[Map] Karsthafen

Post Reply
User avatar
solars
Member
Posts: 676
Joined: Sat Jul 20, 2013 15:16
Contact:

Re: [Map] Karsthafen (New download from 07 May 2016!)

by solars » Post

Thanks for the link of the english version. (And yes, sometime I see nothing. You see nothing Solars...)

After the Registration at Altervista:
The service is temporarily unavailable. We're working on it.
Next try tomorrow...
:(

And here a image of the actual work-process:

Image

You see the new northern living area of Schwarzalbenheim (Black Elfen Home). Its only the beginning. There will be a mine too in the future.

To the minetestmapper-map: Has anybody an idea, how to name it, so that everybody knows, what it is?

wilkgr76
Member
Posts: 832
Joined: Wed Feb 18, 2015 02:44
GitHub: wilkgr76

Re: [Map] Karsthafen (New download from 07 May 2016!)

by wilkgr76 » Post

That looks awesome, solars!!
N/A

User avatar
solars
Member
Posts: 676
Joined: Sat Jul 20, 2013 15:16
Contact:

Re: [Map] Karsthafen (New download from 07 May 2016!)

by solars » Post

wilkgr76 wrote:That looks awesome, solars!!
Thanks. :)

It's not easy to build attractive buildings under the ground... The range of the light from the torches is to small for many things I want to build. :(
But I hope I will build enough varying themes in Schwarzalbenheim, so it will be fun to run around in the city.

Tonight, i finished the blacksmith's workshop:
Image

In the background, you see the finished northern living area.

I think, the next thing, I will build under the ground, will be a big temple.

User avatar
MineYoshi
Member
Posts: 5373
Joined: Wed Jul 08, 2015 13:20
Contact:

Re: [Map] Karsthafen (New download from 07 May 2016!)

by MineYoshi » Post

solars wrote:
wilkgr76 wrote:That looks awesome, solars!!
Thanks. :)

It's not easy to build attractive buildings under the ground... The range of the light from the torches is to small for many things I want to build. :(
But I hope I will build enough varying themes in Schwarzalbenheim, so it will be fun to run around in the city.

Tonight, i finished the blacksmith's workshop:
Image
Nice!

In the background, you see the finished northern living area.

I think, the next thing, I will build under the ground, will be a big temple.
Have a nice day! :D

wilkgr76
Member
Posts: 832
Joined: Wed Feb 18, 2015 02:44
GitHub: wilkgr76

Re: [Map] Karsthafen (New download from 07 May 2016!)

by wilkgr76 » Post

Nice :)

Mese lamps mightn't fit quite as well, but I believe they emit more light. Then again, they could act as neon lights...
N/A

User avatar
solars
Member
Posts: 676
Joined: Sat Jul 20, 2013 15:16
Contact:

Re: [Map] Karsthafen (New download from 07 May 2016!)

by solars » Post

wilkgr76 wrote:Mese lamps mightn't fit quite as well, but I believe they emit more light. Then again, they could act as neon lights...
I have used the mese lamps at the new temple of Schwarzalbenheim:
Image

I think it worked well. But in the future, I will use it only in modern buildings like in Königsdorf.
In the Devils Mines, I will use lava for more light, and more torches like before.

User avatar
TumeniNodes
Member
Posts: 2941
Joined: Fri Feb 26, 2016 19:49
GitHub: TumeniNodes
IRC: tumeninodes
In-game: TumeniNodes
Location: in the dark recesses of the mind
Contact:

Re: [Map] Karsthafen (New download from 07 May 2016!)

by TumeniNodes » Post

Uh oh..., I see the signs of a cult here..., What's really going on here? :P
A Wonderful World

User avatar
solars
Member
Posts: 676
Joined: Sat Jul 20, 2013 15:16
Contact:

Re: [Map] Karsthafen (New download from 07 May 2016!)

by solars » Post

TumeniNodes wrote:Uh oh..., I see the signs of a cult here..., What's really going on here? :P
NO WAY! No, there no signs of a cult there. And look, there is a church in process of construction at Königsdorf:
Image

You see, you can feel reassured. Everything is OK.

