[Mod] Simple Mobs [mobs]
Hello PilzAdam,
nice changes upstream, I especially like that the sheeps are now
drowning. What I think needs tuning is the sheep sound.
It occurs quite too often.
Also the enemies give me damage even when they are not touching me. Sort like a harming aura. I think it would be more reallistic for them to not harm you if they can not reach you.
Another thing I noticed was that often times when I kill a sheep,
a puff of smoke will appear and the sheep is still there.
Thank you for your good work.
nice changes upstream, I especially like that the sheeps are now
drowning. What I think needs tuning is the sheep sound.
It occurs quite too often.
Also the enemies give me damage even when they are not touching me. Sort like a harming aura. I think it would be more reallistic for them to not harm you if they can not reach you.
Another thing I noticed was that often times when I kill a sheep,
a puff of smoke will appear and the sheep is still there.
Thank you for your good work.
that about what i get only on line 98 and it says attempted to compare number with nil btw it was on linuxPilzAdam wrote:There is a error in the windows build so the first error only occurs in windows. If you want to remove all the old mobs after deleting the mod usefgr wrote:i got this error after renaming it to mobs:
Code: Select all
15:02:10: ACTION[ServerThread]: eythen joins game. List of players: eythen 15:02:14: ERROR[main]: ERROR: An unhandled exception occurred: ServerError: LuaError: error running function 'on_step': attempt to index a number value 15:02:14: ERROR[main]: stack traceback: In thread 7f82a19e6740: /build/buildd/minetestc55-0.4.3/src/main.cpp:1741: int main(int, char**): Assertion '0' failed. Debug stacks: DEBUG STACK FOR THREAD 7f82a19e6740: #0 int main(int, char**) (Leftover data: #1 Dedicated server branch) (Leftover data: #2 virtual void ServerMap::save(ModifiedState)) (Leftover data: #3 virtual void ServerMap::saveBlock(MapBlock*)) (Leftover data: #4 void ItemStack::serialize(std::ostream&) const) Aborted (core dumped)
Last edited by sdzen on Tue Sep 25, 2012 23:27, edited 1 time in total.
Zen S.D.
The next generation of tranquility!malheureusement mon français n'est pas bon :<
Owner of the Zelo's
In game name: MuadTralk, spdtainted, sdzen, sd zen, sdzeno
- PilzAdam
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Ive tested it myself on windows and everything works fine.sdzen wrote:that about what i get only on line 98 and it says attempted to compare number with nil btw it was on linuxPilzAdam wrote:There is a error in the windows build so the first error only occurs in windows. If you want to remove all the old mobs after deleting the mod usefgr wrote:i got this error after renaming it to mobs:
Code: Select all
15:02:10: ACTION[ServerThread]: eythen joins game. List of players: eythen 15:02:14: ERROR[main]: ERROR: An unhandled exception occurred: ServerError: LuaError: error running function 'on_step': attempt to index a number value 15:02:14: ERROR[main]: stack traceback: In thread 7f82a19e6740: /build/buildd/minetestc55-0.4.3/src/main.cpp:1741: int main(int, char**): Assertion '0' failed. Debug stacks: DEBUG STACK FOR THREAD 7f82a19e6740: #0 int main(int, char**) (Leftover data: #1 Dedicated server branch) (Leftover data: #2 virtual void ServerMap::save(ModifiedState)) (Leftover data: #3 virtual void ServerMap::saveBlock(MapBlock*)) (Leftover data: #4 void ItemStack::serialize(std::ostream&) const) Aborted (core dumped)
The only possiblity i see is, that the people who get this error dont have a later version than 0.4.3
I was running the latest development version from gitPilzAdam wrote: The only possiblity i see is, that the people who get this error dont have a later version than 0.4.3
Zen S.D.
The next generation of tranquility!malheureusement mon français n'est pas bon :<
Owner of the Zelo's
In game name: MuadTralk, spdtainted, sdzen, sd zen, sdzeno
Hello,
due to a malloc my server keeps crashing. Whose fault is it?
Mobs or mintests?
19:23:49: ERROR[ServerThread]: ERROR: An unhandled exception occurred: std::bad_alloc
In thread b65ffb70:
/home/henry/system/games/minetest/src/server.cpp:152: virtual void* ServerThread::Thread(): Assertion '0' failed.
Debug stacks:
DEBUG STACK FOR THREAD b65ffb70:
#0 virtual void* ServerThread::Thread()
(Leftover data: #1 void Server::AsyncRunStep())
(Leftover data: #2 virtual void ServerEnvironment::step(float))
(Leftover data: #3 void ItemStack::deSerialize(std::istream&, IItemDefManager*))
(Leftover data: #4 void ItemStack::serialize(std::ostream&) const)
(Leftover data: #5 void ServerMap::loadBlock(std::string*, v3s16, MapSector*, bool))
DEBUG STACK FOR THREAD b77216d0:
#0 int main(int, char**)
#1 Dedicated server branch
#2 void dedicated_server_loop(Server&, bool&)
(Leftover data: #3 void Server::step(float))
Aborted
due to a malloc my server keeps crashing. Whose fault is it?
Mobs or mintests?
19:23:49: ERROR[ServerThread]: ERROR: An unhandled exception occurred: std::bad_alloc
In thread b65ffb70:
/home/henry/system/games/minetest/src/server.cpp:152: virtual void* ServerThread::Thread(): Assertion '0' failed.
