[Mod] Farming Redo [1.37] [farming]

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Re: [Mod] Farming Redo [1.31] [farming]

by IFRFSX » Sat Mar 10, 2018 13:50

Friend, I saw a mod in the server, and then I went to forum and found your module. Your mod is great, and it's a lot of fun for Minetest. Thank you very much.
 

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Re: [Mod] Farming Redo [1.31] [farming]

by TenPlus1 » Mon Mar 12, 2018 17:52

Most of the texture licenses are included in the code itself.

Update: Farming Redo now uses food_ groups for crafting to make it easier :)
 

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Re: [Mod] Farming Redo [1.31] [farming]

by Andrey01 » Tue Mar 13, 2018 06:32

Can you please add still pea, pear tree and and grapes?
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Re: [Mod] Farming Redo [1.31] [farming]

by ChimneySwift » Tue Mar 13, 2018 10:25

Pear tree would be cool, but probably better suited to ethereal.
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Re: [Mod] Farming Redo [1.31] [farming]

by hajo » Tue Mar 13, 2018 11:49

Andrey01 wrote: please add pea, pear tree

Why? What use would they have?
How would they be different from apples / wheat / corn ?

Space in inventory is limited...
 

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Re: [Mod] Farming Redo [1.31] [farming]

by Andrey01 » Tue Mar 13, 2018 12:20

hajo wrote:
Andrey01 wrote: please add pea, pear tree

Why? What use would they have?
How would they be different from apples / wheat / corn ?

Space in inventory is limited...

Pea will be as other vegetation and won`t specially differ of them. Pear tree won`t, either.

Now i have still idea: pea can be used as an ingredient in cooking of soups and other meals. Here`s using of that.
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Re: [Mod] Farming Redo [1.31] [farming]

by Chem871 » Tue Mar 13, 2018 19:02

What about a crop that grows in darkness only?
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Re: [Mod] Farming Redo [1.31] [farming]

by Chibi ghost » Tue Mar 13, 2018 20:41

hajo wrote:
Chem871 wrote:crop that grows in darkness only?

Mushrooms ?

please the brown mushroom spores back again
so I can use the bbq mod fully without cheating
 

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Re: [Mod] Farming Redo [1.31] [farming]

by Andrey01 » Fri Mar 16, 2018 21:02

TenPlus1, please add pea, pear tree and cabbage. And also cherry and nuts.
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Re: [Mod] Farming Redo [1.31] [farming]

by RSLRedstonier » Fri Mar 16, 2018 21:17

Andrey01 wrote:TenPlus1, please add pea, pear tree and cabbage. And also cherry and nuts.

peas and cabbage? i like that idea but pears? You would need a new tree for that which would just add to the cluter of world gen. Also Apples and pears are both pome fruits(allong with a few others) and can both grow on the same tree irl(by use of grafting) perhaps add a grafting knife and pear twigs which could be grafted onto an existing tree to grow pears
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Re: [Mod] Farming Redo [1.31] [farming]

by Andrey01 » Sat Mar 17, 2018 06:44

RSLRedstonier wrote:
Andrey01 wrote:TenPlus1, please add pea, pear tree and cabbage. And also cherry and nuts.

peas and cabbage? i like that idea but pears? You would need a new tree for that which would just add to the cluter of world gen. Also Apples and pears are both pome fruits(allong with a few others) and can both grow on the same tree irl(by use of grafting) perhaps add a grafting knife and pear twigs which could be grafted onto an existing tree to grow pears

The more farming plants, the better amd more assortments between them for growing.
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Re: [Mod] Farming Redo [1.31] [farming]

by hajo » Sat Mar 17, 2018 12:04

Andrey01 wrote:The more farming plants, the better amd more assortments between them for growing.

Not if all those plants are all the same. There should be different methods for growing,
yield/nutrition, and different recipes to make products from them.

Otherwise they would be just clutter up the player's inventory-space.

And you didn't present any details/textures/recipes about your proposal.
 

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Re: [Mod] Farming Redo [1.31] [farming]

by Drgnrdr » Mon Mar 19, 2018 09:20

Unable to craft peppercorn from pepper anymore. Every time I put pepper in the crafting grid it shows unknown item as result. So unable to plant pepper as a crop.
 

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Re: [Mod] Farming Redo [1.31] [farming]

by Grizzly Adam » Mon Mar 19, 2018 15:22

This is probably due to me removing pepper and peppercorn fron the BBQ mod.
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Re: [Mod] Farming Redo [1.31] [farming]

by Andrey01 » Mon Mar 19, 2018 19:05

I`ve made pea for Farming Redo mod:
farming_pea.zip
Pea
(6.66 KiB) Downloaded 13 times
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Re: [Mod] Farming Redo [1.31] [farming]

by TenPlus1 » Mon Mar 19, 2018 20:25

Drgnrdr: Pepper -> peppercorn recipe fixed, thanks for noticing.

Andrey01: Where did you get the textures for the pea ?
 

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Re: [Mod] Farming Redo [1.31] [farming]

by Andrey01 » Mon Mar 19, 2018 20:39

TenPlus1 wrote:Andrey01: Where did you get the textures for the pea ?

I`ve painted them myself. Can you please add that pea?
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Re: [Mod] Farming Redo [1.31] [farming]

by Drgnrdr » Tue Mar 20, 2018 02:09

Now have the same problem with peppercorn and glass bottle crafting into an unknown item, Needs fixing, Thanks.
 

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Re: [Mod] Farming Redo [1.31] [farming]

by Chibi ghost » Tue Mar 20, 2018 14:08

did you update the mod? I thought tenplus fixed that problem
 

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Re: [Mod] Farming Redo [1.31] [farming]

by Andrey01 » Tue Mar 20, 2018 14:11

How to break the water melon easier? Nothing tools to do so? For example, with helping axe.
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Re: [Mod] Farming Redo [1.31] [farming]

by Andrey01 » Tue Mar 20, 2018 17:40

Was strawberry removed? Before it attended in old versions.
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Re: [Mod] Farming Redo [1.31] [farming]

by Chibi ghost » Tue Mar 20, 2018 19:42

Andrey01 wrote:How to break the water melon easier? Nothing tools to do so? For example, with helping axe.

try the sword
 

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Re: [Mod] Farming Redo [1.31] [farming]

by TenPlus1 » Tue Mar 20, 2018 20:27

Drgnrdr: Peppercorn + Glass Bottle recipe works fine ?!?!

Andrey01: Using a sword chops a watermelon faster, also strawberries are found in Ethereal mod but have an alias in farming for the Farming_Plus compatibility.
 

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