mintest jump parkour map

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EnriqueHeuvel
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mintest jump parkour map

by EnriqueHeuvel » Post

hello, one week ago i started making an jump map and here it is (i dont know where to post this)
http://www.mediafire.com/?ehj1hop8la63ipg

no screenshots yet but i hope you guys like it

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Archerexes
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by Archerexes » Post

Could you please host it on a different site , media file NEVER works for me.
( • ^_^ • )

ING = Archerexes

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EnriqueHeuvel
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by EnriqueHeuvel » Post


Lelix
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by Lelix » Post

password?

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EnriqueHeuvel
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by EnriqueHeuvel » Post

log on with your own account

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Archerexes
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by Archerexes » Post

just use a different name
( • ^_^ • )

ING = Archerexes

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Archerexes
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by Archerexes » Post

:/ you have 2 make an account 2 download from that website .. don't bother if its too much trouble but could you do it on another one like source forge
( • ^_^ • )

ING = Archerexes

hmmm
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by hmmm » Post

Ok, here's the deal. You have an entire game with an 80 MB text file compressed in a rar archive. The whole file is 9.2 MB.
Here's my recommendations:
Only include files that are relevant to the map. e.g. textures, mods, and the world with a readme file telling people where to put the files.
Compress it with 7zip instead of rar.
If you do that, people who don't use Windows(quite a lot on minetest) can use it without having to resort to WINE, and the download size would be reduced to around 3MB.

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Stef
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by Stef » Post

can you make ik in zip?
Sorry for my crappy english, im dutch :D

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Calinou
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by Calinou » Post

hmmm wrote:Ok, here's the deal. You have an entire game with an 80 MB text file compressed in a rar archive. The whole file is 9.2 MB.
Here's my recommendations:
Only include files that are relevant to the map. e.g. textures, mods, and the world with a readme file telling people where to put the files.
Compress it with 7zip instead of rar.
If you do that, people who don't use Windows(quite a lot on minetest) can use it without having to resort to WINE, and the download size would be reduced to around 3MB.
.zip files can be extracted on Linux without using Wine... or did he modify the source?

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redcrab
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by redcrab » Post

Calinou wrote:
hmmm wrote:Ok, here's the deal. You have an entire game with an 80 MB text file compressed in a rar archive. The whole file is 9.2 MB.
Here's my recommendations:
Only include files that are relevant to the map. e.g. textures, mods, and the world with a readme file telling people where to put the files.
Compress it with 7zip instead of rar.
If you do that, people who don't use Windows(quite a lot on minetest) can use it without having to resort to WINE, and the download size would be reduced to around 3MB.
.zip files can be extracted on Linux without using Wine... or did he modify the source?
.rar aswell, can be extracted on Linux without using Wine. (works like a charm under my gfx gnome env without adding/install any particular special strange binaries) ...
0.4 for serious builder click here
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EnriqueHeuvel
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by EnriqueHeuvel » Post

im sorry but i cant make it zip right now but i will do it at the next update
for now its this

hmmm
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by hmmm » Post

Seriously people, I give up!
Calinou: I didn't even mention zip files.

redcrab: I'm fully aware that you can compress and decompress rar in linux natively. My whole point of using 7zip instead is 7zip compresses better than rar and isn't proprietary like rar.

My whole point about Wine is you have a Windows build instead of just the relative files concerning the map.
In other words, just read what I posted and use common sense.

I won't elaborate further, I shouldn't have even have had to post this reply.
Last edited by hmmm on Wed May 23, 2012 02:09, edited 1 time in total.

Iwan
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by Iwan » Post

He stef ik ben ook nederlands

Iwan
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by Iwan » Post

Hi stef im dutch too

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Topywo
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by Topywo » Post

Iwan wrote:Hi stef im dutch too
Maybe he's not reading the forums lately. Try clicking his name (in his post) to see his last post ;-)

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