[game] Dreambuilder [20210626-0349]

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Andrey01
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Re: [Modpack] Dreambuilder [20170413-2050]

by Andrey01 » Post

ForgiveAndromedalol wrote:It would be nice if in the next minetest version release, homedecor be on minetest_game mods folder.
On default?! Homedecor should be as the addon. It`s true one is too big and one does not quite suit for default.

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VanessaE
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Re: [Modpack] Dreambuilder [20170616-1812]

by VanessaE » Post

Build #20170616-1812 -- big update today!

Updated several mods for Minetest 0.4.16: castles modpack, areas, biome_lib, blox, boost_cart, plantlife modpack, caverealms, coloredwood, concrete, currency, farming redo, home decor, ilights, mesecons, moreores, pipeworks, signs_lib, technic, unified inventory, unified bricks, unified dyes, worldedit, and xban2

This modpack is NOT suitable for use on Minetest 0.4.15 or older. Don't try, it won't work. :P
You might like some of my stuff: Plantlife ~ More Trees ~ Home Decor ~ Pipeworks ~ HDX Textures (64-512px)

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Otter
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Re: [Modpack] Dreambuilder [20170616-1812]

by Otter » Post

Thank you, VanessaE! For all you do! I have been anticipating this update since the 0.4.16 test releases were made.

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VanessaE
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Re: [Modpack] Dreambuilder [20170616-1812]

by VanessaE » Post

You're quite welcome - I hope it works out well for people :)
You might like some of my stuff: Plantlife ~ More Trees ~ Home Decor ~ Pipeworks ~ HDX Textures (64-512px)

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Re: [Modpack] Dreambuilder [20170617-1943]

by VanessaE » Post

Build #20170617-1934, updated castle modpack, areas, blox, boost_cart, currency, farming redo, homedecor, and pipeworks

EDIT: build #20170617-1943, updated moretrees, and tagged this build as "0.4.16"

Note that as new builds are made, I will update the "0.4.16" periodically to follow.
You might like some of my stuff: Plantlife ~ More Trees ~ Home Decor ~ Pipeworks ~ HDX Textures (64-512px)

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Otter
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Re: [Modpack] Dreambuilder [20170617-1943]

by Otter » Post

Using the latest, I can't make bronze by any recipe.

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VanessaE
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Re: [Modpack] Dreambuilder [20170617-1943]

by VanessaE » Post

You need to use the Technic alloy furnace. Three copper ingots + one tin yields four bronze ingots. should work for dusts also.
You might like some of my stuff: Plantlife ~ More Trees ~ Home Decor ~ Pipeworks ~ HDX Textures (64-512px)

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VanessaE
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Re: [Modpack] Dreambuilder [20170617-2211]

by VanessaE » Post

Build #20170617-2211, updated technic and pipeworks - thanks to ForbiddenJ, default wooden chests can flip open properly now! (does not affect gold, silver et al. technic_chests)

If you find a wooden chest that does not flip open (and doesn't have anything on top/above it to block it shut), dig and re-place it to fix.
You might like some of my stuff: Plantlife ~ More Trees ~ Home Decor ~ Pipeworks ~ HDX Textures (64-512px)

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VanessaE
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Re: [Modpack] Dreambuilder [20170618-0751]

by VanessaE » Post

Build #20170618-0751, updated castles modpack (anvil), hotfix
You might like some of my stuff: Plantlife ~ More Trees ~ Home Decor ~ Pipeworks ~ HDX Textures (64-512px)

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Otter
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Re: [Modpack] Dreambuilder [20170617-1943]

by Otter » Post

VanessaE wrote:You need to use the Technic alloy furnace. Three copper ingots + one tin yields four bronze ingots. should work for dusts also.
Sorry, On windows I usually play without Technic since it crashes. I decided to do the full test of Dreambuilder and it has been absolutely stable so far, so I forgot.
So on several different windows computers, with 0.4.16, things that were not stable ever before, are pretty solid!

