Which link do you mean? The github.com/pilzadam/nether repo is working fine.Vapalus wrote:For some reasons, the link does not work for me, so I cannot download it.
[Mod] Nether [nether]
Re: [Mod] Nether [nether]
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Re: [Mod] Nether [nether]
Go to the Github-link, click the button "Clone or download" and then "Download ZIP".Vapalus wrote:For some reasons, the link does not work for me, so I cannot download it.
edit: Oops... sofar was faster xD
I think Vapalus means the link under "download"
Last edited by Wolfshippie on Fri Nov 17, 2017 07:17, edited 2 times in total.
Re: [Mod] Nether [nether]
From the OP the link for the direct download of the 4.8 or later version didn't work for me either. You can follow the link to PilzAdam's github page and download from there, even without an account. The most recent commit was Dec 2016, so that would have been about the time Minetest 0.4.15 was released. (In another thread I saw where one of the dev/mods was considering adding the mod as a repository in the minetest-mods account.Vapalus wrote:For some reasons, the link does not work for me, so I cannot download it.
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Re: [Mod] Nether [nether]
Thanks, indeed I meant the link at the beginning of the thread.
Since I still use 4.15, that would be enough.
Since I still use 4.15, that would be enough.
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- voxelproof
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Re: [Mod] Nether [nether]
Can anybody help me? I've started a new world with nether mod enabled, built an obsidian portal and right-clicked it with mese crystal fragment... Nothing happens.
Well, maybe it's good news, the hell is no more. But for certainty I'd like to know if I was doing something wrong, or it's an issue with the mod.
Edit: vain hope. Nether still exists :(
Well, maybe it's good news, the hell is no more. But for certainty I'd like to know if I was doing something wrong, or it's an issue with the mod.
Edit: vain hope. Nether still exists :(
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Last edited by voxelproof on Fri Nov 17, 2017 15:41, edited 1 time in total.
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Re: [Mod] Nether [nether]
If you do so an anti-iron would be needed! Why not adding an ore that does like coal but burns for far longer time?Chem871 wrote:I was thinking antimese, or something like that, maybe certain ores are more readily available in the nether than the normal underground.
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Re: [Mod] Nether [nether]
Does anybody else have the problem, that it says "out of memory exception"?
It seems to be related to a function called "get_data", since it crashes at
I'm gonna look up where to report dat
It seems to be related to a function called "get_data", since it crashes at
Code: Select all
local vm, emin, emax = minetest.get_mapgen_object("voxelmanip")
local area = VoxelArea:new{MinEdge = emin, MaxEdge = emax}
local data = vm:get_data(dbuf) -- crash here
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Re: [Mod] Nether [nether]
this is related to the LuaJIT compiler which has a limit of memory. If I remeber using an only Lua version of minetest would solve that.
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Re: [Mod] Nether [nether]
Indeed, I switched from 64 bit to 32 bit, and not only did it run faster, it also fixed that bug.
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Re: [Mod] Nether [nether]
that fine then. a bit strange, but fine.
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Re: [Mod] Nether [nether]
Minetest is not a professional application, after all. I'm expecting stuff like this to happen.
Anyways, now I can file a bug report. Maybe I should test it with different versions, too.
Anyways, now I can file a bug report. Maybe I should test it with different versions, too.
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- AccidentallyRhine
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Re: [Mod] Nether [nether]
+1 Since this is one kind of mod that a lot of new users will undoubtedly search for and considering its level of polish and clever design, I would say definitely include nether in minetest-mods.sofar wrote:I have been contemplating to move this mod to minetest-mods in order to maintain it, since there seems to be still a demand and therefore use for it. Since Pilzadam has been missing for over a year, I don't think anyone would object to it getting some patches and moving github locations.
Re: [Mod] Nether [nether]
Possibly, but not unless it's really well done.Chem871 wrote:Would you add more dimensions/portals?
The nether, strongholds, and The End are things that work together and require a lot of work to make coherent. It would seem that implementing them as separate mods that work together well is probably easier than making one giant mod.
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Re: [Mod] Nether [nether]
Or a modpack, just saying, and possibly a brand new dimension, not a rip-off, Mineclone does that already.
What is SCP-055?
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Re: [Mod] Nether [nether]
I have been intending to suggest moving this to minetest-mods, i went looking for this mod there recently and was surprised it wasn't there already.
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Re: [Mod] Nether [nether]
Nether only mobs ?
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Re: [Mod] Nether [nether]
for me it doesn't work :-/
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Re: [Mod] Nether [nether]
I do have the nether specific blocks but no metter what sise portal i build or how deep down i go (5 min spamming ctr in noclip still nothing) the nether doesnt show up
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Re: [Mod] Nether [nether]
There is no lava in the nether ?!
- AccidentallyRhine
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Re: [Mod] Nether [nether]
You would need to dig over ~7K nodes which would take unrealistically long. Build a portal 4x6 and activate it with a mese crystal shard, not flint and steel.
Re: [Mod] Nether [nether]
This project is now hosted in minetest-mods (Visit: https://github.com/minetest-mods/nether).
The topic has been updated and entirely refreshed with updated links, content and a few minor changes were made to the project as well. I'm inviting all interested developers to take the opportunity to submit PRs and bugreports to the new project page. I will be on the lookout for any feedback or request.
The topic has been updated and entirely refreshed with updated links, content and a few minor changes were made to the project as well. I'm inviting all interested developers to take the opportunity to submit PRs and bugreports to the new project page. I will be on the lookout for any feedback or request.
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Re: [Mod] Nether [nether]
I would love for this mod to get developed more by really anybodysofar wrote:I have been contemplating to move this mod to minetest-mods in order to maintain it, since there seems to be still a demand and therefore use for it. Since Pilzadam has been missing for over a year, I don't think anyone would object to it getting some patches and moving github locations.
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Re: [Mod] Nether [nether]
There is lava in this nether but not lava seas as in MC, it flows from scattered single lava nodes, give it time and the lava will spread into large floods.
Re: [Mod] Nether [nether]
Actually, the lava is much more dangerous than in MC.
It suddenly hits you from above.
It suddenly hits you from above.
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