Skyblock for MCL2

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leo_rockway
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Skyblock for MCL2

by leo_rockway » Post

I created a Skyblock map for MCL2. It looks just like any other Skyblock map, except it works with MCL2. Suggestions welcomed.

https://github.com/leorockway/Skyblock-MCL2

leo_rockway
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Re: Skyblock for MCL2

by leo_rockway » Post

I find pathfinder kind of weird. This zombie somehow can't figure out how to get to me. I know this is not necessarily a MCL2 issue, but since it happened while I was playing MCL2 I wanted to share.

I'm not even sure how to report this issue to MT. "Pathfinder is weird"? Hehe.
Pathfinder is weird
Pathfinder is weird
Pathfinder.png (97.56 KiB) Viewed 2619 times
Well, on a brighter node, that zombie did spawn when I built a stone platform in Skyblock (I cheated and granted myself all privileges to make things easier).

Edit: I guess it's hard to tell the pathfinder issue in that one screenshot, so here's another one.
Pathfinder2.png
Pathfinder2.png (78.82 KiB) Viewed 2619 times

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Andrey01
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Re: Skyblock for MCL2

by Andrey01 » Post

New skyblock?
What does "MCL2" mean?

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kingoscargames
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Re: Skyblock for MCL2

by kingoscargames » Post

Andrey01 wrote:New skyblock?
What does "MCL2" mean?
"Mineclone2"

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Re: Skyblock for MCL2

by leo_rockway » Post

kingoscargames wrote:
Andrey01 wrote:New skyblock?
What does "MCL2" mean?
"Mineclone2"
viewtopic.php?f=50&t=16407

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kingoscargames
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Re: Skyblock for MCL2

by kingoscargames » Post

When i broke a block of this:Image It fell (i should not have done that) maybe a sandstone layer under the sand?
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Andrey01
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Re: Skyblock for MCL2

by Andrey01 » Post

All sand blocks fell when they are touched by a player on default (if this sand is generated). This is like engine bug (probably). BTW, i don`t understand why that plot consist of sand! Standard skyblock mod has dirt with grass instead sand.

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kingoscargames
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Re: Skyblock for MCL2

by kingoscargames » Post

Andrey01 wrote:All sand blocks fell when they are touched by a player on default (if this sand is generated). This is like engine bug (probably). BTW, i don`t understand why that plot consist of sand! Standard skyblock mod has dirt with grass instead sand.
It is not the starting point.

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Andrey01
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Re: Skyblock for MCL2

by Andrey01 » Post

kingoscargames wrote:
Andrey01 wrote:All sand blocks fell when they are touched by a player on default (if this sand is generated). This is like engine bug (probably). BTW, i don`t understand why that plot consist of sand! Standard skyblock mod has dirt with grass instead sand.
It is not the starting point.
Then you need to ask it to author, i am not one.

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Re: Skyblock for MCL2

by kingoscargames » Post

Andrey01 wrote:
kingoscargames wrote:
Andrey01 wrote:All sand blocks fell when they are touched by a player on default (if this sand is generated). This is like engine bug (probably). BTW, i don`t understand why that plot consist of sand! Standard skyblock mod has dirt with grass instead sand.
It is not the starting point.
Then you need to ask it to author, i am not one.
What do you mean?

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Re: Skyblock for MCL2

by Andrey01 » Post

About fixing of that lag. Sand may fells although if touch, right? And it means it needs to fix, add sandstone under sand.

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Re: Skyblock for MCL2

by leo_rockway » Post

kingoscargames wrote:When i broke a block of this:Image It fell (i should not have done that) maybe a sandstone layer under the sand?
That's exactly the way it works in the Minecraft Skyblock. You're supposed to build a platform under it.

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Re: Skyblock for MCL2

by kingoscargames » Post

leo_rockway wrote:
kingoscargames wrote:When i broke a block of this:Image It fell (i should not have done that) maybe a sandstone layer under the sand?
That's exactly the way it works in the Minecraft Skyblock. You're supposed to build a platform under it.
O ok then.

