Castle Amusement Park Wonderland
- GamingAssociation39
- Member
- Posts: 858
- Joined: Mon Apr 25, 2016 16:09
- GitHub: Gerold55
- IRC: Gerold55
- In-game: Gerold55
- Location: Maryland, USA
Castle Amusement Park Wonderland
Would anyone be interested in helping me create a castle/kingdom amusement park?
Each week someone will have the map and add things to it and upload a pull request to github to submit their creations they added to the map.
Each week someone will have the map and add things to it and upload a pull request to github to submit their creations they added to the map.
Jesus Is Lord and Savior!!!
Re: Castle Amusement Park Wonderland
How about a server in creative mode ?GamingAssociation39 wrote:helping me create a castle/kingdom amusement park?
Each week someone will have the map and add things to it and upload
'My' wiki-pages: Build-a-home - basic-robot - basic_robot_csm - basic-machines - digtron - xdecor -
Map-Database
Map-Database
- GamingAssociation39
- Member
- Posts: 858
- Joined: Mon Apr 25, 2016 16:09
- GitHub: Gerold55
- IRC: Gerold55
- In-game: Gerold55
- Location: Maryland, USA
Re: Castle Amusement Park Wonderland
I don't know how to do a server and my computer refuses to stay on WiFi 24/7 so I have a certain amount of time to use WiFi
Jesus Is Lord and Savior!!!
Re: Castle Amusement Park Wonderland
SeeGamingAssociation39 wrote:I don't know how to do a server
* https://wiki.minetest.net/Help:Setting_up_a_server
* https://wiki.minetest.net/Server#Managing_a_server
* Illustrated Server Creation Guide
Also, if you look at the server-list, there are several servers running in creative mode,
such as.Red Cat, TPS Creative or Free mining, Master Builders.
So, you could just join one of those, and use this forum to coordinate your project.
Do you already have ideas what kind of buildings you want in that park ?
'My' wiki-pages: Build-a-home - basic-robot - basic_robot_csm - basic-machines - digtron - xdecor -
Map-Database
Map-Database
- GamingAssociation39
- Member
- Posts: 858
- Joined: Mon Apr 25, 2016 16:09
- GitHub: Gerold55
- IRC: Gerold55
- In-game: Gerold55
- Location: Maryland, USA
Re: Castle Amusement Park Wonderland
Sort of like a medieval stylehajo wrote: Do you already have ideas what kind of buildings you want in that park ?
Jesus Is Lord and Savior!!!
-
- Member
- Posts: 3476
- Joined: Sun Jul 12, 2015 22:51
- GitHub: BBmine
- IRC: BBmine
- In-game: Baggins
- Location: USA
Re: Castle Amusement Park Wonderland
That depends. If he uses an already existing server, he has to stick to the mods installed by the admin.hajo wrote:Also, if you look at the server-list, there are several servers running in creative mode,
such as.Red Cat, TPS Creative or Free mining, Master Builders.
So, you could just join one of those, and use this forum to coordinate your project.
- GamingAssociation39
- Member
- Posts: 858
- Joined: Mon Apr 25, 2016 16:09
- GitHub: Gerold55
- IRC: Gerold55
- In-game: Gerold55
- Location: Maryland, USA
Re: Castle Amusement Park Wonderland
By creating my own and by putting together one with other people from this community it'll make it better (looks and ideas)
Jesus Is Lord and Savior!!!
-
- Member
- Posts: 3476
- Joined: Sun Jul 12, 2015 22:51
- GitHub: BBmine
- IRC: BBmine
- In-game: Baggins
- Location: USA
Re: Castle Amusement Park Wonderland
One problem with using GitHub is that you cannot have a file bigger than 100 MB, and it doesn't take that much for maps to get huge.
Re: Castle Amusement Park Wonderland
You can use Google Drive for the download of the full map. And World-Edit mts files are small enough for the forum as attachment. I think, it is an idea, if every builder give their builds as World Edit files with coordinates and you put them into the map and upload the new map for the next.
Re: Castle Amusement Park Wonderland
BBmine wrote:problem with GitHub .. you cannot have a file bigger than 100 MB
Assuming every building is protected, the admin can get a list of all areas/buildingssolars wrote:Google Drive .. World-Edit mts files are small enough for the forum as attachment.
every builder give their builds as World Edit files with coordinates
with /list_areas, and maybe automate the making of WE-files from that list ?
With that, and a build-world-script, it would be possible to make a live backup-server,
to compare and check if everything important is included, and re-assembled correctly.
For completeness, some additional areas might need to be protected,
eg. for roads and landscaped areas.
'My' wiki-pages: Build-a-home - basic-robot - basic_robot_csm - basic-machines - digtron - xdecor -
Map-Database
Map-Database
Who is online
Users browsing this forum: Bing [Bot] and 7 guests