[Mod] Domobs [20120810][domob]

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Evergreen
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by Evergreen » Post

miner wrote:yea
Don't bump old topics.
Back from the dead!

mauvebic
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by mauvebic » Post

They should close all the topics in Old Mods - it's an archive after all, not like you're going to see any new developments :p

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by VanessaE » Post

Old mods could conceivably be moved back to releases or modding general if someone else decides to take up the cause and fix the mod in question, as long as the original author didn't get childish and just delete it.
You might like some of my stuff: Plantlife ~ More Trees ~ Home Decor ~ Pipeworks ~ HDX Textures (64-512px)

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by mauvebic » Post

In *this* case i doubt anyone's interested in 2D mobs that don't do anything :p

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Re: [Mod] Domobs [20120810][domob]

by Zsoltisawesome » Post

mauvebic wrote:In *this* case i doubt anyone's interested in 2D mobs that don't do anything :p
I am! I will revive this! I swear upon Mese that I will revive this!

In fact: I will start working on it exactly when that ^^ post was made!

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Re: [Mod] Domobs [20120810][domob]

by Samson1 » Post

Interesting concept. :thinking:
Last edited by Samson1 on Tue Nov 06, 2018 16:01, edited 1 time in total.

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Re: [Mod] Domobs [20120810][domob]

by Dragonop » Post

Samson1: viewtopic.php?f=13&t=2053
Old mods are that, OLD mods, those usually won't get updated anymore, or the dev left/broken links.

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