Share Your WorldEdit Files!
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- Member
- Posts: 199
- Joined: Fri Oct 31, 2014 22:56
- Location: Top End, Australia
Re: Share Your WorldEdit Files!
Palace
201 X 201
50 high, 3 deep.
Dig down 2 squares and mark the 3rd as Position 1.
No Mods Required
Cheers,
Andrew
201 X 201
50 high, 3 deep.
Dig down 2 squares and mark the 3rd as Position 1.
No Mods Required
Cheers,
Andrew
- Attachments
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- Palace 03.jpg (240.6 KiB) Viewed 970 times
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- Palace 01.jpg (227.25 KiB) Viewed 970 times
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- palace.mts
- (71.08 KiB) Downloaded 200 times
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- Member
- Posts: 199
- Joined: Fri Oct 31, 2014 22:56
- Location: Top End, Australia
Re: Share Your WorldEdit Files!
Apartment Tower
131 X 131
100 high, position 1 is ground level
No Mods Required
Cheers,
Andrew
131 X 131
100 high, position 1 is ground level
No Mods Required
Cheers,
Andrew
- Attachments
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- Apartment 02.jpg (165.14 KiB) Viewed 970 times
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- Apartment 01.jpg (179.93 KiB) Viewed 970 times
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- apartment.mts
- (62.41 KiB) Downloaded 169 times
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- Member
- Posts: 199
- Joined: Fri Oct 31, 2014 22:56
- Location: Top End, Australia
Re: Share Your WorldEdit Files!
Huge Temple
72 X 204
20 high, position 1 is ground level
No Mods Required
Cheers,
Andrew.
72 X 204
20 high, position 1 is ground level
No Mods Required
Cheers,
Andrew.
- Attachments
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- Huge Temple 02.jpg (186.55 KiB) Viewed 970 times
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- Huge Temple 01.jpg (208.79 KiB) Viewed 970 times
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- temple.mts
- (14.92 KiB) Downloaded 123 times
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- Member
- Posts: 199
- Joined: Fri Oct 31, 2014 22:56
- Location: Top End, Australia
Re: Share Your WorldEdit Files!
Empty Gardens
I’ve made a few attempts at filling this with plants and stuff but I was never happy with the result. Maybe some of you will have better luck.
201 X 201
1 high, 3 deep.
Dig down 2 squares and mark the 3rd as Position 1.
No Mods Required
Cheers,
Andrew.
I’ve made a few attempts at filling this with plants and stuff but I was never happy with the result. Maybe some of you will have better luck.
201 X 201
1 high, 3 deep.
Dig down 2 squares and mark the 3rd as Position 1.
No Mods Required
Cheers,
Andrew.
- Attachments
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- Empty Garden 2.jpg (180.84 KiB) Viewed 970 times
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- Empty Garden 1.jpg (184.53 KiB) Viewed 970 times
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- garden.mts
- (10.66 KiB) Downloaded 98 times
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- Member
- Posts: 199
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- Location: Top End, Australia
Re: Share Your WorldEdit Files!
Community Challenge:
Build a city inside the walls.
411 X 411
62 high, 3 deep
Dig down 2 squares and mark the 3rd as Position 1.
No Mods Required
Cheers,
Andrew.
Build a city inside the walls.
411 X 411
62 high, 3 deep
Dig down 2 squares and mark the 3rd as Position 1.
No Mods Required
Cheers,
Andrew.
- Attachments
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- Tower Map.jpg (138.7 KiB) Viewed 970 times
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- Tower Day.jpg (158.82 KiB) Viewed 970 times
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- challenge.mts
- (161.69 KiB) Downloaded 125 times
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- Member
- Posts: 199
- Joined: Fri Oct 31, 2014 22:56
- Location: Top End, Australia
Re: Share Your WorldEdit Files!
A Tiny Fort
43 X 43
25 high, position 1 is ground level.
No Mods Required
Cheers,
Andrew
43 X 43
25 high, position 1 is ground level.
No Mods Required
Cheers,
Andrew
- Attachments
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- fort.jpg (189.48 KiB) Viewed 970 times
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- fort.mts
- (4 KiB) Downloaded 146 times
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- Member
- Posts: 199
- Joined: Fri Oct 31, 2014 22:56
- Location: Top End, Australia
Re: Share Your WorldEdit Files!
