[Mod]Concrete [V2.2] [concrete] Test Needed!

ch98
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[Mod]Concrete [V2.2] [concrete] Test Needed!

by ch98 » Post

This mod will add a liquid concrete which will harden in to solid concrete harder than a rock.

Download: Version 1.0
Version 1.5
Version 2.0
Version 2.1
Version 2.2
License: textures/code WTFPL

Dependencies: default

Pictures:
How to make a building with concrete very easly
Image
Make a roof
Image
Go on the roof
Image
Place concrete source (After one cement starts drying, all will go with it so place it fast)
Image
Wait for it to spread
Image
Wait for it to dry, place a door while it is still soft.
Image
After it drys, it is very hard.


Todo: colord concretes


How to use...

1.0 Place concrete source somewhere and wait for it to spread. It will start drying and dry completely within an hour. After concrete drys, It is very hard.

1.5 Place concrete source somewhere and wait for it to spread. It will start drying and dry completely within an hour. After concrete drys, It is hard. If you place an iron near it while hardening, it get's very hard.

2.0 Place concrete source somewhere and wait for it to spread. It will start drying and dry completely within an hour. After concrete drys, It is hard. If you place an iron near it while hardening, it get's very hard. while digging, it will drop gravel.

2.1 Tried fixing unknown bug caused by new feture added in 2.0

2.2 Tried fixing bug from 2.0 Testing needed


Cooking:
desert stone --> lime
lime --> cement

Recipes:
sand + cobble = gravel
gravel + cement + water bucket = concrete source + water bucket
gravel mound x 9 = gravel



Post comments and pictures!
Also look at my other mods (like Geiger counter, mudslide, and forcefield) too!
Last edited by ch98 on Sat Jun 29, 2013 01:49, edited 1 time in total.
I have stopped playing minetest, and may not come back to it again. I would like to thank everyone that made the amazing time I had playing it. This account is not in use anymore, and the email has been linked to a unused account. If any administrator reading this has time, feel free to delete my account. Thank you very much for the great experience.

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Bas080
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by Bas080 » Post

LOL!!! Creative stuff. What about reinforced concrete?

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Ragnarok
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by Ragnarok » Post

This is amazing mod :D Could you implement a feature: wall paint (you can use Unified Dyes API)?
Last edited by Ragnarok on Fri Apr 26, 2013 11:21, edited 1 time in total.

ch98
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by ch98 » Post

Bas080 wrote:LOL!!! Creative stuff. What about reinforced concrete?
It is allady as hard as it can get in minetest. Only thing you can do about it is make it only diggable with mese pickax.
It may be possible to lower the strength in new version and add strength when there is steel reinforcements around it.
Last edited by ch98 on Fri Apr 26, 2013 16:43, edited 1 time in total.
I have stopped playing minetest, and may not come back to it again. I would like to thank everyone that made the amazing time I had playing it. This account is not in use anymore, and the email has been linked to a unused account. If any administrator reading this has time, feel free to delete my account. Thank you very much for the great experience.

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12Me21
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by 12Me21 » Post

It seems like a really easy way to grief people's stuff, and why would it be so hard, real concrete is not as hard as rock.

Edit: also, the textures should all be 16 x 16, or else it will look weird with all the default materials.

EDIT x 2: oh, and it is a really cool idea, though.
Last edited by 12Me21 on Fri Apr 26, 2013 19:27, edited 1 time in total.
Shoutouts to Simpleflips

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stcrafts
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by stcrafts » Post

nice! I like it!!!!

maybe you can add some node like concrete iron or some others about modern building


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for my bad English XD
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Sorry for my bad English :I
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ch98
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by ch98 » Post

Should it be that when steel block is in certain range, it hardens to harder material?
I have stopped playing minetest, and may not come back to it again. I would like to thank everyone that made the amazing time I had playing it. This account is not in use anymore, and the email has been linked to a unused account. If any administrator reading this has time, feel free to delete my account. Thank you very much for the great experience.

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stcrafts
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by stcrafts » Post

ch98 wrote:Should it be that when steel block is in certain range, it hardens to harder material?
Yes,it look so cool
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Sorry for my bad English :I
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ch98
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by ch98 » Post

New version 1.5 with reinforced concrete at strength of old concrete and normal concrete 1 rank lower. This is not tested yet but should work within 5 or 4 blocks from steel block. Please post error message and debug text if it doesn't work. If it works, tell me too.
I have stopped playing minetest, and may not come back to it again. I would like to thank everyone that made the amazing time I had playing it. This account is not in use anymore, and the email has been linked to a unused account. If any administrator reading this has time, feel free to delete my account. Thank you very much for the great experience.

ch98
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by ch98 » Post

Someone PLEASE test the new feature. My old computer broke down and i only have ppc mac without minetest.
I have stopped playing minetest, and may not come back to it again. I would like to thank everyone that made the amazing time I had playing it. This account is not in use anymore, and the email has been linked to a unused account. If any administrator reading this has time, feel free to delete my account. Thank you very much for the great experience.