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VanessaE
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Re: [Modpack] Dreambuilder [20170623-1444]

by VanessaE » Post

Build #20170623-1444, removed technic wrench (broken), updated pipeworks, homedecor, and unified dyes.

Sorry folks, I know removing mods sucks, but had to be done (I can't maintain Technic, and no one else seems to be doing so either)
You might like some of my stuff: Plantlife ~ More Trees ~ Home Decor ~ Pipeworks ~ HDX Textures (64-512px)

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Andrey01
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Re: [Modpack] Dreambuilder [20170623-1444]

by Andrey01 » Post

What about to add Worms and Snakes mod? Although, i guess this mod is not suitable for DreamBuilder.

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VanessaE
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Re: [Modpack] Dreambuilder [20170623-1444]

by VanessaE » Post

I will not be adding any new mods to this modpack. Every single one you asked me about before was either unsuitable, dead links, or for the several I actually kinda liked, I got no replies to my queries from their authors.
You might like some of my stuff: Plantlife ~ More Trees ~ Home Decor ~ Pipeworks ~ HDX Textures (64-512px)

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ForgiveAndromedalol
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Re: [Modpack] Dreambuilder [20170623-1444]

by ForgiveAndromedalol » Post

Vannesa: Do you have Jordach's wool mod. You know, the mod with extra colors. I can't find it. I've got moredyes, but the jordach's wool doesn't appear. I was forced to build a mod to build pixel arts, but it's not enough... Do you have Jordach's wool? Please, upload it!!! Please, please, please!!!.
My MODS: Water Colors - viewtopic.php?f=9&t=18241
BTW BLOCKS - viewtopic.php?f=9&t=17654

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Andrey01
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Re: [Modpack] Dreambuilder [20170623-1444]

by Andrey01 » Post

VanessaE wrote:I will not be adding any new mods to this modpack. Every single one you asked me about before was either unsuitable, dead links, or for the several I actually kinda liked, I got no replies to my queries from their authors.
Ok. Before you told me i can suggest add a mod on your option. Now you say you won`t add mods anymore and it means i bore with my frequent suggestions to you. Do i understand right you?

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VanessaE
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Re: [Modpack] Dreambuilder [20170623-1444]

by VanessaE » Post

ForgiveAndromedalol: Nope, that mod has long since been lost to the annals of history. That said, there are at least a few other mods in Dreambuilder that might suffice, such as Unified bricks' clay blocks. Those blocks have a fairly bland texture, and that mod supports the full Unified Dyes 256-color palette. Coloredwood or Plasticbox mods have the same support, and might also be suitable. Blox mod also might be useful (it has many patterns, but its tinted stone might spark your interest).

I might consider writing a mod as an extension over the default wool mod that'll do what you're talking about. Shouldn't be hard, but I first need to know from the minetest_game devs what their plan is for coloring support therein.

Andrey01: You did not understand me correctly. I am always open to suggestions, and your suggestions do not bore me at all, but you tend to come up with especially strange ideas for mods that just don't lend themselves well to building. That said, if any of those other authors ever get back to me, I'll reconsider adding their mods.
You might like some of my stuff: Plantlife ~ More Trees ~ Home Decor ~ Pipeworks ~ HDX Textures (64-512px)

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Andrey01
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Re: [Modpack] Dreambuilder [20170623-1444]

by Andrey01 » Post

With especially strange ideas? They are not strange. Many of them can be quite suited for this modpack. I have done silly suggestion to add mobs in here, although i knew they`re not for dreambuilder.

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VanessaE
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Re: [Modpack] Dreambuilder [20170623-1444]

by VanessaE » Post

Worms and snakes are strange and not at all suitable for building. Some of your previous suggestions include Princess mod, Bat mod, Easter eggs. All seem equally strange and unsuitable for building, or at the very least, so specialized that only you and maybe a couple other people would use them.
You might like some of my stuff: Plantlife ~ More Trees ~ Home Decor ~ Pipeworks ~ HDX Textures (64-512px)

