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Re: [Mod] More Blocks [moreblocks]

Posted: Sun Feb 10, 2019 12:24
by Onyx
Hi,

I agree with your previous message.
I also noticed that cuts were missing in the circular saw interface and I realized that this was related to the fact that the remaining section is that of a panel.
Over time, I learned that it was necessary to make more open angles to obtain an acceptable shape.

Have a good day and good build,

Onyx

Re: [Mod] More Blocks [moreblocks]

Posted: Mon Feb 25, 2019 04:58
by SteveGer
It is a pity that the developer does not take a look inside this Thread or leaves something for us...

Re: [Mod] More Blocks [moreblocks]

Posted: Mon Feb 25, 2019 06:22
by jas
Two hundred fourty-four thousand, five hundred fifty-nine views later:
It is a pity that the developer does not take a look inside this Thread or leaves something for us...
I think it is - or will be - moved to minetest-mods repository on GitHub, where it can be maintained by a larger group.

Re: [Mod] More Blocks [moreblocks]

Posted: Mon Feb 25, 2019 09:53
by Calinou
It's already in the minetest-mods organization :)

I've been fixing many issues in More Ores recently and am doing the same on many other repositories of mine; I just committed a fix for the Stairs+ node placement rotation issue. I'm sorry it took so long, I was busy working on other projects and was involved in a full-time internship at the same time (and I wanted to make sure the fix worked well on both 0.4.17 and 5.0.0-dev).
SteveGer wrote:In the Main i need the 4 Slabs i showed in the last both Photos. None of the existing Tiles out of the Saw can fit the empty Edges correctly, no matter in what Rotation. So 4 more Slabs are needed to do that.
I'm not sure about adding more Stairs+ nodes, we have a lot of nodes to display in the circular saw already.

Re: [Mod] More Blocks [moreblocks]

Posted: Sun Mar 10, 2019 16:59
by BirgitLachner
Hey ...
I'd like to use moreblocks on a Marssurvive-Server. I use SciFi-Nodes, too, and will add other material from an own Mod.

How can I add more types of Blocks to be useable in the circular-saw? And what are the needed steps?

Thanks ... Birgit

Re: [Mod] More Blocks [moreblocks]

Posted: Sun Mar 10, 2019 19:12
by BuckarooBanzay
BirgitLachner wrote:Hey ...
I'd like to use moreblocks on a Marssurvive-Server. I use SciFi-Nodes, too, and will add other material from an own Mod.

How can I add more types of Blocks to be useable in the circular-saw? And what are the needed steps?

Thanks ... Birgit
The newest scifi-nodes mod (https://github.com/D00Med/scifi_nodes) registers all (!) nodes on the circular saw, so if you are on the latest version, you don't have to do anything... :)

For your own nodes, you can use

Code: Select all

stairsplus:register_all()
like in the scifi-nodes mod: https://github.com/D00Med/scifi_nodes/b ... s.lua#L167 (i think thats an alias to the moreblocks circularsaw...)

Re: [Mod] More Blocks [moreblocks]

Posted: Fri May 10, 2019 16:24
by vincentux
Hello,
I now have a little problem with this mod (I think)
Where could that come from ?

Re: [Mod] More Blocks [moreblocks]

Posted: Fri May 10, 2019 16:47
by Pyrollo
You probably need to enable "default" mod from minetest_game

Re: [Mod] More Blocks [moreblocks]

Posted: Fri May 10, 2019 17:44
by vincentux
...
yet all my other mods work...

Re: [Mod] More Blocks [moreblocks]

Posted: Sat May 11, 2019 13:33
by Calinou
vincentux wrote:Hello,
I now have a little problem with this mod (I think)
Where could that come from ?
Use More Blocks 1.3.0, which is the last version supporting Minetest 0.4.17 :)

Re: [Mod] More Blocks [moreblocks]

Posted: Tue May 28, 2019 10:41
by Anshula579
Thanks for the update.

Re: [Mod] More Blocks [moreblocks]

Posted: Sun Aug 25, 2019 02:22
by DoyleChris
I am looking for a block for the peak of my roof.

I have angled pieces going up at 45 degs and 30 degs, if you have a even number of blocks going up to the peak you can make a peak.
Image
Moreblocks2.jpg
Moreblocks2.jpg (108.76 KiB) Viewed 3980 times
But if you have a odd number, you either leave the peak flat or have one more angled piece and make it offset.

If its possible to make one more piece for the table saw which is a peak like below.
Image
Moreblocks.jpg
Moreblocks.jpg (29.92 KiB) Viewed 3980 times

Re: [Mod] More Blocks [moreblocks]

Posted: Sun Aug 25, 2019 16:07
by Calinou
DoyleChris wrote:I am looking for a block for the peak of my roof.

I have angled pieces going up at 45 degs and 30 degs, if you have a even number of blocks going up to the peak you can make a peak.

-snip-

But if you have a odd number, you either leave the peak flat or have one more angled piece and make it offset.