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Mito551
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by Mito551 » Post

ch98 wrote:Someone PLEASE test the new feature. My old computer broke down and i only have ppc mac without minetest.
it works fine. a bit slow (too big interval), to my mind, but it works.
btw, added to dwarves, changed groups so it suits your idea. only pick that can break the strongest concrete is adamantium pick.

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cornellius
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by cornellius » Post

WOOOT!!! Now i can made floating drying concrete house
All Humans Need Is Forgiveness, God Is The First One Who Forgive All Humans So Humans Must Forgive Other Humans

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Mito551
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by Mito551 » Post

P.S. this mod suits dwarves game very much. and your desire to make it hard as hell is only availiable in dwarves. so, yeah.

ch98
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by ch98 » Post

Mito551 wrote:P.S. this mod suits dwarves game very much. and your desire to make it hard as hell is only availiable in dwarves. so, yeah.
Thank you for testing!
I am planning to make it very hard by making it place new concrete every time you dig giving small amount of gravel that can be crafted back to normal gravel. Number of times replaced depend on it's strength. (on version 2.0 the next one.)

Edit: Thank you for adding it to dwarves game!
Last edited by ch98 on Wed Jun 19, 2013 02:03, edited 1 time in total.
I have stopped playing minetest, and may not come back to it again. I would like to thank everyone that made the amazing time I had playing it. This account is not in use anymore, and the email has been linked to a unused account. If any administrator reading this has time, feel free to delete my account. Thank you very much for the great experience.

ch98
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by ch98 » Post

New version 2.0 with very long dig time that drops some gravel mounds that crafts back to gravel.
Someone PLEASE test this too!
Last edited by ch98 on Wed Jun 19, 2013 01:58, edited 1 time in total.
I have stopped playing minetest, and may not come back to it again. I would like to thank everyone that made the amazing time I had playing it. This account is not in use anymore, and the email has been linked to a unused account. If any administrator reading this has time, feel free to delete my account. Thank you very much for the great experience.

ch98
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by ch98 » Post

Can someone PLEASE test the new version?
I have stopped playing minetest, and may not come back to it again. I would like to thank everyone that made the amazing time I had playing it. This account is not in use anymore, and the email has been linked to a unused account. If any administrator reading this has time, feel free to delete my account. Thank you very much for the great experience.

ndjdjksisksk
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by ndjdjksisksk » Post

when i try to break a concrete block thaat has been a source or has just been placed there minetest crashes. sorry if this comment is mean.
nvm about me leaving minetest but i probably will for a while because i have nothing to do in this comunity becaise i can't make a server. my username is going to change i will make a new acount called stormchaser3000

ch98
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by ch98 » Post

can you post debug text? It tells you everything about why it was wrong.
Last edited by ch98 on Sun Jun 23, 2013 00:27, edited 1 time in total.
I have stopped playing minetest, and may not come back to it again. I would like to thank everyone that made the amazing time I had playing it. This account is not in use anymore, and the email has been linked to a unused account. If any administrator reading this has time, feel free to delete my account. Thank you very much for the great experience.

ndjdjksisksk
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by ndjdjksisksk » Post

it does not give me an error this is all it says:

node_dig
17:47:28: ACTION[ServerThread]: singleplayer digs concrete:concrete at (-1,13,-61)
nvm about me leaving minetest but i probably will for a while because i have nothing to do in this comunity becaise i can't make a server. my username is going to change i will make a new acount called stormchaser3000

ndjdjksisksk
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by ndjdjksisksk » Post

and i am using 0.4.7 sounds dev
nvm about me leaving minetest but i probably will for a while because i have nothing to do in this comunity becaise i can't make a server. my username is going to change i will make a new acount called stormchaser3000

ch98
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by ch98 » Post

can someone else test it or tell me what is wrong with it?
I have stopped playing minetest, and may not come back to it again. I would like to thank everyone that made the amazing time I had playing it. This account is not in use anymore, and the email has been linked to a unused account. If any administrator reading this has time, feel free to delete my account. Thank you very much for the great experience.

