are the needed steps?
Thanks ... Birgit
I'd like to use moreblocks on a Marssurvive-Server. I use SciFi-Nodes, too, and will add other material from an own Mod.
How can I add more types of Blocks to be useable in the circular-saw? And what are the needed steps?
Thanks ... Birgit
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Re: [Mod] More Blocks [moreblocks]
The newest scifi-nodes mod (https://github.com/D00Med/scifi_nodes) registers all (!) nodes on the circular saw, so if you are on the latest version, you don't have to do anything... :)BirgitLachner wrote:Hey ...
I'd like to use moreblocks on a Marssurvive-Server. I use SciFi-Nodes, too, and will add other material from an own Mod.
How can I add more types of Blocks to be useable in the circular-saw? And what are the needed steps?
Thanks ... Birgit
For your own nodes, you can use
Code: Select all
stairsplus:register_all()
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Re: [Mod] More Blocks [moreblocks]
Hello,
I now have a little problem with this mod (I think)
Where could that come from ?
I now have a little problem with this mod (I think)
Where could that come from ?
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Re: [Mod] More Blocks [moreblocks]
You probably need to enable "default" mod from minetest_game
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Re: [Mod] More Blocks [moreblocks]
...
yet all my other mods work...
yet all my other mods work...
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Re: [Mod] More Blocks [moreblocks]
Use More Blocks 1.3.0, which is the last version supporting Minetest 0.4.17 :)vincentux wrote:Hello,
I now have a little problem with this mod (I think)
Where could that come from ?
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Re: [Mod] More Blocks [moreblocks]
Thanks for the update.
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Re: [Mod] More Blocks [moreblocks]
I am looking for a block for the peak of my roof.
I have angled pieces going up at 45 degs and 30 degs, if you have a even number of blocks going up to the peak you can make a peak.
But if you have a odd number, you either leave the peak flat or have one more angled piece and make it offset.
If its possible to make one more piece for the table saw which is a peak like below.
I have angled pieces going up at 45 degs and 30 degs, if you have a even number of blocks going up to the peak you can make a peak.
But if you have a odd number, you either leave the peak flat or have one more angled piece and make it offset.
If its possible to make one more piece for the table saw which is a peak like below.
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Re: [Mod] More Blocks [moreblocks]
I like the idea, but as I said before, we have a lot of Stairs+ nodes displayed in the circular saw already. I'm not sure about adding even more nodes, as it may also adversely affect memory usage and loading times.DoyleChris wrote:I am looking for a block for the peak of my roof.
I have angled pieces going up at 45 degs and 30 degs, if you have a even number of blocks going up to the peak you can make a peak.
-snip-
But if you have a odd number, you either leave the peak flat or have one more angled piece and make it offset.
If its possible to make one more piece for the table saw which is a peak like below.
snip
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Re: [Mod] More Blocks [moreblocks]
Can you just make it a call instead of craft.
/give player moreblocks:peak 99
Like that.
/give player moreblocks:peak 99
Like that.
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Re: [Mod] More Blocks [moreblocks]
The node is still registered in the game, if craftable or not...DoyleChris wrote:Can you just make it a call instead of craft.
/give player moreblocks:peak 99
Like that.
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Re: [Mod] More Blocks [moreblocks]
There is always this option you choose not to comment any further :)Calinou wrote:I like the idea, but as I said before, we have a lot of Stairs+ nodes displayed in the circular saw already. I'm not sure about adding even more nodes, as it may also adversely affect memory usage and loading times.
https://github.com/minetest-mods/morebl ... -473868864
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Re: [Mod] More Blocks [moreblocks]
So im trying to just make a block for it, i got it made but it isnt smooth you can see all the steps on the block.
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Re: [Mod] More Blocks [moreblocks]
You need to create a model for the block with a tool like i.e. blender. You can't achieve those angular surfaces with nodeboxes.DoyleChris wrote: So im trying to just make a block for it, i got it made but it isnt smooth you can see all the steps on the block.
I've also missed such blocks for the top of roofs. But then...the roofs are often not entirely visible from below. In some cases, a thin (2/16) slab worked to my satistfaction. Moreblocks already needs to register too many shapes. Even if we miss some sometimes, adding all possible shapes would be too much.
A list of my mods can be found here.
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Re: [Mod] More Blocks [moreblocks]
I've recently run into the dreaded, "Number of registerable nodes (32768) exceeded". Only a guess on my part, but could a 'light' version for the circular saw help with this? Especially with some mod authors registering new nodes for use with the circular saw.
For some of us, 48 options for each registered saw/stair node adds up quickly.
For some of us, 48 options for each registered saw/stair node adds up quickly.
Re: [Mod] More Blocks [moreblocks]
Code: Select all
2020-01-28 20:12:52: ERROR[Main]: ServerError: AsyncErr: ServerThread::run Lua: Runtime error from mod 'moreblocks' in callback nodemeta_inventory_AllowPut(): ...imk/minetest/bin/../mods/moreblocks/circular_saw.lua:245: attempt to perform arithmetic on local 'cost' (a nil value)
2020-01-28 20:12:52: ERROR[Main]: stack traceback:
2020-01-28 20:12:52: ERROR[Main]: ...imk/minetest/bin/../mods/moreblocks/circular_saw.lua:245: in function <...imk/minetest/bin/../mods/moreblocks/circular_saw.lua:221>
circular saw give rise to a mistake
at the player's word:
I made a thin staircase and put it in slot two.
Re: [Mod] More Blocks [moreblocks]
Hello, I have a question, how can I make sure that the pieces of blocks do not fill the inventory pages of unified inventory?
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Re: [Mod] More Blocks [moreblocks]
Edit the server's minetest.conf file and add the following line at the end:jolotico wrote:Hello, I have a question, how can I make sure that the pieces of blocks do not fill the inventory pages of unified inventory?
Code: Select all
moreblocks.stairsplus_in_creative_inventory = false
Re: [Mod] More Blocks [moreblocks]
thank you very much!!
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Re: [Mod] More Blocks [moreblocks]
Speaking of stairs. Any update on the rotation issue?
https://github.com/minetest-mods/moreblocks/issues/138
https://github.com/minetest-mods/moreblocks/issues/138
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Re: [Mod] More Blocks [moreblocks]
I haven't started working on a fix yet. As I'm currently busy working on other things, pull requests are welcome :)Linuxdirk wrote:Speaking of stairs. Any update on the rotation issue?
https://github.com/minetest-mods/moreblocks/issues/138
Note that we only need to support Minetest 5.0.0 and later now.
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