[Mod] More Blocks [moreblocks]

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Re: [Mod] More Blocks [moreblocks]

by muhdnurhidayat » Wed Jun 07, 2017 15:44

maybe they actually mean to support those blocks?

it's now part of Minetest Game, so maybe it should be added to circular saw so we can have slopes/panels variant of the blocks?
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Re: [Mod] More Blocks [moreblocks]

by v-rob » Wed Jun 07, 2017 23:19

That's what I'm saying. They need moreblocks support. The other types of stone and metal blocks have support, so these should also.
 

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Re: [Mod] More Blocks [moreblocks]

by lemon-melon » Mon Jul 10, 2017 13:55

v-rob wrote:That's what I'm saying. They need moreblocks support. The other types of stone and metal blocks have support, so these should also.


Submitted PR (although in the meantime you can also patch it yourself if you're impatient): https://github.com/minetest-mods/moreblocks/pull/79
 

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Re: [Mod] More Blocks [moreblocks]

by Calinou » Wed Oct 04, 2017 18:49

More Blocks 1.1.0 has just been tagged (and should be stable for gameplay, as well as distribution packaging). If there are any problems, feel free to create an issue on GitHub :)
 

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Re: [Mod] More Blocks [moreblocks]

by scottwolff » Wed Feb 14, 2018 22:41

Great mod. Essential if you're wanting to do the first step up out of the default game node flavor.
 

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Re: [Mod] More Blocks [moreblocks]

by Daii » Thu Jul 19, 2018 00:38

Someone could take a look here? Since 0.4.1.7 and the V1.1.0 together the auto-rotate of slabs does not work anymore... could someone (if the may not be active) fix or redo this ls? =)
 

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Re: [Mod] More Blocks [moreblocks]

by Wooster » Thu Jul 19, 2018 15:11

There are quite a few unincorporated pull requests: I have just added to the list as the craft definition for paper from papyrus conflicts with default.
 

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Re: [Mod] More Blocks [moreblocks]

by ghtry » Tue Jul 31, 2018 05:02

Daii wrote:Someone could take a look here? Since 0.4.1.7 and the V1.1.0 together the auto-rotate of slabs does not work anymore... could someone (if the may not be active) fix or redo this ls? =)


I thought I might add to this and mention that when placing cobblestone stairs, the facing behavior is accurate. If you attempt to place down stonebrick stairs, direction is always forced a specific direction. I'm using the latest of minetest and commonly grab the master zip from github for mods. I skimmed the source but really didn't see an easy fix for this issue. Here is the versions and mods I'm currently using:

Code: Select all
Minetest 0.4.17.1

Areas
Farming
Homedecor
Hudbars
ilights
Mesecons
3d_armor
skinsdb
moreblocks (I know right? for completeness sake)
moreores
pipeworks
signs_lib
streets
technic
unifieddyes
unified_inventory


If there is more information needed I'd be happy to provide it. Thanks for your time.
 

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Re: [Mod] More Blocks [moreblocks]

by Linuxdirk » Fri Aug 17, 2018 16:53

bosapara wrote:Can be fixed incorrect placement of blocks?

Node placing is generally utterly broken even if we already have proper "where is the user pointing to exactly on the face".
 

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Re: [Mod] More Blocks [moreblocks]

by Daii » Tue Aug 21, 2018 20:24

Linuxdirk wrote:
bosapara wrote:Can be fixed incorrect placement of blocks?

Node placing is generally utterly broken even if we already have proper "where is the user pointing to exactly on the face".


i can only agree... also the "normaly" block placing method seems somehow brocken in this release ((placing stair side by side and the placing locks the node "front" on the side of the stair you will add to... =/), but the moreblocks nodes are worse then the normal placing =/
 

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Re: [Mod] More Blocks [moreblocks]

by sirrobzeroone » Wed Dec 05, 2018 00:02

Hoping an easy and quick question someone can help me with. Which nodes I think from stairsplus component of moreblocks make use of the textures for example:

moreblocks_coal_glass_stairsplus.png

Theres also glow, iron and obsidian versions of the above texture but i haven't yet stumbled on the node/block that makes use of these textures?

Much appreciate the help or a pointer in the right direction.
 

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Re: [Mod] More Blocks [moreblocks]

by IpsumPanEst » Sun Dec 30, 2018 00:53

Dear all, I'm sorry if this is a stupid quest but i'm rather new to modded minetest. I can't seem to craft the circular saw which, according to the first page should have recipe:

_ X _
W W W
W _ W

(X = steel ingot, W = wood). Is this formula correct?

Does this saw require a particular kind of wood? I tried both acacia wood and acacia planks and neither worked.
Attachments
Screenshot from 2018-12-29 23-31-47.png
I also tried with raw wood, but it didn't work either
(538.99 KiB) Not downloaded yet
 

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Re: [Mod] More Blocks [moreblocks]

by Mantar » Sun Dec 30, 2018 02:11

Try it with plain wood. You should be able to convert acacia planks into regular wooden planks by putting two (stacks) of them on the crafting grid.
 