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Dan Duncombe
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by Dan Duncombe » Post

You may want to take all the different concrete numbers (ie concrete2 etc) out of the creative inventory, unless they are meant to be there.
This is what happened when digging a reinforced concrete block (Dried)

Code: Select all

07:33:28: ERROR[main]: ServerError: LuaError: error: stack overflow
07:33:28: ERROR[main]: stack traceback:
07:33:28: ERROR[main]:     [C]: in function 'set_node'
07:33:28: ERROR[main]:     ...op\Minetest\minetest-0.4.7\bin\..\mods\concrete\init.lua:182: in function <...op\Minetest\minetest-0.4.7\bin\..\mods\concrete\init.lua:181>
07:33:28: ERROR[main]:     [C]: in function 'set_node'
07:33:28: ERROR[main]:     ...op\Minetest\minetest-0.4.7\bin\..\mods\concrete\init.lua:182: in function <...op\Minetest\minetest-0.4.7\bin\..\mods\concrete\init.lua:181>
07:33:28: ERROR[main]:     [C]: in function 'set_node'
07:33:28: ERROR[main]:     ...op\Minetest\minetest-0.4.7\bin\..\mods\concrete\init.lua:182: in function <...op\Minetest\minetest-0.4.7\bin\..\mods\concrete\init.lua:181>
07:33:28: ERROR[main]:     [C]: in function 'set_node'
07:33:28: ERROR[main]:     ...op\Minetest\minetest-0.4.7\bin\..\mods\concrete\init.lua:182: in function <...op\Minetest\minetest-0.4.7\bin\..\mods\concrete\init.lua:181>
07:33:28: ERROR[main]:     [C]: in function 'set_node'
07:33:28: ERROR[main]:     ...op\Minetest\minetest-0.4.7\bin\..\mods\concrete\init.lua:182: in function <...op\Minetest\minetest-0.4.7\bin\..\mods\concrete\init.lua:181>
07:33:28: ERROR[main]:     [C]: in function 'set_node'
07:33:28: ERROR[main]:     ...
07:33:28: ERROR[main]:     [C]: in function 'set_node'
07:33:28: ERROR[main]:     ...op\Minetest\minetest-0.4.7\bin\..\mods\concrete\init.lua:182: in function <...op\Minetest\minetest-0.4.7\bin\..\mods\concrete\init.lua:181>
07:33:28: ERROR[main]:     [C]: in function 'set_node'
07:33:28: ERROR[main]:     ...op\Minetest\minetest-0.4.7\bin\..\mods\concrete\init.lua:182: in function <...op\Minetest\minetest-0.4.7\bin\..\mods\concrete\init.lua:181>
07:33:28: ERROR[main]:     [C]: in function 'set_node'
07:33:28: ERROR[main]:     ...op\Minetest\minetest-0.4.7\bin\..\mods\concrete\init.lua:182: in function <...op\Minetest\minetest-0.4.7\bin\..\mods\concrete\init.lua:181>
07:33:28: ERROR[main]:     [C]: in function 'set_node'
07:33:28: ERROR[main]:     ...op\Minetest\minetest-0.4.7\bin\..\mods\concrete\init.lua:182: in function <...op\Minetest\minetest-0.4.7\bin\..\mods\concrete\init.lua:181>
07:33:28: ERROR[main]:     [C]: in function 'remove_node'
07:33:28: ERROR[main]:     ...\Desktop\Minetest\minetest-0.4.7\bin\..\builtin/item.lua:347: in function <...\Desktop\Minetest\minetest-0.4.7\bin\..\builtin/item.lua:313>
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ch98
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by ch98 » Post

I removed (I think) all concrete #'s out of creative in 2.1 so someone test this!
I have stopped playing minetest, and may not come back to it again. I would like to thank everyone that made the amazing time I had playing it. This account is not in use anymore, and the email has been linked to a unused account. If any administrator reading this has time, feel free to delete my account. Thank you very much for the great experience.

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Dan Duncombe
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by Dan Duncombe » Post

Version 2.1:
Concrete Numbers are not in creative inventory anymore.
Same error as before when trying to break reinforced concrete.
Some Mods: Castles Prefab Camouflage
My Games: Nostalgia Realtest Revamped
Servers: See above games.

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Cooper97
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by Cooper97 » Post

I have made an version of concrete without the error message "stack overflow". But the downside is that you can remove concrete with your hand like a tree or like wood.

PLEASE NOTE: It is only a BETA version. DO NOT use it on your server or on important maps!

Download link for my version: http://www.file-upload.net/download-777 ... 7.zip.html

License: textures/code WTFPL

Dependencies: default
Sorry for my bad english. (I am from germany.)

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