[Map] Stampy's Lovely World

Morn76
Member
Posts: 659
Joined: Sun Feb 16, 2014 19:45

Re: [Map] Stampy's Lovely World

by Morn76 » Post

Thanks! It's been merged.

I suppose the same changes would have to be made to "mobs" then? Oh well, it's an old subgame, probably nobody cares anyway… :-)

User avatar
Nathan.S
Member
Posts: 1147
Joined: Wed Sep 24, 2014 17:47
GitHub: NathanSalapat
IRC: NathanS21
In-game: NathanS21
Location: Bigsby Texas
Contact:

Re: [Map] Stampy's Lovely World

by Nathan.S » Post

I don't know if you had customized the mods, but a lot of them could probably just be updated from the source to fix a lot of the issues.
I record Minetest videos, Mod reviews, Modding tutorials, and Lets plays.
Check out my website, and brand new Minetest Modding Course

Morn76
Member
Posts: 659
Joined: Sun Feb 16, 2014 19:45

Re: [Map] Stampy's Lovely World

by Morn76 » Post

Nathan.S wrote:I don't know if you had customized the mods, but a lot of them could probably just be updated from the source to fix a lot of the issues.
Yes, everything is heavily customized to make the mini games in Stampy's Funland work. This map needs to stay close to Minecraft on the Xbox 360 around 2015 to stay authentic.

Switching to Mineclone 2 is an option, but some things like boats are different. I don't think water elevators work the same way they used to in Minecraft.

There was a typo in the ocean mod, "wend" instead of "end", so I've fixed that.

Post Reply

Who is online

Users browsing this forum: No registered users and 6 guests