[Mod] Nether [nether]

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rubenwardy
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Calinou
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by Calinou » Tue Apr 30, 2013 18:56

Likwid H-Craft wrote:Thanks Adam :) noe you just need a Hell Ore ;)


I'd rather have various kinds of plants and precious drops from mobs that would spawn in the Nether than just ores.
 

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by sfan5 » Tue Apr 30, 2013 19:14

PilzAdam wrote:
Inocudom wrote:Nether is a name used by Minecraft. Why don't we call it Di Yu, Gehenna, or Underworld instead?

Wait for it.....

Go to hell :D
</badjoke>

Haha :D
Mods: Mesecons | WorldEdit | Nuke & Minetest builds for Windows (32-bit & 64-bit)
 

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Likwid H-Craft
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by Likwid H-Craft » Wed May 01, 2013 01:42

Calinou wrote:
Likwid H-Craft wrote:Thanks Adam :) noe you just need a Hell Ore ;)


I'd rather have various kinds of plants and precious drops from mobs that would spawn in the Nether than just ores.


A Hell Rat?
Drops Hell Rat (Raw)

A Evil Mese Ghost, look like a, mese but get close change until a mob and toss Burning Mese.

Rare Drop Burning Mese

Traze Ours Blaze.

Black-eyed
A very hard mob takes about 35 hits to kill and drops. Black Eye to teleport.

Hell Sheep (Can't be more Hell)
My Domain's/others:
http://likwidtest.hj.cx/ (Not Done)
 

Josh
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by Josh » Wed May 01, 2013 03:05

Look's great. Pilzadam, i have a question, i downloaded the minetest 0.4.6 deb. package and installed it through the ubuntu software centre, it's running fine but i can't seem to find the minetest folder (it's called .minetest) where can i find it?
PS: You could also have some nether mobs too.
 

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PilzAdam
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by PilzAdam » Wed May 01, 2013 10:56

Josh wrote:Look's great. Pilzadam, i have a question, i downloaded the minetest 0.4.6 deb. package and installed it through the ubuntu software centre, it's running fine but i can't seem to find the minetest folder (it's called .minetest) where can i find it?
PS: You could also have some nether mobs too.

The .minetest folder is a hidden folder in your home directory. Create a folder "mods" inside it and another folder called like the game you use (e.g. build, survival, minetest) inside that new folder. There you can place all your mods.
Last edited by PilzAdam on Wed May 01, 2013 10:56, edited 1 time in total.
 

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by eduardo_cam14 » Wed May 01, 2013 21:06

the mod works on 0.4.6 version??
 

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by PilzAdam » Wed May 01, 2013 22:02

eduardo_cam14 wrote:the mod works on 0.4.6 version??
eduardo_cam199 wrote:THE MOD WORKS ON THE 0.4.6 VERSION??

Please dont double post.
Read the "Compatibility" section in the first post.
 

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by 12Me21 » Wed May 01, 2013 22:24

I can't get the obsidian portal to work, I build it and right click it with a mese crystal fragment, but nothing happens.
Shoutouts to Simpleflips
 

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by eduardo_cam14 » Thu May 02, 2013 01:43

the mod doesnt run on minetest 0.4.6 version
 

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by Josh » Thu May 02, 2013 03:04

PilzAdam wrote:
Josh wrote:Look's great. Pilzadam, i have a question, i downloaded the minetest 0.4.6 deb. package and installed it through the ubuntu software centre, it's running fine but i can't seem to find the minetest folder (it's called .minetest) where can i find it?
PS: You could also have some nether mobs too.

The .minetest folder is a hidden folder in your home directory. Create a folder "mods" inside it and another folder called like the game you use (e.g. build, survival, minetest) inside that new folder. There you can place all your mods.

Ah, thanks!
 

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by Zeg9 » Thu May 02, 2013 09:59

I think water should dry when inside the nether, or at least in contact with netherrack (I know... but well nether is from minecraft so why not?)
If you want I may write up some nether mobs :)
EDIT: I made some changes, https://github.com/PilzAdam/nether/pulls
Last edited by Zeg9 on Thu May 02, 2013 10:24, edited 1 time in total.
I made a few (a lot of?) mods for minetest: here is a list.
See also the MT-Faithful texture pack (work in progress).
 

