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[Mod] Player Models [0.1.0] [player_models]

Posted: Sun May 05, 2013 01:10
by stu
Player Models - Minetest Player Mesh Modifier

Minetest Version: [0.4.4] [0.4.5] [0.4.6]

Depends: default

License: WTFPL

Download: https://www.dropbox.com/s/kvomrs7udx0i7 ... models.zip

Allows the setting of custom meshes on a per-player basis.

Place the custom model in /models and rename it: player_<player_name>.x

The player with the name <player_name> will have this mesh.

Note, the models included are provided as examples only.
These will need to be copied/renamed, as above, for use.

To Do

Add support for other file types when I figure an elegant way to do that.
For now if you want to use .b3d or whatever, simply change the references
to .x in init.lua; lines 3 & 8.

Posted: Sun May 05, 2013 02:05
by kaeza
Nice!
Have you thought about using Github to host a repository? This would enable other developers to contribute code more easily.

Posted: Sun May 05, 2013 02:36
by Inocudom
Rarkenin made a player model once. The link to it is below.
https://www.dropbox.com/sh/wfe1gcabtib85o0/1WqCUiZKDy
He didn't quite finish it, so it will need some work done on it. You might want to post images of any models that you include with the mod.

Posted: Sat May 25, 2013 04:19
by Inocudom
There is a newer mod that is like this. Maybe the models in this mod can be used in that mod as well? The link to that mod is below.
http://forum.minetest.net/viewtopic.php?id=5957

Posted: Sat May 25, 2013 21:05
by stu
Inocudom wrote:There is a newer mod that is like this. Maybe the models in this mod can be used in that mod as well? The link to that mod is below.
http://forum.minetest.net/viewtopic.php?id=5957
Yeah i saw that, not had time to try it though. It looks like the equivalent on the skins mod for textures, while mine is more like the player_textures mod.

My models are free to use anywhere. (WTFPL)