*
* *
* * *
**** *
***
*
*
Or this, but it's probably too much:

Vanessa's rounded dome cap would be nice.
if anyone knows how to do the code to place the blocks, I nodebox drawing ...Neuromancer wrote:if you really want to go crazy, how about something like this:
*
* *
* * *
**** *
***
*
*
exact, that's my method ... 24 years ago that 3D drawingsapier wrote:@babe223 I think he's doing models same way we all do, by imagining where points of boxes need to be and then writing them in your favourite text editor. Afterwards checking if assumption was correct within minetest. ;-)
If there is a program I don't know about I'd be interested in too
Code: Select all
minetest.register_craft( {
output = '3dforniture:table_lamp_off',
recipe = {
{'default:paper','default:torch' ,'default:paper'},
{'','default:stick',''},
{'','stairsplus:slab_wood',''},
},
})
VanessaE wrote:Can you add an alternate recipe to allow crafting a lamp using the wooden slabs provided by stairsplus? You do not have to make it a dependency, just add another recipe - it will be ignored if stairsplus isn't present. The nodename for those slabs is "stairsplus:slab_wood".
Insert the following at line 83 of crafting.lua (as an alternate to what is there now, so keep both):
Thanks :-)Code: Select all
minetest.register_craft( { output = '3dforniture:table_lamp_off', recipe = { {'default:paper','default:torch' ,'default:paper'}, {'','default:stick',''}, {'','stairsplus:slab_wood',''}, }, })
Users browsing this forum: No registered users and 1 guest