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PilzAdam
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by PilzAdam » Thu May 02, 2013 11:38

12Me21 wrote:I can't get the obsidian portal to work, I build it and right click it with a mese crystal fragment, but nothing happens.

Are you sure you have installed the mod correctly?
If
Code: Select all
/giveme nether:rack
doesnt work then you dont have it installed.
eduardo_cam14 wrote:the mod doesnt run on minetest 0.4.6 version

Please post the debug output as described here: http://forum.minetest.net/viewtopic.php?id=5073
Also make sure that you renamed the mod folder to "nether".
Last edited by PilzAdam on Thu May 02, 2013 11:39, edited 1 time in total.
 

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by PilzAdam » Thu May 02, 2013 11:40

Zeg9 wrote:I think water should dry when inside the nether, or at least in contact with netherrack (I know... but well nether is from minecraft so why not?)
If you want I may write up some nether mobs :)
EDIT: I made some changes, https://github.com/PilzAdam/nether/pulls

I can do that on my own, thanks.
 

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Zeg9
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by Zeg9 » Thu May 02, 2013 11:45

PilzAdam wrote:
Zeg9 wrote:I think water should dry when inside the nether, or at least in contact with netherrack (I know... but well nether is from minecraft so why not?)
If you want I may write up some nether mobs :)
EDIT: I made some changes, https://github.com/PilzAdam/nether/pulls

I can do that on my own, thanks.

The mobs or the current pulls ?
I made a few (a lot of?) mods for minetest: here is a list.
See also the MT-Faithful texture pack (work in progress).
 

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12Me21
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by 12Me21 » Thu May 02, 2013 12:04

PilzAdam wrote:
12Me21 wrote:I can't get the obsidian portal to work, I build it and right click it with a mese crystal fragment, but nothing happens.

Are you sure you have installed the mod correctly?
If
Code: Select all
/giveme nether:rack
doesnt work then you dont have it installed.
Also make sure that you renamed the mod folder to "nether".


I tried giveme nether:rack, and it worked. It might just be that my computer is slow.
Shoutouts to Simpleflips
 

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Likwid H-Craft
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by Likwid H-Craft » Thu May 02, 2013 13:05

I am making a new land area with this mod, called Crypt it has Mummy and, such in it yeah that's right mummy.

Anyone free to give me more ideas like what, have in it, etc.
My Domain's/others:
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by Likwid H-Craft » Thu May 02, 2013 14:12

Nice done Zeg9 just as I was making the artwork but, It didn't had a face at first then it change into a face. :) Long Live the Mese Bat lol!

Edit: Can you make it a wav or some kind of format rater .ogg since it won't open for me. :/
Last edited by Likwid H-Craft on Thu May 02, 2013 14:19, edited 1 time in total.
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Zeg9
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by Zeg9 » Thu May 02, 2013 16:00

Bug report (engine problem, I'm sure):
Image
(the glowstone is put by me, the bug is that not all cobble is replaced by nether bricks)
I made a few (a lot of?) mods for minetest: here is a list.
See also the MT-Faithful texture pack (work in progress).
 

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Likwid H-Craft
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by Likwid H-Craft » Thu May 02, 2013 16:57

Code: Select all
Char: Lalala Oh cool mese :) *Dig mese*
Mese Bat: BOOO!
Char: ahh...

*Few Mins later*
Char: WHERE MY PORTAL!
Mese Bat: I shot it down haha.
Char: NOOOOOOOOOOO!

*Years Later*
Some Other Char: What happen here? it looks like a mese with blood and, and a Char...


You should add this Adam :) it really good :)
Last edited by Likwid H-Craft on Thu May 02, 2013 16:58, edited 1 time in total.
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by Topywo » Thu May 02, 2013 17:45

eduardo_cam14 wrote:the mod doesnt run on minetest 0.4.6 version


Try after renaming the nether mod folder from:

nether-master --> nether

(and after exiting the game)
 

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by sdzen » Thu May 02, 2013 18:25

I have added the most evil and vile creatures in existence. Download lawyers depends on nether and simple mobs.
[h]Zen S.D.[/h] The next generation of tranquility!
malheureusement mon français n'est pas bon :<
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by PilzAdam » Thu May 02, 2013 18:44

sdzen wrote:I have added the most evil and vile creatures in existence. Download lawyers depends on nether and simple mobs.

:D
Added to first post.
 

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