No, I want netherrack to be as useless as possible.bajanhgk wrote:plizadem can we let fire burn forever if we light it on netherract like in minecraft?
[Mod] Nether [nether]
- Achilles
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Thanks, and dont worry if it not finished... Will download it when it isHybrid Dog wrote:Yes.Achilles wrote:Can you post a link to it?Hybrid Dog wrote:I don't like this nether mod, I prefer my modified one.
It's a fork from lkjoel/minetest-nether, depends on the default, riesenpilz and glow mod and it's not finished yet, eg. the portal needs to be changed.
https://github.com/HybridDog/minetest-nether
The Ironic Thing About Common Sense Is That It Isn't Very Common
- Hybrid Dog
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https://github.com/HybridDog/minetest-n ... t.lua#L420
I tried to add buildings looking like pyramids out of netherrack_brick but for any reason it didn't work.
(maxp.x-minp.x)*(maxp.z-minp.z) didn't seem to be 16² when I looked what num2 changes to.
I tried to add buildings looking like pyramids out of netherrack_brick but for any reason it didn't work.
(maxp.x-minp.x)*(maxp.z-minp.z) didn't seem to be 16² when I looked what num2 changes to.
Last edited by Hybrid Dog on Fri Apr 18, 2014 20:10, edited 1 time in total.
- Hybrid Dog
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Re: [Mod] Nether [nether]
somehow (maxp.x-minp.x)*(maxp.z-minp.z) was more than 250
- JPRuehmann
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Re: [Mod] Nether [nether]
Hello
sorry for the long wait. ;-)
I just ried it out and waited a quarter of an hour in the Portal but nothings hapened.
could you tell me what´s wrong?
thanks,
JPR
Build the Portal with
OB,OB,OB,OB
OB,NP,NP,OB
OB,NP,NP,OB
OB,NP,NP,OB
OB,OB,OB,OB activated it with mese_shard (no reaction) go into the Portal waited, but nothings happening.
I Test with local Singleplayer in Survival mode
on kubuntu 12.04 LTS and the latest Build of minetest.
sorry for the long wait. ;-)
I just ried it out and waited a quarter of an hour in the Portal but nothings hapened.
could you tell me what´s wrong?
thanks,
JPR
Build the Portal with
OB,OB,OB,OB
OB,NP,NP,OB
OB,NP,NP,OB
OB,NP,NP,OB
OB,OB,OB,OB activated it with mese_shard (no reaction) go into the Portal waited, but nothings happening.
I Test with local Singleplayer in Survival mode
on kubuntu 12.04 LTS and the latest Build of minetest.
- PilzAdam
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Re: [Mod] Nether [nether]
"no reaction" when activating the portal? Does that mean there is still nothing inside the obsidian blocks? Are you sure you have the mod correctly installed and enabled?JPRuehmann wrote:Hello
sorry for the long wait. ;-)
I just ried it out and waited a quarter of an hour in the Portal but nothings hapened.
could you tell me what´s wrong?
thanks,
JPR
Build the Portal with
OB,OB,OB,OB
OB,NP,NP,OB
OB,NP,NP,OB
OB,NP,NP,OB
OB,OB,OB,OB activated it with mese_shard (no reaction) go into the Portal waited, but nothings happening.
I Test with local Singleplayer in Survival mode
on kubuntu 12.04 LTS and the latest Build of minetest.
- Hybrid Dog
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Re: [Mod] Nether [nether]
̣
Last edited by Hybrid Dog on Fri May 23, 2014 17:46, edited 1 time in total.
- JPRuehmann
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Re: [Mod] Nether [nether]
Thanks,
JPR
- Hybrid Dog
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- Hybrid Dog
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Re: [Mod] Nether [nether]
̣
Last edited by Hybrid Dog on Fri May 23, 2014 18:03, edited 1 time in total.
- Hybrid Dog
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Re:
It should work now: http://wiki.minetest.net/User:HybridDog#NetherAchilles wrote:Thanks, and dont worry if it not finished... Will download it when it is :)Hybrid Dog wrote:Yes.
It's a fork from lkjoel/minetest-nether, depends on the default, riesenpilz and glow mod and it's not finished yet, eg. the portal needs to be changed.
https://github.com/HybridDog/minetest-nether
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Re: [Mod] Nether [nether]
HELP NOT WORKING!!!
- Hybrid Dog
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Re: [Mod] Nether [nether]
Which nether do you mean?Thedarksoldier wrote:HELP NOT WORKING!!!
Re: [Mod] Nether [nether]
The nether can be a really good mod once the realm itself has been generated without the user getting stuck in walls and such... As a quick test I tweaked the Crystal Realms mod and made a make-shift nether realm which is quite expansive with rack and glowstone throughout and the very bottom floor pooled with lava... unpack 'nether' folder into mods from attached .zip file and teleport to -6000,-6000,-6000 on a blank v7 map for a preview...
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Re: [Mod] Nether [nether]
good day. i have installed nether from https://github.com/HybridDog/minetest-nether, working fine, added one addition null check to avoid crash on user going to portal, but one question, how to exit from nether, i tried to buiild portal inside, and it's just does not activating, i see "[nether] tries to enable a portal", but portal does not activating, ot i need some other way to exit ?