If its possible to make one more piece for the table saw which is a peak like below.

snip
I like the idea, but as I said before, we have a lot of Stairs+ nodes displayed in the circular saw already. I'm not sure about adding even more nodes, as it may also adversely affect memory usage and loading times.

Re: [Mod] More Blocks [moreblocks]

Posted: Sun Aug 25, 2019 17:06
by DoyleChris
Can you just make it a call instead of craft.
/give player moreblocks:peak 99
Like that.

Re: [Mod] More Blocks [moreblocks]

Posted: Sun Aug 25, 2019 20:06
by BuckarooBanzay
DoyleChris wrote:Can you just make it a call instead of craft.
/give player moreblocks:peak 99
Like that.
The node is still registered in the game, if craftable or not...

Re: [Mod] More Blocks [moreblocks]

Posted: Sun Aug 25, 2019 21:26
by Linuxdirk
Calinou wrote:I like the idea, but as I said before, we have a lot of Stairs+ nodes displayed in the circular saw already. I'm not sure about adding even more nodes, as it may also adversely affect memory usage and loading times.
There is always this option you choose not to comment any further :)

https://github.com/minetest-mods/morebl ... -473868864

Re: [Mod] More Blocks [moreblocks]

Posted: Sun Aug 25, 2019 23:30
by DoyleChris
So im trying to just make a block for it, i got it made but it isnt smooth you can see all the steps on the block.

Re: [Mod] More Blocks [moreblocks]

Posted: Sun Sep 29, 2019 15:51
by Sokomine
DoyleChris wrote: So im trying to just make a block for it, i got it made but it isnt smooth you can see all the steps on the block.
You need to create a model for the block with a tool like i.e. blender. You can't achieve those angular surfaces with nodeboxes.

I've also missed such blocks for the top of roofs. But then...the roofs are often not entirely visible from below. In some cases, a thin (2/16) slab worked to my satistfaction. Moreblocks already needs to register too many shapes. Even if we miss some sometimes, adding all possible shapes would be too much.

Re: [Mod] More Blocks [moreblocks]

Posted: Wed Dec 18, 2019 15:32
by TommyTreasure
I've recently run into the dreaded, "Number of registerable nodes (32768) exceeded". Only a guess on my part, but could a 'light' version for the circular saw help with this? Especially with some mod authors registering new nodes for use with the circular saw.

For some of us, 48 options for each registered saw/stair node adds up quickly.

Re: [Mod] More Blocks [moreblocks]

Posted: Tue Jan 28, 2020 18:19
by Imk

Code: Select all

2020-01-28 20:12:52: ERROR[Main]: ServerError: AsyncErr: ServerThread::run Lua: Runtime error from mod 'moreblocks' in callback nodemeta_inventory_AllowPut(): ...imk/minetest/bin/../mods/moreblocks/circular_saw.lua:245: attempt to perform arithmetic on local 'cost' (a nil value)
2020-01-28 20:12:52: ERROR[Main]: stack traceback:
2020-01-28 20:12:52: ERROR[Main]:       ...imk/minetest/bin/../mods/moreblocks/circular_saw.lua:245: in function <...imk/minetest/bin/../mods/moreblocks/circular_saw.lua:221>

circular saw give rise to a mistake


at the player's word:
I made a thin staircase and put it in slot two.

Re: [Mod] More Blocks [moreblocks]

Posted: Tue Mar 24, 2020 17:14
by jolotico
Hello, I have a question, how can I make sure that the pieces of blocks do not fill the inventory pages of unified inventory?

Re: [Mod] More Blocks [moreblocks]

Posted: Tue Mar 24, 2020 17:26
by Calinou
jolotico wrote:Hello, I have a question, how can I make sure that the pieces of blocks do not fill the inventory pages of unified inventory?
Edit the server's minetest.conf file and add the following line at the end:

Code: Select all

moreblocks.stairsplus_in_creative_inventory = false
In singleplayer, you can also do this from the Settings > All Settings menu (search for "moreblocks" there). If you play on a multiplayer server you don't host, you unfortunately can't change the server's settings. You'll have to ask the server administrator to change the setting in this case.

Re: [Mod] More Blocks [moreblocks]

Posted: Tue Mar 24, 2020 17:44
by jolotico
thank you very much!!

Re: [Mod] More Blocks [moreblocks]

Posted: Tue Mar 24, 2020 18:51
by Linuxdirk
Speaking of stairs. Any update on the rotation issue?

https://github.com/minetest-mods/moreblocks/issues/138

Re: [Mod] More Blocks [moreblocks]

Posted: Tue Mar 24, 2020 23:20
by Calinou
Linuxdirk wrote:Speaking of stairs. Any update on the rotation issue?

https://github.com/minetest-mods/moreblocks/issues/138
I haven't started working on a fix yet. As I'm currently busy working on other things, pull requests are welcome :)

Note that we only need to support Minetest 5.0.0 and later now.