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Krock's Survival Houses

PostPosted: Tue Jan 01, 2019 12:25
by Krock

It's not much but it's mine ™


Image

This is a collection of the buildings I made in the past 1.5 years on several multiplayer servers. I thought a few people might be interested in these wood & stone houses so I put all of them into a single world. They're not masterpieces and lack of decorative interior - but they might give you some ideas on how to build a regular (rustic?) house.

Tested on 5.0.0-dev but should also work on 0.4.x.

Required mods (to not get any unknown nodes):
  • basic_materials
  • biome_lib
  • caverealms
  • currency
  • darkage
  • gravelsieve
  • homedecor_i18n
  • homedecor
  • mesecons_mvps
  • mesecons
  • moreblocks
  • moreores
  • moretrees
  • pipeworks
  • technic_chests
  • technic
  • technic_worldgen
  • tubelib_addons1
  • tubelib
  • unifieddyes
  • unified_inventory
  • wardrobe
  • worldedit_commands
  • worldedit
  • xdecor

Re: Krock's Survival Houses

PostPosted: Tue Jan 01, 2019 13:40
by niwla23
What is the license?

Re: Krock's Survival Houses

PostPosted: Tue Jan 01, 2019 14:05
by Krock
License for a house design? I don't think that's unique enough to actually need a license - CC0 if you insist.

Re: Krock's Survival Houses

PostPosted: Tue Jan 01, 2019 16:17
by niwla23
OK

Re: Krock's Survival Houses

PostPosted: Sat Jan 19, 2019 22:51
by Sokomine
The houses do share a common style. With some nodes from more specific mods (i.e. technic) removed and perhaps some smaller huts added, this might perhaps form a new village type for mg_villages.