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Re: [Mod] More Blocks [moreblocks]

by bosapara » Sun Dec 30, 2018 11:36

IpsumPanEst wrote:Dear all, I'm sorry if this is a stupid quest but i'm rather new to modded minetest. I can't seem to craft the circular saw which, according to the first page should have recipe:

_ X _
W W W
W _ W

(X = steel ingot, W = wood). Is this formula correct?

Does this saw require a particular kind of wood? I tried both acacia wood and acacia planks and neither worked.


all should work, сheck if the mod is on
 

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Re: [Mod] More Blocks [moreblocks]

by IpsumPanEst » Sun Dec 30, 2018 13:32

I'm sorry, the problem was that my minetest version was old
 

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Re: [Mod] More Blocks [moreblocks]

by thetoolman » Wed Jan 23, 2019 00:28

Hey there!

Seems that when I enable this mod in minetest 5.0.0-dev-bc1e547, it seems to hide all of the stairs from the "Minetest Game mods" pack that comes up with the minetest game. I have git pulled this mods repo so it is at the latest version and I built the updated game and minetest today so that is the latest as well.

Curious if anyone has figured out why this is.

heres a screenshot showing what happens when I search creative inventory for "stairs" when this mod is enabled.
Attachments
mod-snot-working.png
image showing search for "stairs"
(34.88 KiB) Not downloaded yet
 

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Re: [Mod] More Blocks [moreblocks]

by voxelproof » Wed Jan 23, 2019 06:45

thetoolman wrote:Hey there!

Seems that when I enable this mod in minetest 5.0.0-dev-bc1e547, it seems to hide all of the stairs from the "Minetest Game mods" pack that comes up with the minetest game. I have git pulled this mods repo so it is at the latest version and I built the updated game and minetest today so that is the latest as well.

Curious if anyone has figured out why this is.

heres a screenshot showing what happens when I search creative inventory for "stairs" when this mod is enabled.


I have the same problem, and in my case it's more general than only stairs. There're no sloped blocks appearing in the inventory and at some point I had to manually write down names of templates from "objects" folder so that I could place sloped blocks in the map using World Edit.
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Re: [Mod] More Blocks [moreblocks]

by SteveGer » Wed Feb 06, 2019 20:04

Hey.

I want to talk about the Circular Saw. Many nice things i build with the Help of it. But i found some strange things.

First is, the 2/16 Slab gives 8 Slabs out of one Block. The 1/16 Slab should give 16 Slabs out of one Block, but only gives 8. A half block is wasted then. Look here:
https://imgur.com/Lqey5Od

As next, This 3 Tiles dont need to be in the Saw, they can be crafted in the Grid:
https://imgur.com/qhC2qhE

And as last, i miss 4 Slabs in the Circular Saw. My English is to bad to explain it with words, so i made some Photos.
Here need 2 Tiles for the inner Edge:
https://imgur.com/OVkRVH9

and here the outer Edge:
https://imgur.com/H0wIe97

Anyways, Thanks for the Mod and for the great Circular Saw Tool,
and in expecting to finish my roof with missing Tiles
onePlayer aka Steve
Last edited by SteveGer on Sun Feb 10, 2019 12:42, edited 2 times in total.
 

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Re: [Mod] More Blocks [moreblocks]

by runs » Wed Feb 06, 2019 22:47

Same problem here with 5.0 and stairs... :-(

It is still not compatible I guess.
 

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Re: [Mod] More Blocks [moreblocks]

by entuland » Fri Feb 08, 2019 18:47

Waiting for the developer to address the pending issues about this mod, the placement rotation can be sort of overcomed using my own twist at screwdrivers, which also extends the "copy-rotation-from-pointed-to-node" to all nodes that can freely rotated: viewtopic.php?f=11&t=20321

The behavior where placing two slabs on top of eachother results in a full node is nice, I didn't even realize it was a thing here in minetest.
 

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Re: [Mod] More Blocks [moreblocks]

by Pyrollo » Fri Feb 08, 2019 19:00

SteveGer wrote:First is, the 2/16 Slab gives 8 Slabs out of one Block. The 1/16 Slab should give 16 Slabs out of one Block, but only gives 8.

This have always been like that.

I guess it is like that because 2/16 slab correspond to one microblock and 1/16 slab should correspond to half a microblock. So that would cause problem if you take only one 1/16 slab out of the saw (how many micoblock sleft ?). I think that the developper, to avoid problems, made a block give 8 1/16 slabs (corresponding to 8 microblocks)
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Re: [Mod] More Blocks [moreblocks]

by SteveGer » Sun Feb 10, 2019 11:14

Hey.

Okay, the 1/16 - 2/16 Slab Problem is not really important. i have enough input Material.

In the Main i need the 4 Slabs i showed in the last both Photos. None of the existing Tiles out of the Saw can fit the empty Edges correctly, no matter in what Rotation. So 4 more Slabs are needed to do that.

Let me show you in another Photo Series, what Tiles exactly i need.
Look here: https://imgur.com/a/D8BmUXw

So Long
Steve
 

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