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Re: [Modpack] Animals Modpack [2.5] -- 2.6 approaching

PostPosted: Tue May 15, 2018 15:36
by cHyper
batnoob wrote:how do i spawn animals? i tried /mobf, but it said -!- invalid Command "mobf", i restarted it
here's a screenshot of the chat after i restarted, are these dependencies mods?
https://imgur.com/a/gQKq3XF
also i do have mobf mod installed. just thought i'd clarify


mob-pack is outdated and seadly not maintained at the moment.

Re: [Modpack] Animals Modpack [2.5] -- 2.6 approaching

PostPosted: Wed May 16, 2018 18:20
by batnoob
yes, i figured that out and moved on to nssm

Re: [Modpack] Animals Modpack [2.5] -- 2.6 approaching

PostPosted: Sun Jun 24, 2018 16:24
by Fixer
Can't access gitlab page, do I need to register?

Re: [Modpack] Animals Modpack [2.5] -- 2.6 approaching

PostPosted: Wed Jul 18, 2018 04:00
by francisco
hola

Re: [Modpack] Animals Modpack [2.5]

PostPosted: Sat Jul 28, 2018 13:35
by Andrey01
sapier wrote:Finally there's progress mobf 2.6 is approaching with quite some interesting new features:
1) Addition of quest support allowed creating a tutor showing new players what to do with all those mobs running around
2) improved physics .. wouldn't it be fun if you mobs would drift in flowing water
3) lots and lots of bugfixes

sapier, more one year has already elapsed! Have you still been developing it???

If this mod is died and it won`t be developing anymore let moderators to move it to Old Mods as it is incompatible with newest Minetest versions.

Re: [Modpack] Animals Modpack [2.5] -- 2.6 approaching

PostPosted: Fri Sep 14, 2018 10:43
by bhree
I'm still running mobf and some of the monsters and animals still show up but errors like following sometimes happen. I'm not sure whether I interpret correctly following error as mob from nssm hit mob from mobf using dart then the code looks like mobf mob drop something directly to hitter inventory which was nssm mob doesn't have (of course a monster doesn't need inventory). I have been seeing monsters from mobs redo attacking each other.

Code: Select all
ror from mod 'animal_chicken' in callback luaentity_Punch(): ...n/../games/minetest_game_local/mods/mobf/random_drop.lua:153: atte
2018-09-14 10:03:39: ERROR[Main]: mpt to index a nil value
2018-09-14 10:03:39: ERROR[Main]: stack traceback:
2018-09-14 10:03:39: ERROR[Main]:       ...n/../games/minetest_game_local/mods/mobf/random_drop.lua:153: in function <...n/../games/minetest_game_local/mods/mobf/random_drop.lua:152>
2018-09-14 10:03:39: ERROR[Main]:       [C]: in function 'punch'
2018-09-14 10:03:39: ERROR[Main]:       ...0.4/bin/../games/minetest_game_local/mods/nssm/darts.lua:157: in function 'hit_mob'
2018-09-14 10:03:39: ERROR[Main]:       ...e-0.4/bin/../games/minetest_game_local/mods/mobs/api.lua:2815: in function <...e-0.4/bin/../games/minetest_game_local/mods/mobs/api.lua:2725>
2018-09-14 10:03:39: ERROR[Main]: stack traceback:
2018-09-14 10:03:39: ERROR[Main]:       [C]: in function 'punch'
2018-09-14 10:03:39: ERROR[Main]:       ...0.4/bin/../games/minetest_game_local/mods/nssm/darts.lua:157: in function 'hit_mob'
2018-09-14 10:03:39: ERROR[Main]:       ...e-0.4/bin/../games/minetest_game_local/mods/mobs/api.lua:2815: in function <...e-0.4/bin/../games/minetest_game_local/mods/mobs/api.lua:2725>



the code from random_drop.lua
Code: Select all
on_punch = function(self, hitter)
      -- hitter:get_inventory():add_item("main", random_drop.result.." 1")
      self.object:remove()
end,

Re: [Modpack] Animals Modpack [2.5] -- 2.6 approaching

PostPosted: Thu May 09, 2019 17:01
by vincentux
Hello,

I have a problem with this mod.... (see attachment)
I use Minetest version 0.4.17.1 under Xubuntu 18.10
How to correct this error ? Is it because I'm in v 0.4.17.1 ?

Vincentux

Re: [Modpack] Animals Modpack [2.5] -- 2.6 approaching

PostPosted: Thu May 09, 2019 18:11
by ElCeejo
That doesn't have to do with this mod. You need to download this https://notabug.org/TenPlus1/mobs_redo

Re: [Modpack] Animals Modpack [2.5] -- 2.6 approaching

PostPosted: Fri May 10, 2019 07:19
by vincentux
Oups, ok.
Thanks for the info.

Re: [Modpack] Animals Modpack [2.5] -- 2.6 approaching

PostPosted: Sun May 19, 2019 14:18
by vincentux
Hello,
I don't know if it comes from the mod but during the game the game stops with this error (see attachments)
Xubuntu
Minetest 5.0.1


[EDIT]
dans la console :

Code: Select all
2019-05-19 18:51:45: ERROR[Main]: ServerError: AsyncErr: Lua: finishGenRuntime error from mod 'animal_dm' in callback environment_OnGenerated(): ...test/bin/../mods/animals_modpack/animal_dm/vault.lua:492: attempt to compare nil with number
2019-05-19 18:51:45: ERROR[Main]: stack traceback:
2019-05-19 18:51:45: ERROR[Main]:    ...test/bin/../mods/animals_modpack/animal_dm/vault.lua:492: in function '?'
2019-05-19 18:51:45: ERROR[Main]:    ...Minetest 5/minetest/bin/../builtin/game/register.lua:419: in function <...Minetest 5/minetest/bin/../builtin/game/register.lua:399>
2019-05-19 18:51:45: ACTION[Main]: Server: Shutting down