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Andrey01
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Re: [Modpack] Dreambuilder [20170623-1444]

by Andrey01 » Post

VanessaE wrote:Worms and snakes are strange and not at all suitable for building. Some of your previous suggestions include Princess mod, Bat mod, Easter eggs. All seem equally strange and unsuitable for building, or at the very least, so specialized that only you and maybe a couple other people would use them.
I understand all mobs don`t need for building. They will be only disturb and some of them can delete blocks. But first, i restored old topic of Princess decor (with a link, with a screenshot and normal description). You can downloafld it here if you think you need it: viewtopic.php?f=9&t=17185&p=262601&hili ... or#p262601 Batmod maybe indeed has some lacks and like materials that exist in this modpack. Easter Eggs has not a mind be installed as Easter event was long ago itself. Wait. I noticed you have got food mod. But that mod is not for building, either!

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VanessaE
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Re: [Modpack] Dreambuilder [20170623-2005]

by VanessaE » Post

Food mod has a use for many servers.

Meanwhile, build #20170623-2005, updated unifiedbricks.
You might like some of my stuff: Plantlife ~ More Trees ~ Home Decor ~ Pipeworks ~ HDX Textures (64-512px)

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Re: [Modpack] Dreambuilder [20170623-2005]

by Andrey01 » Post

VanessaE wrote:Food mod has a use for many servers.

Meanwhile, build #20170623-2005, updated unifiedbricks.
For example, food does not need for creative mode as in your Dreambuilder creative or building servers damage is not available.

Next suggestion: More plants and Jukebox mods. More plants adds many of beautiful and amazing plants. Any melodies players can be listen with a pressure.

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lister
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Re: [Modpack] Dreambuilder [20170623-2005]

by lister » Post

vanessa dear, we had to fix this line to replace the annoying missing mesh. it looks like the name of the built-in asset changed.

Code: Select all

diff --git a/carbone_mobs/init.lua b/carbone_mobs/init.lua
index f12f105..114af3c 100644
--- a/carbone_mobs/init.lua
+++ b/carbone_mobs/init.lua
@@ -487,7 +487,7 @@ carbone_mobs:register_mob("carbone_mobs:trooper", {
        hp_max = 20,
        collisionbox = {-0.3, -1.0, -0.3, 0.3, 0.8, 0.3},
        visual = "mesh",
-       mesh = "character.x",
+       mesh = "character.b3d",
        textures = {"character.png"},
        visual_size = {x = 1, y = 1},
        makes_footstep_sound = true,
truly awesome pack by the way :)

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lister
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Re: [Modpack] Dreambuilder [20170623-2005]

by lister » Post

running a recent git for both the server and the subj. here's a bug that happened twice so far, but we are not clear on what triggers it:

Code: Select all

2017-06-29 15:31:08: ERROR[Main]: ServerError: AsyncErr: ServerThread::run Lua: Runtime error from mod 'moretrees' in callback node_on_timer(): ...bin/../mods/dreambuilder_modpack/moretrees/date_palm.lua:226: find_nodes_in_area(): area volume exceeds allowed value of 551368
2017-06-29 15:31:08: ERROR[Main]: stack traceback:
2017-06-29 15:31:08: ERROR[Main]:       [C]: in function 'find_nodes_in_area'
2017-06-29 15:31:08: ERROR[Main]:       ...bin/../mods/dreambuilder_modpack/moretrees/date_palm.lua:226: in function 'find_fruit_trunks_near'
2017-06-29 15:31:08: ERROR[Main]:       ...bin/../mods/dreambuilder_modpack/moretrees/date_palm.lua:436: in function 'find_male_blossom'
2017-06-29 15:31:08: ERROR[Main]:       ...bin/../mods/dreambuilder_modpack/moretrees/date_palm.lua:543: in function <...bin/../mods/dreambuilder_modpack/moretrees/date_palm.lua:522>

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Re: [Modpack] Dreambuilder [20170623-2005]

by Chibi ghost » Post

it's a size issue with the date fruit and blossom I was about to report it but I have a crappy memory

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lister
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Re: [Modpack] Dreambuilder [20170623-2005]

by lister » Post

is there an easy workaround edit we could apply in the meanwhile?

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