lonestar wrote:fstltna wrote:Hi, I am trying to get mobs_redo to work, but when I start my server I get some errors. Here is the world.mt file:

- Code: Select all
`enable_damage = true`

backend = sqlite3

gameid = minetest

creative_mode = false

player_backend = sqlite3

load_mod_mobs_redo = true

load_mod_mobs_animal = true

load_mod_mobs_monster = true

load_mod_mobs_npc = true

load_mod_mobs_horse = true

load_mod_slimes = true

load_mod_kpgmobs = true

load_mod_pmobs = true

load_mod_bugslive = true

load_mod_zombie = true

load_mod_creeper = true

load_mod_mr_goat = true

load_mod_ghost = true

load_mod_mobs_water = true

load_mod_mobs_sky = true

load_mod_mobs_goblins = true

load_mod_dmobs = true

load_mod_mobs_mc = true

load_mod_mobs_sharks = false

load_mod_mobs_jellyfish = false

load_mod_mobs_turtles = false

load_mod_mobs_fish = false

load_mod_mobs_crocs = false

load_mod_mobs_birds = false

load_mod_mob_horse = false

load_mod_goblins = false

load_mod_mobs = false

load_mod_mobs_butterfly = false

load_mod_mobs_bat = false

Can anyone help me?

there are a lot of mod names that are wrong, double check the names.

IE:

mobs_horse should be mob_horse

mobs_goblin should be mob_goblin

and mobs_redo should just be mobs, i do believe

"mobs_goblins" "mobs_horse" "mobs_sky" "mobs_water" -- take the "s" off of mobs

With advice like this, who needs enemies?

fstltna: at the bottom of your world.mt you have 'load_mod_mobs = false' - delete that.