by VanessaE » Sat Dec 01, 2018 14:09
Build #20181201-0905: updated basic_materials, biome_lib, technic, digilines, digistuff, gloopblocks, homedecor, moreblocks, pipeworks, and prefab_redo
The Technic update in this build separates the CNC machine into its own mod: technic_cnc. Be sure you enable it in your world config, or you may end up with a bunch of unknown nodes.
Incidentally, as a result, the CNC no longer hard-depends on Technic, but will cooperate with it if enabled (and behave exactly as it always has), so you can enable it on worlds you otherwise won't use Technic on, if you just want the shapes it can make. In that situation, it has a different craft recipe, and will cut shapes instantly (similar to Moreblocks' table saw).