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Re: [Mod] Skins for unified_inventory [u_skins]

Posted: Fri May 29, 2015 02:00
by Gon_17
Nice Mod

Re: [Mod] Skins for unified_inventory [u_skins]

Posted: Fri May 29, 2015 22:08
by Gon_17
How to istall?

Re: [Mod] Skins for unified_inventory [u_skins]

Posted: Sat May 30, 2015 09:55
by Krock
Gon_17 wrote:How to istall?
Image

See also: Helpful videos

Re: [Mod] Skins for unified_inventory [u_skins]

Posted: Thu Nov 17, 2016 04:23
by Minetest_Neko_
Hpw to i get the inventory you have? i ahve default inventory

Re: [Mod] Skins for unified_inventory [u_skins]

Posted: Fri Nov 18, 2016 17:50
by Krock
Minetest_Neko_ wrote:Hpw to i get the inventory you have? i ahve default inventory
It's called unified_inventory, which can be found here. By the way, that mod is required to be installed and activated to make u_skins work.

Re: [Mod] Skins for unified_inventory [u_skins]

Posted: Thu Dec 08, 2016 15:22
by Blunt
Sorry for the possibly stupid question, but how do I get skins into this mod using the automatic download option?

Edit: Nevermind, figured it out. I had to give a file path in the .exe and than type 0

Re: [Mod] Skins for unified_inventory [u_skins]

Posted: Wed Jan 11, 2017 19:47
by bell07
1001 Skins now!

I take a run sometimes like today using the shell-script and upload the result to github / "mod_with_skins"
Branch: https://github.com/bell07/minetest-u_sk ... with_skins
Or as Zip: https://github.com/bell07/minetest-u_sk ... _skins.zip

Please note, my copy of the mod is a mod, and not a modpack like the upstream, so I cannot directly create pull requests of my changes.

@Krock (@SmallJoker), can you pls. check my changes and adapt them to upstream? I did not planned to manage own fork. Noticable changes in my version:
- Files hierarchy changed to Mod, No hidden directory needed anymore
- Drop-Down added to select the Skins-page (1001 skins = 55 pages) in the mod
- Shell-syntax optimization in update_skins_db.sh updater