[Mod] Building Blocks [ו] [building_blocks]

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sdzen
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by sdzen » Post

i got everthing working!!!!!! now download the new version :)

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sdzen
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by sdzen » Post

Updated to latest version of minetest stair and slabs have been added for fakegrass, tar, marble, and hardwood and alias created for easy giveme invoking new textures added and fixing of various issues tell me if anything is wrong!

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by Jordach » Post

Wow sdzen, that's awesome!
viewtopic.php?f=10&t=19056 Solar Plains Dev Server

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sdzen
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by sdzen » Post

hmm i should update this more add some blocks :P

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Spots
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by Spots » Post

you should add more i use the hell out of your mods lol

ideas with the moreores mod copper building blocks , tin building blocks , crafting copper and tin to bronze for bronze building blocks...just some ideas i dont use many mods but when i find one i like i tend to stick to it
Last edited by Spots on Sat Sep 01, 2012 18:16, edited 1 time in total.

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cornernote
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by cornernote » Post

the recipe for building_blocks:Tarmac_spread is the same as building_blocks:slab_tar

also, the grate recipe conflicts with moreblocks' ironglass

may I suggest this alternative:

Code: Select all

minetest.register_craft({
    output = 'building_blocks:grate 2',
    recipe = {
        {"default:steel_ingot","default:glass"},
        {"default:glass","default:steel_ingot"},
    }
})
Last edited by cornernote on Mon Sep 24, 2012 10:44, edited 1 time in total.

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sdzen
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by sdzen » Post

hmmmm
i better get on fixing these

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sdzen
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by sdzen » Post

new release nothing special in this one just spleefing sticks and revised crafting recipes ill need to update that image i have up there.
download here

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markveidemanis
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by markveidemanis » Post

can you add them to creative inventory? tar is added-can you add the rest, a bit dull using givemes.
just add description, it will show up in creative.
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markveidemanis
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by markveidemanis » Post

can you upload a demo map using all of them?
i edited the mod to add all items to the creative inventory and added cast iron as an item, tell me if you
want me to upload.
Last edited by markveidemanis on Sun Nov 25, 2012 08:58, edited 1 time in total.
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sdzen
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by sdzen » Post

cast iron was never supposed to exist its one of those things that was going to work with the fireplace but then i ditched the fireplace XD and your point is valid i dont normally use descriptions i should add them

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by markveidemanis » Post

so can you post the map/house in the screenshot?
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sdzen
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by sdzen » Post

revised edition up for downloadImage
Last edited by sdzen on Sun Nov 25, 2012 19:10, edited 1 time in total.

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markveidemanis
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by markveidemanis » Post

c'mon sdzen, make a update my ideas:
linoleum flooring
some better brick
something with metal
climable scaffold
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sdzen
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by sdzen » Post

markveidemanis wrote:c'mon sdzen, make a update my ideas:
linoleum flooring
some better brick
something with metal
climable scaffold
Very interesting ideas. Maybe ill get to a few

Zen S.D.

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sdzen
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by sdzen » Post

haha why am i having such issue updating this? maybe its something to do with uploading well heres a link download here

Zen S.D.

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babyface1031
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by babyface1031 » Post

we just got your mod added to the server and i miss placed a hardwood block and now cant remove it do i need a different tool

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by Jordach » Post

babyface1031 wrote:we just got your mod added to the server and i miss placed a hardwood block and now cant remove it do i need a different tool
This mod probably no longer works with the latest windows build.
viewtopic.php?f=10&t=19056 Solar Plains Dev Server

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Topywo
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by Topywo » Post

minetest.register_node("building_blocks:hardwood", {
tile_images = {"building_blocks_hardwood.png"},
inventory_image = "building_blocks_hardwood.png",
is_ground_content = true,
groups = {choppy=1,flammable=1},
sounds = default.node_sound_wood_defaults(),
})

Try a stone or iron axe or a lot of fire.

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sdzen
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by sdzen » Post

Topywo wrote:minetest.register_node("building_blocks:hardwood", {
tile_images = {"building_blocks_hardwood.png"},
inventory_image = "building_blocks_hardwood.png",
is_ground_content = true,
groups = {choppy=1,flammable=1},
sounds = default.node_sound_wood_defaults(),
})

Try a stone or iron axe or a lot of fire.

Code: Select all

minetest.register_node("building_blocks:hardwood", {
    tile_images = {"building_blocks_hardwood.png"},
    inventory_image = "building_blocks_hardwood.png",
    is_ground_content = true,
    description = "Hardwood",
    groups = {choppy=1,flammable=1},
    sounds = default.node_sound_wood_defaults(),
})
Topywo your version is slightly outdated but yes it should work with a good axe or some fire

Zen S.D.

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Topywo
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by Topywo » Post

Thanks,

I downloaded a new one from the first post. It gives me an non extractable 'master' of the unknown type.

Is there a way to convert this easy into your mod?

P.s. I also saw I have a newer version, but in a different place on my computer. Not as an compressed file, but as a folder. I remember that I copy/pasted all the elements into a folder. That's also a reason to ask you if there's a simpler way to download/unpack it?

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sdzen
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by sdzen » Post

hmmmm i just downloaded it and it worked fine though wait..... its a tar.gz file now ever so sorry about that but I keep forgetting windows indifference to anything other then zip I will throw out a .zip version right now
Edit: see top
Last edited by sdzen on Sat Feb 09, 2013 23:30, edited 1 time in total.

Zen S.D.

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Topywo
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by Topywo » Post

Thanks. The zip downloaded without problem.

I saw I made a mistake describing the Gitorious download.

It gives me a file called master and a description: Gzip archive (gitoriouszip?). Doubleclicking on it gives the master, unknown type.

Probably I don't have an 'unzipper' for Gzip.

Edit: I can download the .tar.gz files. They are described in my filemanager as: Tar archive (gzip-compressed)
Last edited by Topywo on Sat Feb 09, 2013 23:44, edited 1 time in total.

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by Inocudom » Post

The spreads in this mod can't be dug up once they are placed. Wouldn't it be better to have the inventory icons for the nodes be 3D just like what is seen in the default game?
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sdzen
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by sdzen » Post

Inocudom wrote:The spreads in this mod can't be dug up once they are placed. Wouldn't it be better to have the inventory icons for the nodes be 3D just like what is seen in the default game?
Sorry about that, fixed the spreads
New zip file
Last edited by sdzen on Fri May 03, 2013 20:22, edited 1 time in total.

Zen S.D.

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