;)
Attachments
kirche.jpg
kirche.jpg (68.28 KiB) Viewed 1118 times
Last edited by solars on Sun Jun 19, 2016 22:26, edited 1 time in total.

User avatar
TumeniNodes
Member
Posts: 2941
Joined: Fri Feb 26, 2016 19:49
GitHub: TumeniNodes
IRC: tumeninodes
In-game: TumeniNodes
Location: in the dark recesses of the mind
Contact:

Re: [Map] Karsthafen (New download from 07 May 2016!)

by TumeniNodes » Post

solars wrote:
TumeniNodes wrote:Uh oh..., I see the signs of a cult here..., What's really going on here? :P
NO WAY! No, there no signs of a cult there. And look, there is a church in process of construction at Königsdorf:
Image

You see, you can feel reassured. Everything is OK.

;)
Alllllllrighty then..., but we're watching you....
:P

BTW, that looks freakin' GREAT!!! I'm a huge fan
A Wonderful World

User avatar
solars
Member
Posts: 676
Joined: Sat Jul 20, 2013 15:16
Contact:

Re: [Map] Karsthafen (New download from 07 May 2016!)

by solars » Post

TumeniNodes wrote:Alllllllrighty then..., but we're watching you....
:P
Then look. There are 2 new steeples!
Image
And a third very big steeple will be build at this church in the future.
TumeniNodes wrote:BTW, that looks freakin' GREAT!!! I'm a huge fan
Thanks for the compliment.
Attachments
turm.jpg
turm.jpg (106.51 KiB) Viewed 1118 times
Last edited by solars on Sun Jun 19, 2016 22:25, edited 1 time in total.

User avatar
TumeniNodes
Member
Posts: 2941
Joined: Fri Feb 26, 2016 19:49
GitHub: TumeniNodes
IRC: tumeninodes
In-game: TumeniNodes
Location: in the dark recesses of the mind
Contact:

Re: [Map] Karsthafen

by TumeniNodes » Post

stunning
A Wonderful World

im-poke
Member
Posts: 1084
Joined: Sat Apr 18, 2015 15:50
IRC: poke
In-game: poke
Location: Somewhere in the Universe, on a weird planet called Earth/

Re: [Map] Karsthafen

by im-poke » Post

you said "Meritensee (Merits Sea)", but "see" means lake. that's irritating, translating german to English, heh? i have made that fault often enough.
ARE YOU A NYAN CAT?????
--ABJ

User avatar
solars
Member
Posts: 676
Joined: Sat Jul 20, 2013 15:16
Contact:

Re: [Map] Karsthafen

by solars » Post

TumeniNodes wrote:stunning
Thanks. :)
im-poke wrote:you said "Meritensee (Merits Sea)", but "see" means lake. that's irritating, translating german to English, heh? i have made that fault often enough.
Thanks. i have corrected it in the first post. I think, I meant "die See" (the ocean, the sea) instead of "der See" (the lake). But if I think of it, "die See" make no sense in this city name, so it can only bee "Merits Lake"...

Since I haven't build on my map since the last post, this time I have a new image of the oldest part of the map: Karsthafen, with the Karsthafen Mines in the foreground and the Devils Tower in the background:
Image

And now, I will begin to build this weekends part on the map. I hope, I can finish the main entrance of the church.
Attachments
kh.jpg
kh.jpg (232.54 KiB) Viewed 1118 times

User avatar
solars
Member
Posts: 676
Joined: Sat Jul 20, 2013 15:16
Contact:

Re: [Map] Karsthafen

by solars » Post

The outside of the new church is finished:

Image
Kirche_von_hinten.jpg
Kirche_von_hinten.jpg (107.99 KiB) Viewed 1118 times
[/size] View from the front


Image
Kirche_von_vorne.jpg
Kirche_von_vorne.jpg (88.07 KiB) Viewed 1118 times
[/size] View from the rear


