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Mountain City 0.3

Posted: Wed May 16, 2018 15:40
by Phoenixflo44
Mountain City

As many have already heard, I write a lot about my city. I still had to upload to the city here. But I still don't know when. This city runs differently than Karst harbour. While in Karst Harbor are no mods I play with 168 mods and all run perfectly. I started with the city when I still had the 0.4.9 version after that came the 0.4.13 and now the 0.4.16. With a hard drive error, a lot of files have been lost and I thought I would have to start with a city from the beginning. But luckily I found a slightly older version of Mountain City. In the next few posts you will get a lot of screenshots so you get a glimpse of how it looks. Of course you can contribute to mountain city. e.g. buildings, shops,...
Lizenz:CC BY NC

In the Mods folder you will find the mods you need to pack and activate in your MoD folder.
In the folder Texture_pack you will find the texture pack that you should use.
And in the Worlds folder you'll find the mountain City world that you just have to copy into the worlds folders.



If something is posted what I want to adding then please only on the Minetest page or on the GitHub page.

Your Phoenixflo44

Re: Project Mountain City

Posted: Wed May 16, 2018 18:34
by Phoenixflo44
The first picture is a slab

Image

Re: Project Mountain City

Posted: Thu May 17, 2018 17:41
by Phoenixflo44
My station

Image

Re: Project Mountain City

Posted: Fri May 18, 2018 17:20
by solars
Looks like an interesting project. The first images looks great.

Will you present the map for download with all the mods in the worldmod-folder?

Re: Project Mountain City

Posted: Fri May 18, 2018 18:27
by Phoenixflo44
Wenn ich einen weg gefunden habe eine große map irgendwo hoch zu laden dann ja. Aber ich habe eine kleine bitte an dich. Du bekommst die map noch zu gesendet weil ich möchte das du ein teil von deiner Karsthafen map mit einbringst. Die Straßen habe ich noch nicht fertig gebaut aber du sollst deine Stadt hinter der großen Brücke bauen dieser Bereich ist nur für dich reserviert. Der default mod enthält viele blöcke aus dem game Mineclon für die 0.4.15 die ich alle rein geschrieben habe. PS Du kannst ruhig deutsch reden.

Re: Project Mountain City

Posted: Fri May 18, 2018 18:31
by Phoenixflo44
The third picture is the big bridge which has no name yet. Here I build a huge channel.

Image

Re: Project Mountain City

Posted: Fri May 18, 2018 20:28
by solars
Phoenixflo44 wrote:Wenn ich einen weg gefunden habe eine große map irgendwo hoch zu laden dann ja.
You can use 'Drive' at Google, like me.
Phoenixflo44 wrote:Aber ich habe eine kleine bitte an dich. Du bekommst die map noch zu gesendet weil ich möchte das du ein teil von deiner Karsthafen map mit einbringst. Die Straßen habe ich noch nicht fertig gebaut aber du sollst deine Stadt hinter der großen Brücke bauen dieser Bereich ist nur für dich reserviert. Der default mod enthält viele blöcke aus dem game Mineclon für die 0.4.15 die ich alle rein geschrieben habe.
Then, your map must be under the CC BY SA 4.0 license.
Phoenixflo44 wrote:PS Du kannst ruhig deutsch reden.
Not in the english area of the forum. That would be not so friendly for non German speaking users.

This is the reason, why I have 2 threads for Karsthafen. One in English, one in German.

Re: Project Mountain City

Posted: Sun May 20, 2018 09:25
by Phoenixflo44
Here you can now see the complete map.

Image
All 177 mods I use.
Spoiler
3d_apple, 3dmushrooms, Advanced-Trains-Optinal-Additional--master.2, advatrains, angledwalls, areas, arrowboards, asphalt, asphaltstairs, automobiles, backpacks, bakedclay, banners, bitchange, bones_model, bridger, building_blocks, bushes_classic, camera, camo_modpack, carpet, castle, c_doors, chains, church, computer, computer_deco, computers, concrete, concretestairs, cottages, currency, default, delineator, deserteagle, digilines, digistuff, digtron, doc_items, doors, drawers, drinks, dye, economy, elevator, emergencyphone, even_mosword, facade, factory, factory_bridges, fake_fire, farming_plusplus, fences, fireworks, frame, furniture_mod, halftest, hardened_clay, homedecor, homedecor_i18n, hopper, hud, ilights, inbox, industrial_signs, intllib, inventory_plus, inventory_sorter, item_drop, itemframes, itemshelf, labels, laptop, lavalamp, library, lrfurn, ltc4000e, marssurvive, mcl_core, mcl_end, mcl_init, mcl_sounds, mcl_util, mcl_walls, meshnode, microexpansion, micronode, minetest-3d_armor-master, minetest-mod-mesecons, mobs_mc, mobs_redo, molehills, moreblocks, more_blocks, moremesecons_dispenser, moreores, mpd, mthudclock, mtpaint, mydeck, mymillwork, mymineshaft, myroofs, mysheetmetal, mywoodslopes, nbea, nether, nixie_tubes, notebook, nuke, office_deco, pie, pipeworks, plasmascreen, portalgun, prestibags, quartz, real_minerals, remoteview, retro_computers, roads, scifi_nodes, seafood, sign, signs, skins, skylayer, smartshop, spacegrav, stained_glass, stairs, steelsupport, stm_nodes, streetlamps, streetsawards, streetsconcrete, streetshotfix, subspacewalker, technic, technic_chests, technic_worldgen, technology, titanium, tnt, trafficlight, trainblocks, travelnet, treecapitator, unifiedbricks, unifieddyes, unified_inventory, VanessaE-homedecor_modpack-4f1ba4f, vehicles, village_gambit-master, village_ruins-master, village_sandcity-master, village_towntest-master, waffles, weather_pack, wesh, wield3d, windmill, windos, wool, worldedit, worldedit_commands, worldedit_gui, worldedit_infinity, worldedit_limited, worldedit_shortcommands, xban2, xconnected, xdecor, xfences, xpanes, xp_redo, xtraores

Re: Project Mountain City

Posted: Sat May 26, 2018 18:39
by Phoenixflo44
Red Dragon roller Coaster is ready.

