Maps for Capture the Flag mega-topic

UbuntuJared
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Re: Maps for Capture the Flag mega-topic

by UbuntuJared » Post

How do I submit a map? Like how do I send the file and where do I submit it?
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Re: Maps for Capture the Flag mega-topic

by -sniper- » Post

UbuntuJared wrote:
Sun Jan 17, 2021 22:58
How do I submit a map? Like how do I send the file and where do I submit it?
You can submit/send map files here in this topic as .zip file. If you have GitHub account, you can create Pull request for your map. https://github.com/MT-CTF/maps/pulls

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Re: Maps for Capture the Flag mega-topic

by UbuntuJared » Post

-sniper- wrote:
Mon Jan 18, 2021 09:02
UbuntuJared wrote:
Sun Jan 17, 2021 22:58
How do I submit a map? Like how do I send the file and where do I submit it?
You can submit/send map files here in this topic as .zip file. If you have GitHub account, you can create Pull request for your map. https://github.com/MT-CTF/maps/pulls
How do i submit i submit the map? do i click "new pull request"? and where do i attach the world files?
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Re: Maps for Capture the Flag mega-topic

by UbuntuJared » Post

https://github.com/MoomooDude/CTF-map

Is this all I have to do for this to be a CTF map or what else do i have to do?
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Re: Maps for Capture the Flag mega-topic

by -sniper- » Post

UbuntuJared wrote:
Mon Jan 18, 2021 19:41
https://github.com/MoomooDude/CTF-map

Is this all I have to do for this to be a CTF map or what else do i have to do?
Fork maps repository, add files to your forked repository and then make pull request. You can find map files (map.conf, map.mts) in worlds/<map_name>/schems folder.
Please send screenshots.

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Re: Maps for Capture the Flag mega-topic

by Dalgamer » Post

I made a map called "Stone Siege."

The chest zones are declared in the "map.conf"

The zip containing the map is attached.

Image
Attachments
Minetest 5.2.0 [Main Menu] 1_19_2021 2_36_36 AM.png
Minetest 5.2.0 [Main Menu] 1_19_2021 2_36_36 AM.png (566.59 KiB) Viewed 2468 times
ctf_23.zip
(404.03 KiB) Downloaded 93 times

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Re: Maps for Capture the Flag mega-topic

by UbuntuJared » Post

https://github.com/MoomooDude/maps/tree ... oDudes_map
I think i did it maybe (knock on wood), here's my map. I think i attached some screenshots but this is my first time making a map so i've probably messed up somewhere.
Attachments
screenshot_20210119_152751.png
screenshot_20210119_152751.png (644.2 KiB) Viewed 2468 times
screenshot_20210119_152743.png
screenshot_20210119_152743.png (365.54 KiB) Viewed 2468 times
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UbuntuJared
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Re: Maps for Capture the Flag mega-topic

by UbuntuJared » Post

UbuntuJared wrote:
Tue Jan 19, 2021 20:52
https://github.com/MoomooDude/maps/tree ... oDudes_map
I think i did it maybe (knock on wood), here's my map. I think i attached some screenshots but this is my first time making a map so i've probably messed up somewhere.
those were the worst two screen shots, ive done my best lol.
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Re: Maps for Capture the Flag mega-topic

by Lone_Wolf » Post

I am working on a tutorial video for the CTFv3 map editor (among a bunch of other things :P). Stay tuned
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Re: Maps for Capture the Flag mega-topic

by W3RQ01 » Post

When i try to create a new world to create a map i receive the following errors:

Code: Select all

ModError: Failed to load and run script from /home/*****/.minetest/games/capturetheflag/mods/ctf/ctf_modebase/init.lua:
 ...t/games/capturetheflag/mods/ctf/ctf_map/map_meta.lua:12: attempt to call field 'zero' (a nil value)
 stack traceback:
 	...t/games/capturetheflag/mods/ctf/ctf_map/map_meta.lua:12: in function 'calc_flag_center'
 	...t/games/capturetheflag/mods/ctf/ctf_map/map_meta.lua:181: in function 'load_map_meta'
 	...capturetheflag/mods/ctf/ctf_modebase/map_catalog.lua:18: in function 'init'
	...capturetheflag/mods/ctf/ctf_modebase/map_catalog.lua:33: in main chunk
 	[C]: in function 'dofile'
	...test/games/capturetheflag/mods/ctf/ctf_core/init.lua:17: in function 'include_files'
	.../games/capturetheflag/mods/ctf/ctf_modebase/init.lua:46: in main chunk
 Check debug.txt for details.
No idea on how to solve it but it seems quite big
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Re: Maps for Capture the Flag mega-topic

by Lone_Wolf » Post

W3RQ01 wrote:
Wed Oct 26, 2022 17:48
When i try to create a new world to create a map i receive the following errors:

Code: Select all

ModError: Failed to load and run script from /home/*****/.minetest/games/capturetheflag/mods/ctf/ctf_modebase/init.lua:
 ...t/games/capturetheflag/mods/ctf/ctf_map/map_meta.lua:12: attempt to call field 'zero' (a nil value)
 stack traceback:
 	...t/games/capturetheflag/mods/ctf/ctf_map/map_meta.lua:12: in function 'calc_flag_center'
 	...t/games/capturetheflag/mods/ctf/ctf_map/map_meta.lua:181: in function 'load_map_meta'
 	...capturetheflag/mods/ctf/ctf_modebase/map_catalog.lua:18: in function 'init'
	...capturetheflag/mods/ctf/ctf_modebase/map_catalog.lua:33: in main chunk
 	[C]: in function 'dofile'
	...test/games/capturetheflag/mods/ctf/ctf_core/init.lua:17: in function 'include_files'
	.../games/capturetheflag/mods/ctf/ctf_modebase/init.lua:46: in main chunk
 Check debug.txt for details.
No idea on how to solve it but it seems quite big
Hmmm, it looks like we were using some functions from after 5.4.1, you will need to update your client
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Re: Maps for Capture the Flag mega-topic

by W3RQ01 » Post

I can't update my client because i need to use irrlichMt which does not work with slackware.

Is there any other way?
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Re: Maps for Capture the Flag mega-topic

by Lone_Wolf » Post

W3RQ01 wrote:
Thu Oct 27, 2022 13:56
I can't update my client because i need to use irrlichMt which does not work with slackware.

Is there any other way?
You could change all instances of vector.zero() code to vector.new()
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Re: Maps for Capture the Flag mega-topic

by sell_her_on_55 » Post

Lone_Wolf wrote:
Thu Oct 27, 2022 15:10
W3RQ01 wrote:
Thu Oct 27, 2022 13:56
I can't update my client because i need to use irrlichMt which does not work with slackware.

Is there any other way?
You could change all instances of vector.zero() code to vector.new()

Ouch
write a bash script to do it
your hand is going to thank you

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Re: Maps for Capture the Flag mega-topic

by W3RQ01 » Post

Why not make it compatible with 5x clients? The readme says that it's compatible but in reality it's not
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Re: Maps for Capture the Flag mega-topic

by Lone_Wolf » Post

W3RQ01 wrote:
Sun Oct 30, 2022 07:59
Why not make it compatible with 5x clients? The readme says that it's compatible but in reality it's not
I plan to do that, but it'll be a few days before I can.
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