[Mod] Diamonds [v6] [diamonds]

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InfinityProject
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[Mod] Diamonds [v6] [diamonds]

by InfinityProject » Wed Aug 08, 2012 19:17

This mod adds diamonds to the game. These diamonds are very rare and create amazing tools.

Diamonds were added to the default game, however this mod adds a little more than just the basic diamonds. Plus there are different textures.

Screenshots:

[img=diamonds]https://dl.dropbox.com/u/82668184/screenshot_62088798.png[/img]

Steel and diamond:
[img=steeldiamonds]https://dl.dropbox.com/u/82668184/screenshot_3606069.png[/img]

The Diamond Showcase:
[img=diamond showcase]https://dl.dropbox.com/u/82668184/screenshot_947873.png[/img]

The diamond showcase adds a decorative diamond when placed. It disappears when the showcase is dug.

Crafting for tools is like default.

Crafting for the ingot is D=Diamond S=Steel Ingot X=Nothing
XDX
XSX
XDX

Crafting for Diamond Block is D=Diamond
DDD
DDD
DDD

Crafting for the Diamond Showcase is D=Diamond B=Diamond Block X=Nothing
XDX
DBD
XDX

License: WTFPL (applies to all parts)
Depends: Default

Downloads:

Download Latest V6

Old Versions:
Download v1
Download v2
Download v3
Download v4
Download v5

Cool alternate textures done by Clahymore: http://www.mediafire.com/?oqqs0qpnbenqqt0

Changelog
v1 Initial release
v2 Diamonds are now found in groups of 2 instead of 8.
v3 Added diamond and steel items (suggested by SegFault22)
v4 Added diamond garden.
v5 Diamond garden changed to diamond showcase. Diamonds are now incredibly rarer.
v6 Diamond showcase now has a stand for the diamond. Tools are more realistic.

Based on the poll you guys want different kinds of diamonds. This will come in the next update. With that, I have decided that some form of currency would be cool.

If you have any ideas to make this mod better please share!

I cannot find a way to remove this poll. Any help?
Last edited by InfinityProject on Sat Apr 06, 2013 20:14, edited 1 time in total.
 

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SegFault22
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by SegFault22 » Wed Aug 08, 2012 19:32

+2
awesome textures
Resources are abundant; only money is scarce. People should not have to work hard and remain poor just to pay for the needs of survival.
Society can thrive without money - but only if productive members of society are rewarded for being productive.
 

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by pagliaccio » Wed Aug 08, 2012 19:44

SegFault22 wrote:+2
awesome textures


quote, very beatiful
 

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by sfan5 » Wed Aug 08, 2012 20:11

I like it
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by InfinityProject » Wed Aug 08, 2012 20:15

Thanks. Can this be moved to mod releases?
 

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by cHyper » Wed Aug 08, 2012 21:47

Where can i find diamonds? Which level of depth ground?
Last edited by cHyper on Wed Aug 08, 2012 22:07, edited 1 time in total.
 

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by InfinityProject » Thu Aug 09, 2012 01:09

I need to make them less common. They currently spawn as 8 in one area. I'll fix that in a few minutes.
Edit: fixed! Now in 2 instead of 8.
Last edited by InfinityProject on Thu Aug 09, 2012 03:08, edited 1 time in total.
 

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by SegFault22 » Thu Aug 09, 2012 03:19

maybe, for it to be more realistic, can you make it where that diamonds are crafted ''in'' steel ingots to make steel ingots with diamonds? So that it seems more real-like? You wouldn't just take diamonds and put them on a stick and hit rocks with it in hopes of breaking it, but embedding the diamonds in steel would make it strong and ''quicker''...
Example recipe:
_ D _
_ S _
_ D _
where _ = nothing, D = diamond, and S = steel ingot. Makes steel with diamonds.
Crafting would be the same, just replace diamonds with steel-with-diamonds. Tool textures/tooltips should (probably) stay the same as they are.
That would be awesome, and non-Minecraft-like.
Last edited by SegFault22 on Thu Aug 09, 2012 03:22, edited 1 time in total.
Resources are abundant; only money is scarce. People should not have to work hard and remain poor just to pay for the needs of survival.
Society can thrive without money - but only if productive members of society are rewarded for being productive.
 

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by InfinityProject » Thu Aug 09, 2012 03:22

Hmmm I could add diamond encrusted steel tools.
 

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by InfinityProject » Thu Aug 09, 2012 04:25

V3 is out with SegFault22's idea.
 

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by Clahymore » Thu Aug 09, 2012 10:38

I Made a Texture for this Mod.

http://www.mediafire.com/?oqqs0qpnbenqqt0

Hope You Like It :)
 

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by cHyper » Thu Aug 09, 2012 13:00

this mod is awesome.. i like diamonds linke in minecraft ;)
 

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by InfinityProject » Thu Aug 09, 2012 16:26

Clahymore wrote:I Made a Texture for this Mod.

http://www.mediafire.com/?oqqs0qpnbenqqt0

Hope You Like It :)


I really like it! Can I post it in main post as alternate textures?

cHyper wrote:this mod is awesome.. i like diamonds linke in minecraft ;)


Thank you so much! I'm glad you like it.

TheLoLMan wrote:Texture i don like


What do you not like?
 

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by Clahymore » Fri Aug 10, 2012 01:20

Sure, It goes with my texture pack for the game
 

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by InfinityProject » Fri Aug 10, 2012 02:42

Could a moderator move this topic to mod releases? I couldn't find the Topic Move Requests page
Edit: Thank you!
Last edited by InfinityProject on Fri Aug 10, 2012 03:10, edited 1 time in total.
 

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alexcraft
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by alexcraft » Tue Sep 11, 2012 12:44

dude update this mod and make diamonds found more fast at 100 deep
 

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by InfinityProject » Wed Sep 12, 2012 00:49

The diamonds were meant to be rare, so they are deep.
 

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by SegFault22 » Wed Sep 12, 2012 01:47

Ooh, make diamonds generate very commonly in default:gravel and (maybe) default:dirt above +500Y - so if you find a sky island, you will be rewarded with the diamonds there :D
Resources are abundant; only money is scarce. People should not have to work hard and remain poor just to pay for the needs of survival.
Society can thrive without money - but only if productive members of society are rewarded for being productive.
 

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by InfinityProject » Wed Sep 12, 2012 01:52

That's an interesting idea. The nest update will be out soon, just trying to make perfect textures. The next update will add a block that creates a diamond "garden" (or decoration, whatever you want to call it) that can only be removed when the block is destroyed. Code is done, textures I'm working on. Expect an update soon!
 

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by MarkTraceur » Sun Nov 04, 2012 17:52

Realism may be served by an ABM that fires and (very rarely) turns coal at <-500 into diamonds. Just a thought :)
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by InfinityProject » Mon Nov 05, 2012 02:26

MarkTraceur wrote:Realism may be served by an ABM that fires and (very rarely) turns coal at <-500 into diamonds. Just a thought :)


Interesting idea. I'll see how that works out,
 

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