This is a improved rewrite of kaeza's animplus mod.
Supports
- Minetest Game (0.4.16, 0.4.17, and 5.0.0)
- 3D Armor
- player_api or default (Both mods are in MTG)
- Source: The BSD 2-Clause License
It's horribly slow, sluggish unless you use dedicated_server_step = 0.01 or so and it's a hack; animations should not be hardcoded like this.mahmutelmas06 wrote:I use the mod for a long time (about 3 months in local multiplayer) and didt face with any problem.
It should be definetely default in minetest.
changed Normalmodel to false, it was fixed. works great nowRui wrote:@mahmutelmas06
@Calinou
I agree to calinou.
This is a ugly hack.
@sloantothebone
Thanks.
Perhaps, this mod has a lot of bugs...
@Anonymous_moose
Are you enable the mod other than playeranim?
And, should you try change Normalmodel to false in init.lua.
Animations are slow, because the animations are done server-side, so there's several seconds lag between animation frames.prof-turbo wrote:I don't know anything about code, but what I can tell is that I agree with Calinou : animation is too slow
OMG... he's posessed. :DAnonymous_moose wrote:Did not work at all for me
I got this:
Thank you. I solved that problem.Rui wrote:@ParaklataChotou
Are your playeranim and 3d_armor the latest version?
Code: Select all
Runtime error in callback environment_step():
init.lua:175: attempt to call "get_look_vertical" (a nil value)
Stack traceback:
init.lua:175: in function 'update_look_pitch'
init.lua:287: in function <~/init.luaj:265>
/usr/share/minetest/builtin/game/register.lua:369: in function <~/register.lua:349>
The function "get_look_pitch" is deprecated and replaced by "get_look_vertical" in 0.4.14-dev. Seems you're either using 0.4.14 stable or an older in-development build.AnxiousInfusion wrote:Mod breaks for me. In single player, at least.
Code: Select all
init.lua:175: attempt to call "get_look_vertical" (a nil value)
Code: Select all
local pitch = -player:get_look_pitch() * 180 / math_pi
Code: Select all
local yaw = player:get_look_yaw()
Code: Select all
local pitch = player:get_look_pitch() * 180 / math_pi
Code: Select all
local yaw = player:get_look_yaw()
Something is happening. Now it's not working properly. I don't know how to do... I'm testing on singleplayer mode.Rui wrote:@ParaklataChotou
Are your playeranim and 3d_armor the latest version?
Users browsing this forum: No registered users and 3 guests