Some time ago I had an error reading
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2020-12-22 12:55:24: ERROR[Main]: ServerError: AsyncErr: ServerThread::run Lua: Expecting itemstack, itemstring, table or nil. item=farming:carrot
Unfortunately I don't know what exactly the player did. There are carrot related lines in the log the minutes before, so at least someone had probably carrots in their hands:
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2020-12-22 12:51:11: ACTION[Server]: A uses farming:carrot, pointing at [nothing]
2020-12-22 12:51:30: ACTION[Server]: B uses farming:carrot, pointing at [node under=2036,-774,1196 above=2036,-774,1197]
2020-12-22 12:51:53: ACTION[Server]: B uses farming:carrot, pointing at [node under=2034,-776,1197 above=2035,-776,1197]
2020-12-22 12:52:57: ACTION[Server]: B uses farming:carrot, pointing at [nothing]
2020-12-22 12:53:42: ACTION[Server]: C uses farming:carrot, pointing at [node under=1985,30,1184 above=1985,31,1184]
2020-12-22 12:53:44: ACTION[Server]: C uses farming:carrot, pointing at [node under=1985,30,1184 above=1985,31,1184]
2020-12-22 12:53:52: ACTION[Server]: C uses farming:carrot, pointing at [nothing]
2020-12-22 12:54:33: ACTION[Server]: B uses farming:carrot, pointing at [node under=2056,-791,1231 above=2056,-790,1231]
2020-12-22 12:55:24: ERROR[Main]: ServerError: AsyncErr: ServerThread::run Lua: Expecting itemstack, itemstring, table or nil. item=farming:carrot
Noone could make heads or tails of it and I forgot about it. May have been a special breed of carrots. Yesterday, it happened again, rapsberries this time. No player claimed they had done anything relating to raspberries.
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2021-04-24 14:42:19: ERROR[Main]: ServerError: AsyncErr: ServerThread::run Lua: Expecting itemstack, itemstring, table or nil. item=farming:raspberries
How can I keep carrots and raspberries from rebelling?
For my reference 492