- PilzAdam
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Re: [Mod] Nether [nether]
Sorry, but this is the wrong topic for that mod.sss123next wrote:good day. i have installed nether from https://github.com/HybridDog/minetest-nether, working fine, added one addition null check to avoid crash on user going to portal, but one question, how to exit from nether, i tried to buiild portal inside, and it's just does not activating, i see "[nether] tries to enable a portal", but portal does not activating, ot i need some other way to exit ?
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Re: [Mod] Nether [nether]
understood, but i have not found correct one, sorry for messages in wrong topic...
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Re: [Mod] Nether [nether]
Hello, trying to get into the nether after a lot of nagging from my children :)
I have Minetest 0.4.9 (Ubuntu package). I downloaded and unzipped nether-voxelmanip.zip into ~/.minetest/mods/ and renamed the directory to 'nether'.
When I start minetest I see 'nether' in my list of Installed Mods. It says Depends "default" and "stairs?". The question mark there makes me wonder.
I built what I hoped would become a portal, 4 across 5 high out of of 14 obsidian blocks.
I'm not sure how to activate it. Some threads talk about nether pearls, but I can't find anything else about those. Other threads talk about activating the portal with a mese crystal fragment, but when I wave one of those at my portal nothing happens.
Given I'm not sure if the nether mod is working, or if I don't satisfy "stairs?" or something else, can someone provide more information, or even debugging info.
Thanks,
I have Minetest 0.4.9 (Ubuntu package). I downloaded and unzipped nether-voxelmanip.zip into ~/.minetest/mods/ and renamed the directory to 'nether'.
When I start minetest I see 'nether' in my list of Installed Mods. It says Depends "default" and "stairs?". The question mark there makes me wonder.
I built what I hoped would become a portal, 4 across 5 high out of of 14 obsidian blocks.
I'm not sure how to activate it. Some threads talk about nether pearls, but I can't find anything else about those. Other threads talk about activating the portal with a mese crystal fragment, but when I wave one of those at my portal nothing happens.
Given I'm not sure if the nether mod is working, or if I don't satisfy "stairs?" or something else, can someone provide more information, or even debugging info.
Thanks,
Re: [Mod] Nether [nether]
Today he finished the nether guide.sss123next wrote:good day. i have installed nether from https://github.com/HybridDog/minetest-nether, working fine, added one addition null check to avoid crash on user going to portal, but one question, how to exit from nether, i tried to buiild portal inside, and it's just does not activating, i see "[nether] tries to enable a portal", but portal does not activating, ot i need some other way to exit ?
Can your read this?
Re: [Mod] Nether [nether]
You must make right click with the mese crystal fragment. ;)FredTitmus wrote:Hello, trying to get into the nether after a lot of nagging from my children :)
I have Minetest 0.4.9 (Ubuntu package). I downloaded and unzipped nether-voxelmanip.zip into ~/.minetest/mods/ and renamed the directory to 'nether'.
When I start minetest I see 'nether' in my list of Installed Mods. It says Depends "default" and "stairs?". The question mark there makes me wonder.
I built what I hoped would become a portal, 4 across 5 high out of of 14 obsidian blocks.
I'm not sure how to activate it. Some threads talk about nether pearls, but I can't find anything else about those. Other threads talk about activating the portal with a mese crystal fragment, but when I wave one of those at my portal nothing happens.
Given I'm not sure if the nether mod is working, or if I don't satisfy "stairs?" or something else, can someone provide more information, or even debugging info.
Thanks,
Can your read this?
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Re: [Mod] Nether [nether]
I did that -- I left and right clicked mese crystal fragments at my portal, at the obsidian blocks, at the middle of it, nothing seems to work. Can I verify the mod is working properly, somehow?
Edit: my portal: http://i.imgur.com/cZ81kmG.png
Edit: my portal: http://i.imgur.com/cZ81kmG.png
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Re: [Mod] Nether [nether]
Hello FredTitmus,
sorry, I only can say that I just downloaded and tested it with minetest 0.4.9-dev and 0.4.10-dev on Windows and for me it works with right click with a mese crystal fragment on an obsidian block to activate it.
http://i.imgur.com/22YeBj0.jpg
Oh, and afaik "default" and "stairs" are mods that comes with minetst_game itself, so this should not be the issue. A question mark means that it has a soft dependency (nice you have it) instead of a hard dependency without a question mark (grrr, no way - you dont have it: Error!:))
sorry, I only can say that I just downloaded and tested it with minetest 0.4.9-dev and 0.4.10-dev on Windows and for me it works with right click with a mese crystal fragment on an obsidian block to activate it.
http://i.imgur.com/22YeBj0.jpg
Oh, and afaik "default" and "stairs" are mods that comes with minetst_game itself, so this should not be the issue. A question mark means that it has a soft dependency (nice you have it) instead of a hard dependency without a question mark (grrr, no way - you dont have it: Error!:))
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Re: [Mod] Nether [nether]
I'm on Linux, if it matters.
I added a simple print statement to the top of ~/.minetest/mods/nether/init.lua but it doesn't appear in my console.
A similar statement added to ~/.minetest/mods/mobs/init.lua *does* appear.
Does this mean minetest isn't even trying to run the nether mod? Or is it perhaps meaningless? :) I'm not familiar with the mod architecture.
I added a simple print statement to the top of ~/.minetest/mods/nether/init.lua but it doesn't appear in my console.
A similar statement added to ~/.minetest/mods/mobs/init.lua *does* appear.
Does this mean minetest isn't even trying to run the nether mod? Or is it perhaps meaningless? :) I'm not familiar with the mod architecture.
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