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Re: Maps for Capture the Flag mega-topic

Posted: Mon Oct 28, 2019 01:50
by Waterbug
Here is my latest map.

Name: The Maze.
The violet wool marks one of many paths from one base to the other.

Image
01_maze.zip
(312 Bytes) Downloaded 42 times
01_maze(1).zip
(254.57 KiB) Downloaded 41 times

Re: Maps for Capture the Flag mega-topic

Posted: Mon Oct 28, 2019 03:25
by Waterbug
Got another one coming soon.

Image

Will probably name this one something like "Trouble In The Castle"

Re: Maps for Capture the Flag mega-topic

Posted: Mon Oct 28, 2019 11:23
by ANAND
Waterbug: Please try to upload one single ZIP file, containing all the files.

Re: Maps for Capture the Flag mega-topic

Posted: Mon Oct 28, 2019 11:32
by ANAND
gameit: It's very thoughtful of you to include a LICENSE file, and I'd say that should be mandatory. But the current directory structure of maps does not support adding extra files without explicitly tweaking the code to whitelist such files. Please remove the version.txt and LICENSE file (the latter should be re-added later).

Do also note that -sniper- has made some changes to the conf file. Make sure you update your local copy before working on it any further.

Re: Maps for Capture the Flag mega-topic

Posted: Mon Oct 28, 2019 18:09
by -sniper-
Waterbug please tell us a licenses for your maps, licenses are required.

I created PR on GitHub for your maze map. https://github.com/MT-CTF/maps/pull/63

Re: Maps for Capture the Flag mega-topic

Posted: Tue Oct 29, 2019 19:00
by Waterbug
Oh. CC BY-SA 3.0 is okay.

Re: Maps for Capture the Flag mega-topic

Posted: Wed Oct 30, 2019 16:40
by Karl der ...
I allow MinetestSam to change the license of my map "Big Ocean" from GPL to CC by-sa 4.0

Re: Maps for Capture the Flag mega-topic

Posted: Fri Nov 01, 2019 10:05
by Minetest Sam
Merged Big Ocean.

Re: Maps for Capture the Flag mega-topic

Posted: Sat Nov 02, 2019 14:04
by Waterbug
-sniper-, you pointed out a couple of things that need to be changed in "The Maze" on the github page but you did not specify if I had to do it or not.

As for the "Cave Wars" map, don't worry about that one for the time being. I think I may want to completely redo that map.

Re: Maps for Capture the Flag mega-topic

Posted: Sat Nov 02, 2019 20:22
by -sniper-
Waterbug wrote:-sniper-, you pointed out a couple of things that need to be changed in "The Maze" on the github page but you did not specify if I had to do it or not.

As for the "Cave Wars" map, don't worry about that one for the time being. I think I may want to completely redo that map.
You have to change 2 things:
- ctf_map:wool_wool_wool_violet need to replaced with ctf_map:violet
- make barriers with ctf_map:stone (exterior nodes) (for consistency with other maps)

Re: Maps for Capture the Flag mega-topic

Posted: Sun Nov 03, 2019 00:20
by Waterbug
Changed ctf_map:wool_wool_wool_violet to ctf_map:wool_violet. Also added ctf_map:stone around the map.
01_maze.zip
(256.64 KiB) Downloaded 45 times

Re: Maps for Capture the Flag mega-topic

Posted: Sun Nov 03, 2019 10:53
by -sniper-
Waterbug wrote:Changed ctf_map:wool_wool_wool_violet to ctf_map:wool_violet. Also added ctf_map:stone around the map.
Waterbug please make bottom layer and top with ctf_map:stone. You need to replace ctf_map:mossycobble, ctf_map:stone_block, ctf_map:stonebrick and ctf_map:leaves. indestructible glass can stay.

When you do this I will approve your map and then only one more approval is needed by ANAND or Thomas-S and map can be added.

Re: Maps for Capture the Flag mega-topic

Posted: Sun Nov 03, 2019 15:31
by Waterbug
Done.
The Maze.zip
(257.79 KiB) Downloaded 38 times

Re: Maps for Capture the Flag mega-topic

Posted: Mon Nov 04, 2019 14:27
by -sniper-
Waterbug wrote:Done.
Thanks.
Nether kingdom map also need ctf_map:stone barriers and it will be ready.

Re: Maps for Capture the Flag mega-topic

Posted: Mon Nov 04, 2019 15:55
by Waterbug
Done.
A Kingdom In The Nether.zip
(78.31 KiB) Downloaded 39 times

Re: Maps for Capture the Flag mega-topic

Posted: Sun Nov 10, 2019 17:42
by Minetest Sam
Merged "A Kingdom In The Nether".

Re: Maps for Capture the Flag mega-topic

Posted: Thu Dec 19, 2019 04:12
by Waterbug
I have moved the bases much closer together on this map.
nether_kingdom.zip
(78.1 KiB) Downloaded 34 times

Re: Maps for Capture the Flag mega-topic

Posted: Fri Dec 20, 2019 03:08
by Waterbug
Here is a new map
burning_sands.zip
(175.33 KiB) Downloaded 33 times
Sorry I am unable to provide a screenshot.

Re: Maps for Capture the Flag mega-topic

Posted: Fri Dec 20, 2019 03:14
by Waterbug
Another new map available.
the_ice_age_zone.zip
(62.88 KiB) Downloaded 32 times

Re: Maps for Capture the Flag mega-topic

Posted: Fri Dec 20, 2019 03:19
by Waterbug
Here are some pictures. Top: The Ice Age Zone. Bottom: Burning Sands.ImageImage

Re: Maps for Capture the Flag mega-topic

Posted: Sat Dec 21, 2019 04:35
by Waterbug
I have just updated the maps I posted yesterday. Here are the latest versions:
burning_sands.zip
(43.71 KiB) Downloaded 36 times
the_ice_age_zone.zip
(58.67 KiB) Downloaded 35 times

Re: Maps for Capture the Flag mega-topic

Posted: Sat Dec 21, 2019 04:44
by Waterbug
Image for the new version of Burning Sands:

Image

Re: Maps for Capture the Flag mega-topic

Posted: Sat Dec 21, 2019 11:51
by -sniper-
Licenses for this maps?

BTW if you want you can use optional nodes for base (instead of cobblestone):

Code: Select all

base_node: [Optional] Technical name of node to be used for the team base

Re: Maps for Capture the Flag mega-topic

Posted: Sun Dec 22, 2019 01:08
by Waterbug
You can use CC BY-SA 3.0 for my maps.

Re: Maps for Capture the Flag mega-topic

Posted: Tue Jun 02, 2020 15:05
by GlitchMinetest
Hello there Michael here XD
No i wanted to say that i found a good part for a map (its only terraforming with 2 flags and 4 easter-eggs)
im going to upload it later