Jeija wrote:A drawtype is the way how nodes (blocks/items...) are rendered by the client. Let me explain:
Stone is normal, it is a normal block. So its the standard drawtype.
Rails aren't, they dont look like a block, but like something that is put on the ground,
so they have their own drawtype: "raillike"
Other drawtypes are "plantlike", "torchlike" or "fencelike".
Melkor wrote:You know, here we are really 'hunger' of tutorials :D
There is no animation for them yet.
You can craft them like pistons in minecraft, you just have to replace redstone by mesecons and slime balls by glue.
They push/pull (only the sticky ones) blocks in the opposite direction the signal comes from.
Sticky pistons need a mesecon conductor (energy sources can't just be placed next to them)
Do you want me to add them to the jeija mod and animate them?
Or is it too minecraft-like?
Tell me your opinion and post your creations!
Jeija wrote:ooh, you see, I never played MineCraft before ^^. I didn't know that sticky pistons only pull back 1 block. But that should be a lot easier than the code that the piston uses right now. I'm gonna update this and release the fix in version 0.31.
01:06:32: ERROR[ServerThread]: ERROR: An unhandled exception occurred: LuaError: error: ...Games\minetest-0.4.d\bin\..\data\mods\jeija\init.lua:895: attempt to call method 'get_objects_inside_radius' (a nil value)
01:06:32: ERROR[ServerThread]: stack traceback:
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