Temple Of The Sacred Well
85 X 85
15 high, position 1 is ground level.
No Mods Required
EDIT: tested in Minetest 0.5.0 - works fine.
Cheers,
Andrew.
85 X 85
15 high, position 1 is ground level.
No Mods Required
EDIT: tested in Minetest 0.5.0 - works fine.
Cheers,
Andrew.
- Attachments
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- Temple 02.jpg (248.87 KiB) Viewed 970 times
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- Temple 01.jpg (229.79 KiB) Viewed 970 times
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- well.mts
- (11.96 KiB) Downloaded 122 times
Last edited by slopsbucket on Thu Jul 12, 2018 23:24, edited 1 time in total.
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- Member
- Posts: 199
- Joined: Fri Oct 31, 2014 22:56
- Location: Top End, Australia
Re: Share Your WorldEdit Files!
Citadel
301 X301
49 high, position 1 is ground level
No Mods Required.
Cheers,
Andrew.
301 X301
49 high, position 1 is ground level
No Mods Required.
Cheers,
Andrew.
- Attachments
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- Citadel 02.jpg (196.67 KiB) Viewed 970 times
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- Citadel 01.jpg (174.34 KiB) Viewed 970 times
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- citadel.mts
- (108.41 KiB) Downloaded 147 times
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- Member
- Posts: 199
- Joined: Fri Oct 31, 2014 22:56
- Location: Top End, Australia
Re: Share Your WorldEdit Files!
Royal Botanical Gardens
207 X 207
22 high, 3 deep.
That means you have to dig down 2 blocks and mark the 3rd as Position 1.
Mods Required:
Technic (and it’s dependencies)
Cheers,
Andrew.
207 X 207
22 high, 3 deep.
That means you have to dig down 2 blocks and mark the 3rd as Position 1.
Mods Required:
Technic (and it’s dependencies)
Cheers,
Andrew.
- Attachments
-
- botanical.jpg (188.08 KiB) Viewed 970 times
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- botanical.mts
- (83.91 KiB) Downloaded 98 times
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- Member
- Posts: 199
- Joined: Fri Oct 31, 2014 22:56
- Location: Top End, Australia
Re: Share Your WorldEdit Files!
Jusy another castle. Pretty though.
203 X 203
42 high, 3 deep.
No Mods Required.
Now I have to finish cooking my tea, I'll dig for some more later.
Cheers,
Andrew.
203 X 203
42 high, 3 deep.
No Mods Required.
Now I have to finish cooking my tea, I'll dig for some more later.
Cheers,
Andrew.
- Attachments
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- nothercastle.jpg (190.09 KiB) Viewed 970 times
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- nothercastle.mts
- (71.47 KiB) Downloaded 106 times
- LMD
- Member
- Posts: 1386
- Joined: Sat Apr 08, 2017 08:16
- GitHub: appgurueu
- IRC: appguru[eu]
- In-game: LMD
- Location: Germany
- Contact:
Re: Share Your WorldEdit Files!
Umm - what license ? Id really love to use them !
- GreenXenith
- Member
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- Joined: Wed Oct 28, 2015 01:26
- GitHub: GreenXenith
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- Contact:
Re: Share Your WorldEdit Files!
Everything posted here is free to use. There are no licenses. It is of course courteous to credit the original author, but this is not required.LMD wrote:Umm - what license ? Id really love to use them !
OSS (because I dont have the schematic for it):
I built some cars on HOMETOWN a month ago or something.
Last edited by GreenXenith on Thu Jul 05, 2018 18:33, edited 1 time in total.
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- Phoenixflo44
- Member
- Posts: 639
- Joined: Fri Jul 28, 2017 15:01
- In-game: EvilPhoenix
- Location: Behind my PC, in Germany
Re: Share Your WorldEdit Files!
@slopsbucket If it's a building for my city, you can post it there, too. Maybe I'll start a new city in the Mountain City world with the buildings. Mods are allowed.
@GreenDimond You want me to show you my cars in my city?
@GreenDimond You want me to show you my cars in my city?
Spoiler
I hate my life
Re: Share Your WorldEdit Files!
That is WRONG!LMD wrote:Everything posted here is free to use. There are no licenses. It is of course courteous to credit the original author, but this is not required.
