Crafting Guide Renewed http://forum.minetest.net/viewtopic.php?id=5076
Lava Cooling Renewed http://forum.minetest.net/viewtopic.php?id=5185
New Timber http://forum.minetest.net/viewtopic.php?id=5541
Advanced Workbench http://forum.minetest.net/viewtopic.php?id=5595
...and my library domb.
All together in this file, more details of each mod will be found in respective topic.
http://www.novoseusadosinformatica.com. ... ck-all.zip (Version 20140825)
Added new node, now the lava become molten hot stone and after lost more heat become a molten stone and finally some type of stone.
Now it have a better support to random generated minerals and is working well in real situations. :D
But I have a bug to solve before release this version, the data will be saved to a file, and retrieved in another game but the meta data is a problem... At this point my function copy the meta only in the current game session, don't load it from saved files. But I am working on it.
I still with the problem of the serialize don't supporting userdata. :-/
My plan is restart my game transporting my house from the old game.
Is a pack of small mods:
- Crafting Guide Renewed, is a rewrite of the old crafting guide with more options, covering recipes from technic and moreblocks to.
- Lava Cooling Renewed bring back the lava cooling to the game, the lava have a middle stage between rock and lava, the molten rock, after more time the molten rock become some type of rock, with this is possible make stone factories and, sometimes, you receive some rare minerals in the process.
- New Timber, is the old timber rewrite to cover more woods, more options, dropping the entire wood from a big tree in a
inverted pyramid process cutting the entire tree.
- Watch, is the old watch mod rewrite after a request from another user. Well, you see the current server time with him.
- Advanced Workbench, is a rewrite of the old mod, with multiple tables in a single table.
My main proposal when started this is understand the LUA language and have a better experience with the game. Now I know some of LUA to rewrite mods.
I have some mods in the middle of development:
- Copy objects library, to import and export sections of the map with all objects.
- Teleport mod, a old mod rewrite but is now very more powerful and easy to use.
- Multiple purpose detector, well, is a detector, with... multiples purposes.
- Vehicles, yes, I am working with this but the nature of the game make it a very complex task.
- Posts: 358
- Joined: Fri Sep 21, 2012 15:17
- In-game: Minetestian
- Location: Washington, USA
ModError: Failed to load and run C:\Users\DIRECTORY...\minetest-0.4.7\bin\..\mods\DOM-modpack-all\domb\init.lua
I replaced all my file directorys with DIRECTORY...
This is all i got in the minetest.exe (I TYPED THIS ALL!):
GLSL version 1.3
Resizing window (800 600)
Loaded texture: C:/DIRECTORY.../minetest-0.4.7/games/minetest_game/menu/headerpng
15:19:56: ERROR[main]: ===ERROR FROM LUA===
15:19:56: ERROR[main]: Failed to load and run script from
15:19:56: ERROR[main]: C:\DIRECTORY\minetest-0.4.7\bin\..\mods\DOM-modpack-all\domb\init.lua:
15:19:56: ERROR[main]: ...minetest-0.4.7\bin\..\mods\DOM-modpack-all\domb/domb.lua:389: invalid escape sequence near '"dom_util <command> '
15:19:56: ERROR[main]: stack traceback:
15:19:56: ERROR[main]: [C]: in function 'dofile'
15:19:56: ERROR[main]: ...minetest-0.4.7\bin\..\Dom-modpack-all\domb\init.lua:4: in main chunk
15:19:56: ERROR[main]: === END OF ERROR FROM LUA===
15:19:56: ERROR[main]: Server: Failed to load and run C:\DIRECTORY\minetest0.4.7\bin\..\mods\DOM-modpack-all\domb\init.lua
15:19:56: ERROR[main]: ModError: Failed to load and run C:\DIRECTORY\minetest0.4.7\bin\..\mods\DOM-modpack-all\domb\init.lua
Could not open file of texture:
Ignoring resize operation to (0 0)
obligatory fancy signature goes here
The lavacooling is generating to much rare metals, fixing this in the released version now.
I add a count down to the lava node ASAP to make the process of the lost of the heat more constant.
Well, I think I have now a better random mineral generator.
I report this error in lavacooling.
Code: Select all
13:06:50: ERROR[main]: ========== ERROR FROM LUA =========== 13:06:50: ERROR[main]: Failed to load and run script from 13:06:50: ERROR[main]: L:\Minetest\minetest - Copie\bin\..\mods\DOM\lavacooling\init.lua: 13:06:50: ERROR[main]: ...st\minetest - Copie\bin\..\mods\DOM\lavacooling\init.lua:275: '=' expected near '==' 13:06:50: ERROR[main]: ======= END OF ERROR FROM LUA ======== 13:06:50: ERROR[main]: Server: Failed to load and run L:\Minetest\minetest - Copie\bin\..\mods\DOM\lavacooling\init.lua 13:06:50: ERROR[main]: ModError: ModError: Failed to load and run L:\Minetest\minetest - Copie\bin\..\mods\DOM\lavacooling\init.lua
Code: Select all
if gerar==nil or gerar=="" then gerar=="default:stone"
Code: Select all
if gerar==nil or gerar=="" then gerar="default:stone"
in CGMR, "cgmr_desconhecido" appear as a unknown node
I used the first link. The second link is dead.deivan wrote: Download
http://www.novoseusadosinformatica.com. ... ck-all.zip (Version 20131102)
http://www.novoseusadosinformatica.com. ... om-modpack (Dynamic version...)
Can you repost your version if it is correct ?
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