Minetest Shipbuilding Corporation

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MinisterFarrigut
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In-game: singleplayer
Location: The ruins of my basement

Minetest Shipbuilding Corporation

by MinisterFarrigut » Post

I have decided to build a campus for ship building and logistics. Just a thing to look cool. There are a lot of places on the base to explore. Unfortunatly, most of the rooms are empty. But that means more room for you to explore and expand. There are four ocean liners on the world right now. Just an fyi.

Here is the world for you. It may be made into a server soon.

http://www.mediafire.com/file/2pu8l7qzh ... ration.zip
I build buildings. I don't usually make mods...I use them.

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MinisterFarrigut
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Posts: 75
Joined: Fri Oct 14, 2016 14:59
In-game: singleplayer
Location: The ruins of my basement

Re: Minetest Shipbuilding Corporation

by MinisterFarrigut » Post

So if you have downloaded the world, you may or may not have noticed that some mods aren't there. Here are all of the mods used on the world currently.

Technic, Pipeworks, Animal mods, (meaning there are more than one animal mod) Cme, home, Torches, weatherpack, lights, lightning, cannons, boats, armor, ambience, vehicles, advtrains, worldedit, snow, snow drift, pollution, nssm, nssb, more ores, more blocks, nukes, more trees, plantlife. I think thats it. If you have any questions, just post on here.
I build buildings. I don't usually make mods...I use them.

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MinisterFarrigut
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Posts: 75
Joined: Fri Oct 14, 2016 14:59
In-game: singleplayer
Location: The ruins of my basement

Re: Minetest Shipbuilding Corporation

by MinisterFarrigut » Post

I have moved the base in a schematic file to a new world that may be uploaded onto here if anyone would like to view it.
I build buildings. I don't usually make mods...I use them.

BBmine
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Re: Minetest Shipbuilding Corporation

by BBmine » Post

MinisterFarrigut wrote:So if you have downloaded the world, you may or may not have noticed that some mods aren't there. Here are all of the mods used on the world currently.

Technic, Pipeworks, Animal mods, (meaning there are more than one animal mod) Cme, home, Torches, weatherpack, lights, lightning, cannons, boats, armor, ambience, vehicles, advtrains, worldedit, snow, snow drift, pollution, nssm, nssb, more ores, more blocks, nukes, more trees, plantlife. I think thats it. If you have any questions, just post on here.
Just put the mods in a folder called "worldmods" in the world folder.

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MinisterFarrigut
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Posts: 75
Joined: Fri Oct 14, 2016 14:59
In-game: singleplayer
Location: The ruins of my basement

Re: Minetest Shipbuilding Corporation

by MinisterFarrigut » Post

Oh. Right. Sorry bout that. I'll get everything where it needs to be and it will be on here within the next couple hours or so.
I build buildings. I don't usually make mods...I use them.

User avatar
MinisterFarrigut
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Posts: 75
Joined: Fri Oct 14, 2016 14:59
In-game: singleplayer
Location: The ruins of my basement

Re: Minetest Shipbuilding Corporation

by MinisterFarrigut » Post

Unfortunatley due to unforseen complications, you will have to hunt down the mods for yourself. But do not worry, the wait is worth the while. The new map will be uploaded soon.
I build buildings. I don't usually make mods...I use them.

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