With no license, you can use the files only in private. You can put them on your map. But from this moment on, its forbidden for you, to use the map as public server, to upload the map to download pages or upload a edited version of the file for download. For this, you need a license.
And this is the reason, every downloadable content should have a license that allow the free use.
If you want, that your files can freely used, you can license them under the CC 0 license: https://creativecommons.org/share-your- ... omain/cc0/
- GreenXenith
- Member
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Re: Share Your WorldEdit Files!
You labled my quote as LMD's :Psolars wrote:That is WRONG!LMD wrote:Everything posted here is free to use. There are no licenses. It is of course courteous to credit the original author, but this is not required.
With no license, you can use the files only in private. You can put them on your map. But from this moment on, its forbidden for you, to use the map as public server, to upload the map to download pages or upload a edited version of the file for download. For this, you need a license.
And this is the reason, every downloadable content should have a license that allow the free use.
If you want, that your files can freely used, you can license them under the CC 0 license: https://creativecommons.org/share-your- ... omain/cc0/
And yes, everything posted on this topic is free to use. Because anything non-permissive is against the forum rules.
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Re: Share Your WorldEdit Files!
Ooops! I'am sorry...GreenDimond wrote:You labled my quote as LMD's :P
I don't find this point in the forum rules. Where did it say so?GreenDimond wrote:And yes, everything posted on this topic is free to use. Because anything non-permissive is against the forum rules.
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- Member
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- Location: Top End, Australia
Re: Share Your WorldEdit Files!
OK, I found a few more.
As for licensing, I refuse. The real world situation is that I'm not the sort of animal that's going to start abusing children for playing with a pretty castle they found on the internet, regardless of what license it comes under. That's not the sort of world I want to live in.
If I'm breaking any rules I'm quite sure that the moderators would give me some warnings then cancel my account.
The Ranger’s Outpost.
29 X 24
18 high, position 1 is ground level.
No Mods Required.
Cheers,
Andrew.
As for licensing, I refuse. The real world situation is that I'm not the sort of animal that's going to start abusing children for playing with a pretty castle they found on the internet, regardless of what license it comes under. That's not the sort of world I want to live in.
If I'm breaking any rules I'm quite sure that the moderators would give me some warnings then cancel my account.
The Ranger’s Outpost.
29 X 24
18 high, position 1 is ground level.
No Mods Required.
Cheers,
Andrew.
- Attachments
-
- rangerpost.jpg (117.12 KiB) Viewed 970 times
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- rangerpost.mts
- (1.47 KiB) Downloaded 129 times
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- Member
- Posts: 199
- Joined: Fri Oct 31, 2014 22:56
- Location: Top End, Australia
Re: Share Your WorldEdit Files!
The Big House
*caution - problem with mts files and Technic, - viewtopic.php?f=6&t=20431#p324647
103 X 103
56 high, 3 deep
That means you have to dig down 2 blocks and mark the 3rd as Position 1.
Mods Required:
Technic (and it’s dependencies)
Cheers,
Andrew.
*caution - problem with mts files and Technic, - viewtopic.php?f=6&t=20431#p324647
103 X 103
56 high, 3 deep
That means you have to dig down 2 blocks and mark the 3rd as Position 1.
Mods Required:
Technic (and it’s dependencies)
Cheers,
Andrew.
- Attachments
-
- bighouse.jpg (208.41 KiB) Viewed 970 times
-
- bighouse.mts
- (35.23 KiB) Downloaded 106 times
Last edited by slopsbucket on Sat Jul 07, 2018 23:25, edited 2 times in total.
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- Member
- Posts: 199
- Joined: Fri Oct 31, 2014 22:56
- Location: Top End, Australia
Re: Share Your WorldEdit Files!
Town Hall
35 X 45
19 high, 3 deep
That means you have to dig down 2 blocks and mark the 3rd as Position 1.
No Mods Required
Cheers,
Andrew
35 X 45
19 high, 3 deep
That means you have to dig down 2 blocks and mark the 3rd as Position 1.
No Mods Required
Cheers,
Andrew
- Attachments
-
- townhall.jpg (251.96 KiB) Viewed 970 times
-
- townhall.mts
- (3.15 KiB) Downloaded 137 times
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- Member
- Posts: 199
- Joined: Fri Oct 31, 2014 22:56
- Location: Top End, Australia
Re: Share Your WorldEdit Files!