There are many things to do on the inside and after this, I will build the houses around the church. :)

User avatar
TumeniNodes
Member
Posts: 2941
Joined: Fri Feb 26, 2016 19:49
GitHub: TumeniNodes
IRC: tumeninodes
In-game: TumeniNodes
Location: in the dark recesses of the mind
Contact:

Re: [Map] Karsthafen

by TumeniNodes » Post

solars wrote:The outside of the new church is finished:

Image
Kirche_von_hinten.jpg
[/size] View from the front


Image
Kirche_von_vorne.jpg
[/size] View from the rear


There are many things to do on the inside and after this, I will build the houses around the church. :)
I am completely speechless.... WOW!
I think I speak for most, (if not everyone here) when I say.... https://www.youtube.com/watch?v=DKXjk3JexSg
A Wonderful World

User avatar
azekill_DIABLO
Member
Posts: 7507
Joined: Wed Oct 29, 2014 20:05
GitHub: azekillDIABLO
In-game: azekill_DIABLO
Location: OMICRON
Contact:

Re: [Map] Karsthafen

by azekill_DIABLO » Post

very nice map! maybe one of the most beautiful i've ever seen!
i'm blowing it with my nuke TNT :D
Gone, but not dead. Contact me on discord: azekill_DIABLO#6565
DMs are always open if you want to get in touch!

User avatar
azekill_DIABLO
Member
Posts: 7507
Joined: Wed Oct 29, 2014 20:05
GitHub: azekillDIABLO
In-game: azekill_DIABLO
Location: OMICRON
Contact:

Re: [Map] Karsthafen

by azekill_DIABLO » Post

screenshot_20160627_170712.png
screenshot_20160627_170712.png (464.13 KiB) Viewed 1118 times
i have unknow nodes everywhere.....
Gone, but not dead. Contact me on discord: azekill_DIABLO#6565
DMs are always open if you want to get in touch!

User avatar
solars
Member
Posts: 676
Joined: Sat Jul 20, 2013 15:16
Contact:

Re: [Map] Karsthafen

by solars » Post

azekill_DIABLO wrote:i have unknow nodes everywhere.....
Here is a comparson of your screenshot with my version of Minetest:
Image
Image
bugvergleich.jpg
bugvergleich.jpg (103.89 KiB) Viewed 1118 times
[/size] You see, I have tried to use the same image with the same position.

I'am sorry, I have forgotten to write in english again...

Here now the english version:

You see, the doors, signs, slaps and stairs are not displayed. But these are part of Minetest and don't need additional add ons.
And the existing blocks looks very different. You can see that at the cay block, that is white in Minetest vanilla, but yellow with white pattern at your version. Do you use a texture pack, or is this the default at your Minetest?

So, my first Question is: What version of Minetest do you use? It says on the top 0.4.14, but there must be a difference between your version and the standard variant. Especially slaps are already longer part of Minetest. Where did you downloaded the programm?

Original post was:
Wie man sieht werden Türen, Schilder, Halbblöcke und Treppen nicht angezeigt. Diese sind jedoch Bestandteil von Minetest und benötigen keine zusätzlichen AddOns.
Und die existierenden Blöcke sehen völlig anders aus. Besonders stark fällt das bei "clay" auf, das bei Minetest Vanilla fast weiß ist, und bei Dir gelb mit weißem Muster drin. Benutzt Du ein Texturpack, oder ist das bei Dir die Standardeinstellung des Spiels?

Deshalb ist meine erste Frage: Welche Version von Minetest benutzt Du? Oben steht zwar 0.4.14, aber irgendein Unterschied zur Standard-Variante von minetest-game von der 0.4.14 muss es ja geben. Vor allem sind Slabs ja schon länger Bestandteil von Minetest. Wo hast Du diese Version heruntergeladen?
Last edited by solars on Mon Jun 27, 2016 20:15, edited 1 time in total.