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Re: Skyblock for MCL2

by dareczek » Post

How to install this map?
I have installed MCL2 and it works good.
I downloaded this map, unpacked into a "worlds" directory, but there is no world to choose.
I have started a new normal MCL2 game for a while, after it i copy skyblock map files into a new created word directory. When I run minetest and MCL2 again there was no word to choose.
What am I doing wrong?
Sorry for my English, I am from Poland (please dont comment that)
I found it. I forget to change name of MCL2 game directory. I know it stupid.
How to disable rain? I have serious problems and lags when rain falling. Coblestone generator and crafting dont work, mayby somthing else.
(Minetest, MCL2, and Skyblock map in latest versions)

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Re: Skyblock for MCL2

by leo_rockway » Post

dareczek wrote:How to disable rain? I have serious problems and lags when rain falling.
That's a question for the MCL2 thread, this is only a map.

dareczek wrote:Coblestone generator and crafting dont work, mayby somthing else.
(Minetest, MCL2, and Skyblock map in latest versions)
I have noticed this. For some reason the cobblestone generator works when the lava is on one side, but not on the other. I need to report a bug to MCL2 about this.

Edit: This seems to be an issue with Minetest and not with MCL2.
Edit2: https://github.com/minetest/minetest/issues/2399

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Re: Skyblock for MCL2

by leo_rockway » Post

I have just pushed and update:

* Water source freezes according to Minecraft rules now
* Static spawn point set, since MineClone 2 now checks if the bed is still present before spawning

Edit:
It turns out that the static spawn point is not per world but for all worlds. Ooops! I reverted that change and that worldmod does nothing. I'll need to revisit that.
I also updated the code for water freeze to work in a more efficient way.

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Re: Skyblock for MCL2

by BlazeGamingUnltd » Post

kingoscargames wrote:When i broke a block of this:Image It fell (i should not have done that) maybe a sandstone layer under the sand?
It is supposed to. It does in minecraft
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Re: Skyblock for MCL2

by leo_rockway » Post

I wanted to comment that the lava flowing issue is still open. I asked in the IRC channel and there's no ETA to get it fixed. So if your cobblestone generator doesn't work, flip the location of lava and water and it will probably work. The flow issue only happens in certain directions.

Also, I'm not much of a gamer. I only created this map as a fun exercise. I would look into any issues if they get reported, though, even though it's been years since I created this map.

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Re: Skyblock for MCL2

by BlazeGamingUnltd » Post

Can I have the steps to download and play this map???
I mean all the worlds that I created in MCL2 are visible except this one.
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Re: Skyblock for MCL2

by Sokomine » Post

Why a map? Why not adjust cornernotes skyblock mod so that skyblock can really be played in MCL2?
A list of my mods can be found here.

leo_rockway
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Re: Skyblock for MCL2

by leo_rockway » Post

Sokomine wrote:Why a map? Why not adjust cornernotes skyblock mod so that skyblock can really be played in MCL2?
Feel free to do that. It was easier for me to do it this way.
Try Skyblock for MineClone 2
Listen to this sound and music pack!

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Re: Skyblock for MCL2

by leo_rockway » Post

leo_rockway wrote:
Tue Jun 04, 2019 21:31
I wanted to comment that the lava flowing issue is still open. I asked in the IRC channel and there's no ETA to get it fixed. So if your cobblestone generator doesn't work, flip the location of lava and water and it will probably work. The flow issue only happens in certain directions.
There appears to be a solution for this coming up soon!
https://github.com/minetest/minetest/pull/9874
Try Skyblock for MineClone 2
Listen to this sound and music pack!

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Re: Skyblock for MCL2

by leo_rockway » Post

BlazeGamingUnltd wrote:
Sun Jul 28, 2019 13:26
Can I have the steps to download and play this map???
I mean all the worlds that I created in MCL2 are visible except this one.
Sorry for taking almost a year to reply:
You need to git clone (or download the zip) and move the world to ~/.minetest/worlds in GNU/Linux. Same thing for Windows, I suppose, but I don't know where the worlds directory would be located.
Try Skyblock for MineClone 2
Listen to this sound and music pack!

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