I have decided to build a campus for ship building and logistics. Just a thing to look cool. There are a lot of places on the base to explore. Unfortunatly, most of the rooms are empty. But that means more room for you to explore and expand. There are four ocean liners on the world right now. Just an fyi.
Here is the world for you. It may be made into a server soon.
http://www.mediafire.com/file/2pu8l7qzh ... ration.zip
Minetest Shipbuilding Corporation
- MinisterFarrigut
- Member
- Posts: 75
- Joined: Fri Oct 14, 2016 14:59
- In-game: singleplayer
- Location: The ruins of my basement
Minetest Shipbuilding Corporation
I build buildings. I don't usually make mods...I use them.
- MinisterFarrigut
- Member
- Posts: 75
- Joined: Fri Oct 14, 2016 14:59
- In-game: singleplayer
- Location: The ruins of my basement
Re: Minetest Shipbuilding Corporation
So if you have downloaded the world, you may or may not have noticed that some mods aren't there. Here are all of the mods used on the world currently.
Technic, Pipeworks, Animal mods, (meaning there are more than one animal mod) Cme, home, Torches, weatherpack, lights, lightning, cannons, boats, armor, ambience, vehicles, advtrains, worldedit, snow, snow drift, pollution, nssm, nssb, more ores, more blocks, nukes, more trees, plantlife. I think thats it. If you have any questions, just post on here.
Technic, Pipeworks, Animal mods, (meaning there are more than one animal mod) Cme, home, Torches, weatherpack, lights, lightning, cannons, boats, armor, ambience, vehicles, advtrains, worldedit, snow, snow drift, pollution, nssm, nssb, more ores, more blocks, nukes, more trees, plantlife. I think thats it. If you have any questions, just post on here.
I build buildings. I don't usually make mods...I use them.
- MinisterFarrigut
- Member
- Posts: 75
- Joined: Fri Oct 14, 2016 14:59
- In-game: singleplayer
- Location: The ruins of my basement
Re: Minetest Shipbuilding Corporation
I have moved the base in a schematic file to a new world that may be uploaded onto here if anyone would like to view it.
I build buildings. I don't usually make mods...I use them.
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- GitHub: BBmine
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Re: Minetest Shipbuilding Corporation
Just put the mods in a folder called "worldmods" in the world folder.MinisterFarrigut wrote:So if you have downloaded the world, you may or may not have noticed that some mods aren't there. Here are all of the mods used on the world currently.
Technic, Pipeworks, Animal mods, (meaning there are more than one animal mod) Cme, home, Torches, weatherpack, lights, lightning, cannons, boats, armor, ambience, vehicles, advtrains, worldedit, snow, snow drift, pollution, nssm, nssb, more ores, more blocks, nukes, more trees, plantlife. I think thats it. If you have any questions, just post on here.
- MinisterFarrigut
- Member
- Posts: 75
- Joined: Fri Oct 14, 2016 14:59
- In-game: singleplayer
- Location: The ruins of my basement
Re: Minetest Shipbuilding Corporation
Oh. Right. Sorry bout that. I'll get everything where it needs to be and it will be on here within the next couple hours or so.
I build buildings. I don't usually make mods...I use them.
- MinisterFarrigut
- Member
- Posts: 75
- Joined: Fri Oct 14, 2016 14:59
- In-game: singleplayer
- Location: The ruins of my basement
Re: Minetest Shipbuilding Corporation
Unfortunatley due to unforseen complications, you will have to hunt down the mods for yourself. But do not worry, the wait is worth the while. The new map will be uploaded soon.
I build buildings. I don't usually make mods...I use them.
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