[Mod] Domobs [20120810][domob]

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Evergreen
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by Evergreen » Thu Jun 06, 2013 20:54

miner wrote:yea

Don't bump old topics.
Back from the dead!
 

mauvebic
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by mauvebic » Fri Jun 07, 2013 16:10

They should close all the topics in Old Mods - it's an archive after all, not like you're going to see any new developments :p
 

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VanessaE
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by VanessaE » Fri Jun 07, 2013 18:56

Old mods could conceivably be moved back to releases or modding general if someone else decides to take up the cause and fix the mod in question, as long as the original author didn't get childish and just delete it.
You might like some of my stuff: Plantlife ~ More Trees ~ Home Decor ~ Pipeworks ~ HDX Textures (64-512px)
 

mauvebic
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by mauvebic » Fri Jun 07, 2013 20:03

In *this* case i doubt anyone's interested in 2D mobs that don't do anything :p
 

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Zsoltisawesome
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Re: [Mod] Domobs [20120810][domob]

by Zsoltisawesome » Mon Jun 02, 2014 22:32

mauvebic wrote:In *this* case i doubt anyone's interested in 2D mobs that don't do anything :p


I am! I will revive this! I swear upon Mese that I will revive this!

In fact: I will start working on it exactly when that ^^ post was made!
 

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Samson1
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Re: [Mod] Domobs [20120810][domob]

by Samson1 » Mon Aug 17, 2015 16:46

Interesting concept. :thinking:
Last edited by Samson1 on Tue Nov 06, 2018 16:01, edited 1 time in total.
 

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Re: [Mod] Domobs [20120810][domob]

by Dragonop » Fri Aug 21, 2015 03:02

Samson1: viewtopic.php?f=13&t=2053
Old mods are that, OLD mods, those usually won't get updated anymore, or the dev left/broken links.
 

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