Thanks for your quick answer !
TenPlus1 wrote:Do you have the mod security on ?
I don't know in fact, nor how to check :/
TenPlus1 wrote: if so add this line to minetest.conf :
secure.enable_security = false
No change, same error :/
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2017-01-24 21:50:08: ERROR[Main]: ModError: Failed to load and run script from /home/vincent/.minetest/mods/mobs_npc/init.lua:
2017-01-24 21:50:08: ERROR[Main]: /home/vincent/.minetest/mods/mobs_npc/npc.lua:116: attempt to call method 'spawn' (a nil value)
2017-01-24 21:50:08: ERROR[Main]: stack traceback:
2017-01-24 21:50:08: ERROR[Main]: /home/vincent/.minetest/mods/mobs_npc/npc.lua:116: in main chunk
2017-01-24 21:50:08: ERROR[Main]: [C]: in function 'dofile'
2017-01-24 21:50:08: ERROR[Main]: /home/vincent/.minetest/mods/mobs_npc/init.lua:27: in main chunk
When I disable NPC, same thing with monster, and so on for animals
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2017-01-24 21:52:08: ERROR[Main]: ModError: Failed to load and run script from /home/vincent/.minetest/mods/mobs_monster/init.lua:
2017-01-24 21:52:08: ERROR[Main]: /home/vincent/.minetest/mods/mobs_monster/dirt_monster.lua:52: attempt to call method 'spawn' (a nil value)
2017-01-24 21:52:08: ERROR[Main]: stack traceback:
2017-01-24 21:52:08: ERROR[Main]: /home/vincent/.minetest/mods/mobs_monster/dirt_monster.lua:52: in main chunk
2017-01-24 21:52:08: ERROR[Main]: [C]: in function 'dofile'
2017-01-24 21:52:08: ERROR[Main]: /home/vincent/.minetest/mods/mobs_monster/init.lua:15: in main chunk
Code: Select all
2017-01-24 21:52:21: ERROR[Main]: ModError: Failed to load and run script from /home/vincent/.minetest/mods/mobs_animal/init.lua:
2017-01-24 21:52:21: ERROR[Main]: /home/vincent/.minetest/mods/mobs_animal/chicken.lua:82: attempt to call method 'spawn' (a nil value)
2017-01-24 21:52:21: ERROR[Main]: stack traceback:
2017-01-24 21:52:21: ERROR[Main]: /home/vincent/.minetest/mods/mobs_animal/chicken.lua:82: in main chunk
2017-01-24 21:52:21: ERROR[Main]: [C]: in function 'dofile'
2017-01-24 21:52:21: ERROR[Main]: /home/vincent/.minetest/mods/mobs_animal/init.lua:15: in main chunk
EDIT :
UNDERSTOOD !!!
The thing was so simple that it wasn't obvious :
1. We need the Mob Redo Api downloaded and installed as a mod
2. We need then to activate it in the configuration of the world where it is called "mobs" in total conflict with the Simple Mobs mod also called "mobs"
I completely missed the point and though Simple Mobs was needed as a dependency...I just had an inspired stroke of genius :D
I suggest that the first post sould be edited to explain these two facts for the next who will have the issue :)
I just saw a sheep and a rabbit, I will do further checks to see if there are monsters and npc