User avatar
azekill_DIABLO
Member
Posts: 7507
Joined: Wed Oct 29, 2014 20:05
GitHub: azekillDIABLO
In-game: azekill_DIABLO
Location: OMICRON
Contact:

Re: [Map] Karsthafen

by azekill_DIABLO » Post

can someone says me that in english?
Gone, but not dead. Contact me on discord: azekill_DIABLO#6565
DMs are always open if you want to get in touch!

User avatar
azekill_DIABLO
Member
Posts: 7507
Joined: Wed Oct 29, 2014 20:05
GitHub: azekillDIABLO
In-game: azekill_DIABLO
Location: OMICRON
Contact:

Re: [Map] Karsthafen

by azekill_DIABLO » Post

As you can see , I tried to choose the same image.

As you can see are not displayed doors , signage , half blocks and stairs . However, these are part of mine test and do not require additional add-ons.
And the existing blocks look completely different. Particularly strong falls on in "clay " , which is almost white at Minetest Vanilla , and when you yellow with white pattern inside . Do you use a texture pack , or is that to you the default setting of the game?

Therefore, my first question is : What version of Minetest do you use ? Although the top is 0.4.14 , but any difference between the standard variant of mine test -game of the 0.4.14 there must be yes . Especially Slabs are already longer part of mine test . Where did you downloaded the release ?
ok i'm sorry i use a pack and my own minetest game in 4.14

in german:
ok ich bin traurig, dass ich verwenden, um eine Packung und mein eigenes Spiel Minetest in 4,14
Gone, but not dead. Contact me on discord: azekill_DIABLO#6565
DMs are always open if you want to get in touch!

User avatar
solars
Member
Posts: 676
Joined: Sat Jul 20, 2013 15:16
Contact:

Re: [Map] Karsthafen

by solars » Post

Arg, if I post something very quick, I forgett sometimes to write in english. I have updated my last post. From German to my very bad English...

If you load the map as a minetest_game, and not in your own minetest game, it should work fine. I think, in your game are some parts missing, like slaps and stairs.

User avatar
azekill_DIABLO
Member
Posts: 7507
Joined: Wed Oct 29, 2014 20:05
GitHub: azekillDIABLO
In-game: azekill_DIABLO
Location: OMICRON
Contact:

Re: [Map] Karsthafen

by azekill_DIABLO » Post

yes i'm using a lightweight engine friendly version that i'm developping since 3 month :)
Gone, but not dead. Contact me on discord: azekill_DIABLO#6565
DMs are always open if you want to get in touch!

User avatar
azekill_DIABLO
Member
Posts: 7507
Joined: Wed Oct 29, 2014 20:05
GitHub: azekillDIABLO
In-game: azekill_DIABLO
Location: OMICRON
Contact:

Re: [Map] Karsthafen

by azekill_DIABLO » Post

Image
Attachments
screenshot_20160628_124326.png
screenshot_20160628_124326.png (617.21 KiB) Viewed 1118 times
Gone, but not dead. Contact me on discord: azekill_DIABLO#6565
DMs are always open if you want to get in touch!

User avatar
TumeniNodes
Member
Posts: 2941
Joined: Fri Feb 26, 2016 19:49
GitHub: TumeniNodes
IRC: tumeninodes
In-game: TumeniNodes
Location: in the dark recesses of the mind
Contact:

Re: [Map] Karsthafen

by TumeniNodes » Post

azekill_DIABLO wrote:Image
Well..., that wasn't very nice :P
A Wonderful World

User avatar
azekill_DIABLO
Member
Posts: 7507
Joined: Wed Oct 29, 2014 20:05
GitHub: azekillDIABLO
In-game: azekill_DIABLO
Location: OMICRON
Contact:

Re: [Map] Karsthafen

by azekill_DIABLO » Post

sorry i couldn't resist :S
Gone, but not dead. Contact me on discord: azekill_DIABLO#6565
DMs are always open if you want to get in touch!

Post Reply

Who is online

Users browsing this forum: No registered users and 1 guest