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Re: Share Your WorldEdit Files!

PostPosted: Sat Dec 16, 2017 00:49
by Sokomine
Otter wrote:Here is the sort of building that was built in towns back when the word "Saloon" was boldly painted on every other building.

Nice building! Perhaps a bit large. If it where smaller it might be a candidate for a new village type in mg_villages.

Some houses for MineClone 2

PostPosted: Sat Dec 16, 2017 11:43
by PEAK
Three different sizes in two versions: a) with humble wooden roof b) with richly ornamented gables.

Image
Image
Image

Based on these you can build bigger or smaller ones or rows of houses.

There’s much space inside for decoration.

Variations of this design:

+ Spoiler

Re: Share Your WorldEdit Files!

PostPosted: Sat Dec 16, 2017 15:48
by Otter
Sokomine wrote:
Otter wrote:Here is the sort of building that was built in towns back when the word "Saloon" was boldly painted on every other building.

Nice building! Perhaps a bit large. If it where smaller it might be a candidate for a new village type in mg_villages.


I will be working on copies of the sort of building they put in smaller western towns so they will fit in a 7x7 grid.

Re: Share Your WorldEdit Files!

PostPosted: Wed Dec 27, 2017 12:07
by Kosha
Today I built a small iglo from my laziness.

Re: Share Your WorldEdit Files!

PostPosted: Sat Dec 30, 2017 10:46
by Kosha
Today I made a small refrigerator.

Re: Share Your WorldEdit Files!

PostPosted: Sat Dec 30, 2017 13:18
by Enrikoo
How do i save builds and just let release as .we file?

Re: Share Your WorldEdit Files!

PostPosted: Sun Dec 31, 2017 00:21
by Sokomine
Enrikoo wrote:How do i save builds and just let release as .we file?

Install WorldEdit, type "//p set", punch one node at one end of what you want to save and a second one on the opposite end (build a pillar of glass to be able to punch something there if needed), type "//save nameoffile", and release the .we file here. Or use my handle_schematics mod, type "/giveme handle_schematics:build 2", place two chests at the opposite ends, follow the instructions in the menu and get a .mts file which is equally good as a .we file for sharing here.

Re: Share Your WorldEdit Files!

PostPosted: Sun Dec 31, 2017 05:12
by hajo
Sokomine wrote:Install WorldEdit, type "//p set", punch .. type "//save nameoffile", and release the .we file here.
This also works with the worldedit-gui, but for me only in singleplayer.

Online, on that one server where I have worldedit-priv (which has installed worldedit 1.1),
I get the message 'file saved', but I cannot find that file.

It should be created in the worlds-folder, but maybe the file is saved on the server only?
Or maybe there is a bug in v1.1 ?

Re: Share Your WorldEdit Files!

PostPosted: Mon Jan 08, 2018 08:42
by zeuner
I see some amazing schematics being posted here.

What do you think about establishing some common licensing guidelines, possibly similar to those being applied for mod releases?

I think a clear licensing status might help getting schematics reused in different contexts.

Re: Share Your WorldEdit Files!

PostPosted: Mon Jan 08, 2018 17:32
by Sokomine
zeuner wrote:What do you think about establishing some common licensing guidelines, possibly similar to those being applied for mod releases?

Might be a good idea. I consider my own schematics to be released under cc-by-sa. As the general purpose here is to share those files for people who want to take a look at it in their singleplayer worlds or get inspired and copy part of it, licenses are usually less important.

Improved NPC buildings

PostPosted: Thu Jan 18, 2018 15:10
by PEAK
I made modified versions of the NPC village buildings known from Minecraft, also used in MineClone 2; hoping they don’t look so boring and awkward as the originals.

There’s a set for MineClone 2 and for Minetest Game as well.

Including:

- Well
- Small & Large Farm
- 3 Lamp Posts
- 2 versions of Small House & Farm Shack
- Large House
- Blacksmith
- Library
- Butcher Shop
- Church

see Images here

Use and/or modify it as you wish.

Re: Share Your WorldEdit Files!

PostPosted: Thu Jan 18, 2018 22:15
by Sokomine
PEAK wrote:hoping they don’t look so boring and awkward as the originals.

Oh yes, those houses in MC are anything but great. You are an exellent builder, but those houses are very small and do not leave much room for creative expression.

If you want to, you can pretty easily create a new village type for mg_villages that includes those new houses of yours (plus probably some slightly larger more intresting ones).

Re: Share Your WorldEdit Files! / Wood House 01

PostPosted: Sat Jan 27, 2018 07:01
by hajo
SaKeL wrote:Wood House 01

Nice house, but when loading it, I get lots of messages like
Code: Select all
ERROR[Main]: Map::setNode(): Not allowing to place CONTENT_IGNORE while trying to replace "air" ..


How to avoid / correct this ?

Yellow Submarine

PostPosted: Sat Apr 07, 2018 12:10
by voxelproof
This is my small tribute to the Liverpool Four 50 years after the release of the animated film "Yellow Submarine".

I'd like to announce launching of the world-famous music boat as a Minetest Ship.

I give you the name "Yellow Submarine". Long may you sail across seas and oceans of imagination.

____________________________________________________________

This schematics is released under the licence CC-BY-SA-NC-ND
(non-commercial and non-distributable).

Let me explain why this is to be "ND".