The Motel
Partly furnished.
67 X 67
23 high, 3 deep
That means you have to dig down 2 blocks and mark the 3rd as Position 1.
Mods Required:
Technic (and it’s dependencies)
Home Decor
Cheers,
Andrew.
Partly furnished.
67 X 67
23 high, 3 deep
That means you have to dig down 2 blocks and mark the 3rd as Position 1.
Mods Required:
Technic (and it’s dependencies)
Home Decor
Cheers,
Andrew.
- Attachments
-
- motel 2.jpg (295.24 KiB) Viewed 970 times
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- motel 1.jpg (173.59 KiB) Viewed 970 times
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- motel.mts
- (9.17 KiB) Downloaded 116 times
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- Member
- Posts: 199
- Joined: Fri Oct 31, 2014 22:56
- Location: Top End, Australia
Re: Share Your WorldEdit Files!
Build Station
*caution - problem with mts files and Technic, - viewtopic.php?f=6&t=20431#p324647
31 X 24
48 high, 3 deep
That means you have to dig down 2 blocks and mark the 3rd as Position 1.
Mods Required:
Technic (and it’s dependencies)
Craft_Guide
Cheers,
Andrew.
*caution - problem with mts files and Technic, - viewtopic.php?f=6&t=20431#p324647
31 X 24
48 high, 3 deep
That means you have to dig down 2 blocks and mark the 3rd as Position 1.
Mods Required:
Technic (and it’s dependencies)
Craft_Guide
Cheers,
Andrew.
- Attachments
-
- buildstation2.jpg (169.37 KiB) Viewed 970 times
-
- buildstation.jpg (113.38 KiB) Viewed 970 times
-
- buildstation.mts
- (2.17 KiB) Downloaded 112 times
Last edited by slopsbucket on Sat Jul 07, 2018 23:27, edited 1 time in total.
-
- Member
- Posts: 199
- Joined: Fri Oct 31, 2014 22:56
- Location: Top End, Australia
Re: Share Your WorldEdit Files!
Temple of the Cat
53 X 53
31 high, position 1 is ground level.
Mods Required:
moreblocks
Cheers,
Andrew.
53 X 53
31 high, position 1 is ground level.
Mods Required:
moreblocks
Cheers,
Andrew.
- Attachments
-
- TempleCat.jpg (222.34 KiB) Viewed 970 times
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- templecat.mts
- (6.26 KiB) Downloaded 105 times
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- Member
- Posts: 199
- Joined: Fri Oct 31, 2014 22:56
- Location: Top End, Australia
Re: Share Your WorldEdit Files!
Garden Castle, another pretty one.
113 X 113
46 high, position 1 is ground level.
Mods Required:
Technic (just for the rubber trees)
Cheers,
Andrew.
113 X 113
46 high, position 1 is ground level.
Mods Required:
Technic (just for the rubber trees)
Cheers,
Andrew.
- Attachments
-
- gardencastle.jpg (180.79 KiB) Viewed 970 times
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- gardencastle.mts
- (31.49 KiB) Downloaded 100 times
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- Member
- Posts: 199
- Joined: Fri Oct 31, 2014 22:56
- Location: Top End, Australia
Re: Share Your WorldEdit Files!
The Great Forum
145 X 145
21 high, 3 deep
That means you have to dig down 2 blocks and mark the 3rd as Position 1.
No Mods Required
Cheers,
Andrew.
145 X 145
21 high, 3 deep
That means you have to dig down 2 blocks and mark the 3rd as Position 1.
No Mods Required
Cheers,
Andrew.
- Attachments
-
- forum.jpg (140.26 KiB) Viewed 970 times
-
- forum.mts
- (45.7 KiB) Downloaded 120 times
- GreenXenith
- Member
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Re: Share Your WorldEdit Files!
viewtopic.php?f=11&t=1271solars wrote:I don't find this point in the forum rules. Where did it say so?GreenDimond wrote:And yes, everything posted on this topic is free to use. Because anything non-permissive is against the forum rules.
This is in the Modding section, and outlines the rules for posting mods, which generally applies to all Minetest content on the forum.
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