Image

Re: Project Mountain City

Posted: Sun Jun 24, 2018 17:49
by Phoenixflo44
I have a small call for you. Created with minetestmapper Please send a map of your favourite map and post it here. I need those for something special.

Re: Project Mountain City

Posted: Thu Jun 28, 2018 21:03
by Sokomine
Phoenixflo44 wrote: Here you can now see the complete map.
Looks very intresting. What's that white building with the many circles? (German: Sieht sehr interessant aus. Um was handelt es sich bei dem weißen Gebäude mit den vielen Kreisen?)

The building you donated for solars Karsthafen map looks very good. (German: Das Gebäude, daß du zu solars Karsthafen-Map beigesteuert hast, sieht sehr gut aus.)
Phoenixflo44 wrote: Please send a map of your favourite map and post it here. I need those for something special.
Er, I don't quite understand. A map generated by minetestmapper? What about those of us who play on servers and don't build entire cities? (German: Äh, ich verstehe nicht ganz. Eine Map, die per Minetestmapper erzeugt wurde? Was ist mit denen von uns, die auf Servern spielen und keine ganzen Städte bauen?)

Re: Project Mountain City

Posted: Sat Jun 30, 2018 18:51
by Phoenixflo44
Sokomine wrote: Looks very intresting. What's that white building with the many circles? (German: Sieht sehr interessant aus. Um was handelt es sich bei dem weißen Gebäude mit den vielen Kreisen?)
You wanted to know what the white ball is. This is a nuclear power plant and therefore the main energy supply in the city and extremely important. At normal altitude, the earth is depicted as a model.
Spoiler
ImageImageImage
You brought me a great idea. All who want to learn more about certain buildings should tell me or show on the map.
Sokomine wrote:Er, I don't quite understand. A map generated by minetestmapper? What about those of us who play on servers and don't build entire cities? (German: Äh, ich verstehe nicht ganz. Eine Map, die per Minetestmapper erzeugt wurde? Was ist mit denen von uns, die auf Servern spielen und keine ganzen Städte bauen?)
It's not supposed to be a city, it's your own favorite map.

Re: Project Mountain City

Posted: Sun Jul 01, 2018 20:27
by Sokomine
Phoenixflo44 wrote: You wanted to know what the white ball is. This is a nuclear power plant and therefore the main energy supply in the city and extremely important. At normal altitude, the earth is depicted as a model.
No green energy for your town? What if that giant lava ball manages to escape? Help! Radiation! *running away* :-) (Thanks for the explanation. It's always nice to have stories behind buildings).

Re: Project Mountain City

Posted: Tue Jul 03, 2018 19:03
by Phoenixflo44
This lava ball is supposed to represent the sun. Next to the Earth and the moon. The ball can't get away because it's secured with barriers. I am currently working on wind turbines for the green thumb.

Re: Project Mountain City

Posted: Thu Jul 05, 2018 17:51
by Phoenixflo44
I now use 177 mods, not 168.

Re: Project Mountain City

Posted: Fri Jul 06, 2018 03:31
by Ektod
hello, i would like to know how can get the faithful tp working with mineclone2

PS: im gonna take a look to your server

Re: Project Mountain City

Posted: Fri Jul 06, 2018 03:42
by Ektod
XD im trapped in a deep mine without light, torches or anything useful, how can i kill myself?

Re: Project Mountain City

Posted: Fri Jul 06, 2018 09:05
by hajo
Ektod wrote:in a deep mine without light, torches or anything useful, how can i kill myself?
How did you get there ? Track back to the last torch you have seen...

You might try some commands
* /spawn
* /home
* /killme
* /help (to see other available commands)

Also, ask an admin/moderator, find water/lava, or wait for a stonemonster...

Re: Project Mountain City

Posted: Fri Jul 06, 2018 18:29
by Phoenixflo44
Ektod wrote:XD im trapped in a deep mine without light, torches or anything useful, how can i kill myself?
Or plunge from a high place.
Ektod wrote:hello, i would like to know how can get the faithful tp working with mineclone2

PS: im gonna take a look to your server
The faithful will not work at Mineclon 2. You have to get the MCL 2 for the 0.4.15 and there make all the textures to a big one and then go into the other MCL 2 for the 0.4.16 but first turn on the texture pack. Then the textures are taken to 90%.

Re: Project Mountain City

Posted: Fri Jul 06, 2018 18:42
by Phoenixflo44
I will not reply to your posts for two weeks.

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Re: Project Mountain City

Posted: Sat Jul 07, 2018 01:28
by Ektod
vacations for phoenix!! about the trapped me, i wasn't able to see anything, no torches, anything, i digged up with the hand and it took me like 2 hours but im okay now

Re: Project Mountain City

Posted: Wed Jul 18, 2018 13:12
by Phoenixflo44
Yeah, well, I understood.

Re: Mountain City

Posted: Fri Jul 27, 2018 18:21
by Phoenixflo44
The city is now online.

Re: Mountain City 0.2

Posted: Mon Aug 27, 2018 16:30
by Phoenixflo44
Updates to the city should come out every month.

Re: Mountain City 0.2

Posted: Sun Sep 02, 2018 16:07
by Phoenixflo44
The third version of Mountain City is now available. I didn't build much.