This mod adds high-risk, high-reward lockpicks to Minetest as well as a couple other goodies. With this, you can break the locks on any chest from the default game, the locks mod, and the technic mod. Additionally, with a simple right-click, you can open locked doors from the doors mod, most notably Steel Doors.
However, it comes with a price: if the person who owns the lock is online, a message gets sent to them telling them where someone is picking a lock. Also, most times the chests get rotated when they are broken into, letting people know a burglary took place. Inventory is preserved when the chests are broken and turned into regular chests. There are six kinds of lockpicks: Wood, Steel, Copper, Silver, Gold, and Mithril (using the moreores mod). Additionally, picks have a random chance of breaking, dependent upon the "quality" of the chest versus the "level" of the pick. Picks of the same level as the chest (i.e. wood on wood) have a 66% chance of breaking, and picks of levels lower than the chest being broken either won't break it at all or will have a 100% chance of breaking the pick. The lowest possible chance of breaking the pick is 2/3 to the power of six, or about 8.27%. The chance drop is exponential, as you can see.
Additionally, if mesecons is installed, I have added a few special chests: mesecons chests (on and off) and trap chests.
The trap chests work this way: they appear as completely normal locked chests, but if picked by any lockpick, they turn into mesecons chests in the 'on' state, thus activating your mesecons trap of your own design.
The other mesecons chests turn on or off depending on whether or not the chests contain items. If the chest has any items in it, the chest will send no signals. But if the chest is empty, it will start sending signals.
So far, this mod supports: [locks], [technic], [doors], and [default].
If you know or have a mod with locked objects you'd like me to add support for, post a link and I'll add an optional dependency.
License: WTFPL
Depends: default, moreores, doors, pipeworks?, technic?, locks?
GitHub: https://github.com/HeroOfTheWinds/lockpicks
Download: https://github.com/HeroOfTheWinds/lockp ... master.zip
Recipes:
Spoiler
S=stick, W=wood
_SS
_S_
_W_
Steel lockpick: can open all that the wood pick can, plus the iron and copper locked chests from technic. Digs the wood chests faster. Recipe:
I=steel ingot, W=wood
_II
_I_
_W_
Copper lockpick: same as steel, but faster. Recipe:
C=copper, I=steel
_CC
_C_
_I_
Silver, Gold, and Mithril lockpicks: The highest level lockpicks, listed in order of ascending speed. These ones can open all that the previous can, in addition to Silver, Gold, and Mithril locked chests from technic. Recipe(s):
O=ore corresponding to pick, I=steel
_OO
_O_
_I_
Trap Chest:
W = wood, D = mesecons:object_detector
WWW
WDW
WWW
Mesecons Chest:
W = wood, M = mesecon
WWW
WMW
WWW