The first and the most important reason is that this schematics is released as a piece of art and not a schematics itself, and is intended to be used exclusively with Good Morning Craft texture pack (available for download from Minetest Forum viewtopic.php?f=4&t=16027&hilit=Good+Morning+Craft). I'd like to stress that the palette and textures of this tp are the real matter which this creation is made of. It is very important to me because I created it for its aesthetic value and the texture pack used for that purpose is inseparable from the geometric form of this voxel sculpture.

Thus I will grant permission to use it (in subgames, mods, maps and on servers) only under the condition that it uses Good Morning Craft tp.

The second reason is that I like to receive some feedback and you may be sure that I'll allow to use this schematics (even in Minecraft ;) ) when I'll be sent a request to do so. Maybe it's a little bit narcissistic, but this kind of "emotional payment" is in fact very important for any creator.

So enjoy and have fun with the only truly likeable submarine ever made. I am not sure whether she is seaworthy, but Minetest-worthy certainly is :)

Download:
Yellow Submarine Armed.7z
(54.1 KiB) Downloaded 34 times


Screenshots:

Image

Image

MTS Framebuoyant

PostPosted: Wed Apr 18, 2018 09:53
by voxelproof
Here comes another ship from the Minetest Shipping Yard, a weird and somewhat uncanny comeback of zeppelins. Despite there're plenty of zeppelins re-created in Minecraft this one as I believe is one of the best done, with much attention to the general outline of the Hindenburg-class rigid airships.

Although this huge machines are not the ones most liked by me and the Hindenburg disaster (as well as other multiple less known disasters of airships with many fatalities) proved them to be unsuitable for transportation of people on the long distances, there's something mesmerizing in their majestic look. So I decided to make one more attempt to revive this legend of air travel and one of the icons of the 30's, scrapping it along the way its eerie symbolics. To make it safe for Minetest users I made it mostly nonflammable (the hull is made of steel) and as such construction by no means could be lifted by hydrogen, I replaced it with other lifting agent, much more enjoyable although sometimes also very dangerous ;)

Technical characteristics:

length: something between 350 and 355 nodes
diameter: 61 nodes
lift gas: lightheartedness
volume: no idea, but it's also huge
fuel: ragtime 4/4
powerplant: Windmills of Your Mind
maximum speed: depending on your PC when using World Edit mod for Minetest, the default is 0
useful lift: buoyant frame of mind

Enjoy!

This schematics is released under CC-BY-SA 4.0. Nevertheless please use Good Morning Craft tp for the best look.

Screenshots:
Image

Image

Image

MTS Framebuoyant downloads

PostPosted: Wed Apr 18, 2018 09:57
by voxelproof
Download:

FB.we.gz
(285.55 KiB) Downloaded 142 times

FB.7z
(135.94 KiB) Downloaded 16 times

FB.zip
(285.66 KiB) Downloaded 27 times

Re: Share Your WorldEdit Files!

PostPosted: Wed Apr 18, 2018 16:24
by TumeniNodes
Both awesome!
I first watched yellow submarine at 7 years old :P

Re: Share Your WorldEdit Files!

PostPosted: Wed Apr 18, 2018 20:04
by voxelproof
TumeniNodes wrote:Both awesome!
I first watched yellow submarine at 7 years old :P


Thanks. I was 9 and it was magical experience :)

Re: Share Your WorldEdit Files!

PostPosted: Wed Apr 18, 2018 23:46
by Sokomine
The yellow submarine looks great! The zeppelin is also very nice. As long as it uses helium it ought to be safe. There is a chemistry mod out there which might provide some (at least in name) :)

I'm still searching for not too complex ships that can be placed randomly on the map. Smaller submarines would also be fine.

Re: Share Your WorldEdit Files!

PostPosted: Thu Apr 19, 2018 17:25
by voxelproof
Sokomine wrote:The yellow submarine looks great! The zeppelin is also very nice. As long as it uses helium it ought to be safe. There is a chemistry mod out there which might provide some (at least in name) :)

I'm still searching for not too complex ships that can be placed randomly on the map. Smaller submarines would also be fine.


Nice you like her, thank you :) I'm not going to build any arms (due to my worldview) but since Minetest Shipyard is active I hope to provide some smaller (than this zeppelin :) ) boats for civil use. But this will come rather slowly because now I have to do some work for a living. And they wouldn't be much smaller then 100 nodes in length I suppose because I like to reflect curvatures in my voxel creations.

Re: Share Your WorldEdit Files!

PostPosted: Sun May 06, 2018 14:15
by Phoenixflo44
This is the U-boat from the NYC world

U-Boot.we.zip
(180.38 KiB) Downloaded 33 times


At the moment I am working on the fact that it is not so edgy from the outside

Image
Image

Re: Share Your WorldEdit Files!

PostPosted: Sun May 06, 2018 14:44
by Phoenixflo44
Write me if you want ↓ this ↓ house also as we format.
Image

Re: Share Your WorldEdit Files!

PostPosted: Sun May 06, 2018 15:35
by voxelproof
Phoenixflo44 wrote:Write me if you want ↓ this ↓ house also as we format.
Image


Yes, I want .we of your house. It looks very stylish and well done. What are the mods used? I see nice round pillars but they don't look as ones from mymillwork mod. Also sloped roof in different angles probably is not from simplyslopes I suppose.

Nice work.

Re: Share Your WorldEdit Files!

PostPosted: Sun May 06, 2018 15:44
by Phoenixflo44
The mods are Mymilliwork, factory and Moreblock but the Mymilliwork mod is rewritten by me therefore this diamond column which is not actually present.

Re: Share Your WorldEdit Files!

PostPosted: Sun May 06, 2018 15:45
by Phoenixflo44
Have you seen the submarine?

That's about it.