
Download, rename to riverdev https://github.com/paramat/riverdev/archive/master.zip
Browse code https://github.com/paramat/riverdev
riverdev 0.8.0 by paramat
For Minetest 0.4.13 and later
Depends default
Licenses: Code LGPL 2.1, textures CC BY-SA
*** Version 0.8.0 is a simplified version with no flora so is more of a proof of concept. It is now better to create flora by adding the schematics from default mod than generate them node by node as this mod did ***
The mod will automatically select 'singlenode' mapgen and will spawn players at the surface but also scattered up to 1280nodes from world centre
Sloping rivers that reduce in size towards the summit of the mountain ridges (the watershed).
Auto-generated paths and bridges over rivers.
2 path systems that run through valleys instead of passing over rough terrain.
Rough terain is created from a mix of 2 3D noises with scales in the ratio phi (maximum dissonance) to attempt to break up the regular grid appearence of 3D noise.
Boulders.
Biome surface nodes thin out with altitude.
Ores are a few nodes underground to prevent easy surface mining in the rocky mountains.
Stone types and ores and located in horizontally-stretched strata created by 3D noise.




