Great Fire of London maps

TheTeacher
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Great Fire of London maps

by TheTeacher » Sat Jul 27, 2019 17:05

Hello,

I've been trying to convert Minecraft's GFOL maps to Minetest for a project for children at my school. I keep getting errors using mcimport about unknown blocks.

Is anyone able to convert the maps for us, or explain how I can do this?

The naps are available from https://www.museumoflondon.org.uk/disco ... -fire-1666

Thanks in advance

Jon
 

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Krock
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Re: Great Fire of London maps

by Krock » Sat Jul 27, 2019 19:08

mcimport requires a whole bunch of mods to be enabled in order to convert the map (more or less) entirely. On GitHub you can find the entire list: https://github.com/minetest-tools/mcimp ... ontent.txt
mesecons, mesecond_*, signs, xdecor, hardenedclay, carpet,... all of them can be found either on github/minetest-mods or the forums.
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TheTeacher
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Re: Great Fire of London maps

by TheTeacher » Sat Jul 27, 2019 19:20

Hi,

Thanks for replying. I've downloaded the mods generates from the get-mods.sh command and put them in the mods folder and I have enabled them.

Do any of the mods have to be in the mcimport folder before starting the conversion? I'm a bit out of my depth, having not used Linux before, so it's a bit of a learning curve.
 

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Krock
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Re: Great Fire of London maps

by Krock » Sat Jul 27, 2019 21:04

You only need to install and enable them in the world you'd like to convert. It should be possible to join the world with all mods enabled to make the unknown nodes disappear (unless there's a bug or alias involved).
Run the converter script again if it's still broken. Also check the command "/mods" to see whether it's all active in the world.
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Re: Great Fire of London maps

by TheTeacher » Sun Jul 28, 2019 09:01

Thanks for everyone's help. I've run it multiple times and it still doesn't display anything like the original. I think I may have to admit defeat.

Thanks
 

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Re: Great Fire of London maps

by Nigel » Mon Aug 19, 2019 14:48

I don't know if this is too late for you, but these maps piqued my interest and I have managed to get the first of the maps to convert.

It converts moderately well, but as is often the case, the converter offsets the imported map A LOT from origin.

If you still have your converted worlds, teleport to (1080,5,-1535) on the first map and you will be in front of the east wing of the old Saint Paul's.

If this doesn't help, once I convert the maps to my satisfaction, I'll post zips of the worlds (with all needed mods etc) in the next few days.
 

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Re: Great Fire of London maps

by Nigel » Wed Aug 21, 2019 14:39

Ok, here are the zips of the london maps.

The city is quite a long way SE from spawn, see my previous post for coordinates.

Each zip is a world folder, with working mods (for 5.0.0+) pre-configured.

London before the fire

The great fire

London rebuilding

The conversion is only the static stuff, so all the 'fancy' toys near the spawn point don't work, but the buildings are mainly intact.

Enjoy.
 

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TheTeacher
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Re: Great Fire of London maps

by TheTeacher » Mon Sep 02, 2019 17:13

Nigel wrote:Ok, here are the zips of the london maps.

The city is quite a long way SE from spawn, see my previous post for coordinates.

Each zip is a world folder, with working mods (for 5.0.0+) pre-configured.

London before the fire

The great fire

London rebuilding

The conversion is only the static stuff, so all the 'fancy' toys near the spawn point don't work, but the buildings are mainly intact.

Enjoy.


Nigel,

Can I just say a HUGE thank you. I've only just come across this as I'd given up. Our new term starts on Wednesday so I've found it just in time.

I'll let you know what the children think.

Thank you once again - you are a true star.

Jon
 

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Re: Great Fire of London maps

by TumeniNodes » Mon Sep 02, 2019 17:22

TheTeacher wrote: Ok, here are the zips of the london maps.

The city is quite a long way SE from spawn, see my previous post for coordinates.

Each zip is a world folder, with working mods (for 5.0.0+) pre-configured.

London before the fire

The great fire

London rebuilding

The conversion is only the static stuff, so all the 'fancy' toys near the spawn point don't work, but the buildings are mainly intact.

Enjoy.


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