[Mod] Traps Mod [1.3] [traps]

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rubenwardy
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[Mod] Traps Mod [1.3] [traps]

by rubenwardy » Post

Traps

This is my first mod, be nice...

This mod adds booby traps to Minetest, I made it especially for the Hunger Games Server.

1) Mine (traps:mine)
A block disguised as a grass block
Ka Boom!. Code used from the Nuke Mod

2) Cage Trap (traps:cage)
A block disguised as a grass block
When a player walks over the block, they get trapped in by glass.
Another player has to release them by standing on the release block beside them.

NOTE: You can use the variable "block_to_place" to change which block is placed for the walls of the cage (eg: to obidistan)


3) Lava Drop Trap (traps:lava)
Spawns lava above the player that cascades around them, trapping them.

4) Spikes
Credits to RabbiBob for the code.

Image Image


5) Sink Blocks

I am open for any critisms, suggestions, alternate textures, and ideas for new traps

License: GPLv2 for code, CC0 for textures (excluding Minetest Default textures)

Requires / Depends
Moreblocks, but you can make it not require it by using a different block for the cage
(change the variable block_to_add in cage.lua)

Downloads
Github Repo Page
Latest Version
Last edited by rubenwardy on Mon Mar 21, 2016 23:53, edited 2 times in total.

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cornernote
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by cornernote » Post

awesome! this is a lot of fun

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Josh
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by Josh » Post

Cool idea Rubenwardy! I might try this tommorow.

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Echo
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by Echo » Post

Could be nice for co-op adventure maps. Nice.

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rubenwardy
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by rubenwardy » Post

Echo wrote:Could be nice for co-op adventure maps. Nice.
Yes, i built it for servers : ), specifically adventure ones

I would like someone to test it on a server
Last edited by rubenwardy on Wed Aug 22, 2012 14:03, edited 1 time in total.

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rubenwardy
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by rubenwardy » Post

Added a new trap: Lava Drop

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2cool4me4
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by 2cool4me4 » Post

Maybe the blocks should look a little different from the originals? I mean, I know the Hunger Games is no-holds-barred, but it still seems a bit unfair.
I have done NOTHING!

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by RabbiBob » Post

2cool4me4 wrote:Maybe the blocks should look a little different from the originals? I mean, I know the Hunger Games is no-holds-barred, but it still seems a bit unfair.
I disagree. When I did my fake grass trap, I figured a good trap is not noticeable. Of course I'm evil too....

I did leave a mark where I set my spike trap though ;-)

http://www.youtube.com/watch?v=u8TY5ddrerY
Last edited by RabbiBob on Tue Aug 28, 2012 01:32, edited 1 time in total.

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rubenwardy
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by rubenwardy » Post

How about i make it a file in textures, eg: traps_cage_spawn, so you can change it?

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Miner99
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by Miner99 » Post

You could make traps you get through and damage traps
I was in the Nether...
and came back.

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rubenwardy
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by rubenwardy » Post

Miner99 wrote:You could make traps you get through and damage traps
Yes, i was thinking about that. I will add them soon

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irksomeduck
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by irksomeduck » Post

Was it you who made the trapstone?
I love exploring minetest worlds :D
If you have a good seed let me know
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My world/house pack- http://minetest.net/forum/viewtopic.php?id=3066

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rubenwardy
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by rubenwardy » Post

irksomeduck wrote:Was it you who made the trapstone?
No, that is in Moreblocks.

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rubenwardy
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by rubenwardy » Post

I have added:

spikes
sink dirt and sand

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prof-turbo
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by prof-turbo » Post

If there is sands traps and grass traps why not cobbles traps?
Last edited by prof-turbo on Sun Oct 21, 2012 16:43, edited 1 time in total.
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by Dragonop » Post

WHIT MESE! ... REALLY
If you have any pending matters with me, I encourage you to contact me via e-mail or PM. I still lurk from the shadows and very much care about the Minetest project. Sadly I have not been involved for the past years but I still look back fondly on the time I spent in your company.
If you are checking my profile, it's probably because of something.

It's "Drag" for the friends.

download/file.php?id=4472

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rubenwardy
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by rubenwardy » Post

Mese is often used as a magic block. If you are thinking mese is too hard to find, then let me tell you that it is really not that hard, when you know a technique

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GloopMaster
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by GloopMaster » Post

Mese is mese
Meow.

That is all.

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by VanessaE » Post

Mese has changed:

http://minetest.net/forum/viewtopic.php?id=4154

You should probably change your recipes to use Mese Crystals and Mese Crystal Fragments where they are most appropriate, in place of the old Mese objects.
You might like some of my stuff: Plantlife ~ More Trees ~ Home Decor ~ Pipeworks ~ HDX Textures (64-512px)

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Luke123
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by Luke123 » Post

I try to load the mod but when I open up minetest it says failed to load and run etc. This happened to some of my other mods but don't know why. Please reply if you can help, thx.

- Luke

Also known as Luca
My minetest username is <King>
BTW I like pie <3

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rubenwardy
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by rubenwardy » Post

what is the mod error (in debug.txt)? did you rename the folder from "traps-master" to "traps"?

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Likwid H-Craft
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by Likwid H-Craft » Post

Wow Nice Mod Ruben it be great for, The Legend of Zelda Link to the Test :) hey, do like help Ruben? since you can if like.

Make a Node spawn lava when dig is a idea :)

Oh and btw, I have more ideas just for TLOZ:LTTT
Last edited by Likwid H-Craft on Mon Apr 01, 2013 19:26, edited 1 time in total.
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jojoa1997
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by jojoa1997 » Post

There should be a nyan cat trap
Coding;
1X coding
3X debugging
12X tweaking to be just right

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Luke123
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by Luke123 » Post

rubenwardy wrote:what is the mod error (in debug.txt)? did you rename the folder from "traps-master" to "traps"?
I will try this, thanks Ruben :-) I will let you know if it works.

- Luke
Last edited by Luke123 on Wed Apr 03, 2013 02:42, edited 1 time in total.
My minetest username is <King>
BTW I like pie <3

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Luke123
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by Luke123 » Post

Luke123 wrote:
rubenwardy wrote:what is the mod error (in debug.txt)? did you rename the folder from "traps-master" to "traps"?
I will try this, thanks Ruben :-) I will let you know if it works.

- Luke
It worked :-)
My minetest username is <King>
BTW I like pie <3

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