Debug stacks:
DEBUG STACK FOR THREAD b65ffb70:
#0 virtual void* ServerThread::Thread()
(Leftover data: #1 void Server::AsyncRunStep())
(Leftover data: #2 virtual void ServerEnvironment::step(float))
(Leftover data: #3 void ItemStack::deSerialize(std::istream&, IItemDefManager*))
(Leftover data: #4 void ItemStack::serialize(std::ostream&) const)
(Leftover data: #5 void ServerMap::loadBlock(std::string*, v3s16, MapSector*, bool))
DEBUG STACK FOR THREAD b77216d0:
#0 int main(int, char**)
#1 Dedicated server branch
#2 void dedicated_server_loop(Server&, bool&)
(Leftover data: #3 void Server::step(float))
Aborted
change the mod's folder name it works everytime for meOwenBean wrote:Sorry - I get a failed to run init.lua
Check out my mod xtrablocks, has some different types of marble that you can build with or mine at different depths
I am not here regularly as I just kind of pop in and out. If you want to find me I'll be on quadcopterforum.com helping with multirotor builds and spending other's money haha.
http://i10.photobucket.com/albums/a119/ ... hicons.jpg
I am not here regularly as I just kind of pop in and out. If you want to find me I'll be on quadcopterforum.com helping with multirotor builds and spending other's money haha.
http://i10.photobucket.com/albums/a119/ ... hicons.jpg
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Code: Select all
20:28:00: ERROR[main]: ERROR: An unhandled exception occurred: ServerError: LuaE
rror: error running function 'on_step': attempt to index a number value
20:28:00: ERROR[main]: stack traceback:
In thread 1f54:
/home/celeron55/mtbuild/celeron55-minetest-4a11323/src/main.cpp:1741: main: Asse
rtion '0' failed.
Debug stacks:
DEBUG STACK FOR THREAD 1f54:
#0 main
(Leftover data: #1 Dedicated server branch)
(Leftover data: #2 save)
(Leftover data: #3 saveBlock)
PilzAdam,
I have the error - "ServerError: LuaError: error running function ‘on_step’: attempt to index a number value" and I tried the following versions:
minetest-0.4.3-4a11323-meta_set_nodedef-win32
minetest-0.4.3-win32
Do you use minetest on Linux? If so, this might be a Windows issue and not a Linux issue.
I have the error - "ServerError: LuaError: error running function ‘on_step’: attempt to index a number value" and I tried the following versions:
minetest-0.4.3-4a11323-meta_set_nodedef-win32
minetest-0.4.3-win32
Do you use minetest on Linux? If so, this might be a Windows issue and not a Linux issue.
- Calinou
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- Joined: Mon Aug 01, 2011 14:26
- GitHub: Calinou
- IRC: Calinou
- In-game: Calinou
- Location: Troyes, France
- Contact:
You need the latest Git - both are outdated (compared to Git) and do not work with Simple Mobs.Jonathan wrote:PilzAdam,
I have the error - "ServerError: LuaError: error running function ‘on_step’: attempt to index a number value" and I tried the following versions:
minetest-0.4.3-4a11323-meta_set_nodedef-win32
minetest-0.4.3-win32
Do you use minetest on Linux? If so, this might be a Windows issue and not a Linux issue.
- PilzAdam
- Member
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- Joined: Fri Jul 20, 2012 16:19
- GitHub: PilzAdam
- IRC: PilzAdam
- Location: Germany
With latest version for win it worked for me.Jonathan wrote:PilzAdam,
I have the error - "ServerError: LuaError: error running function ‘on_step’: attempt to index a number value" and I tried the following versions:
minetest-0.4.3-4a11323-meta_set_nodedef-win32
minetest-0.4.3-win32
Do you use minetest on Linux? If so, this might be a Windows issue and not a Linux issue.
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What is "Git" and where can I get the latest one?Calinou wrote:You need the latest Git - both are outdated (compared to Git) and do not work with Simple Mobs.Jonathan wrote:PilzAdam,
I have the error - "ServerError: LuaError: error running function ‘on_step’: attempt to index a number value" and I tried the following versions:
minetest-0.4.3-4a11323-meta_set_nodedef-win32
minetest-0.4.3-win32
Do you use minetest on Linux? If so, this might be a Windows issue and not a Linux issue.
Thanks,
Jonathan
- PilzAdam
- Member
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- Joined: Fri Jul 20, 2012 16:19
- GitHub: PilzAdam
- IRC: PilzAdam
- Location: Germany
GitHub is a website that contains code of projects. Minetest is one of the ~2 million. projects there. You can get it here: https://github.com/celeron55/minetestJonathan wrote:What is "Git" and where can I get the latest one?Calinou wrote:You need the latest Git - both are outdated (compared to Git) and do not work with Simple Mobs.Jonathan wrote:PilzAdam,
I have the error - "ServerError: LuaError: error running function ‘on_step’: attempt to index a number value" and I tried the following versions:
minetest-0.4.3-4a11323-meta_set_nodedef-win32
minetest-0.4.3-win32
Do you use minetest on Linux? If so, this might be a Windows issue and not a Linux issue.
Thanks,
Jonathan
EDIT: There are over 3,862,506 repositories (projects).
Last edited by PilzAdam on Fri Sep 28, 2012 16:16, edited 1 time in total.
Is there somewhere I can get the latest exe file? I don't want to try to figure out how to build the executable with the files on Git.PilzAdam wrote:GitHub is a website that contains code of projects. Minetest is one of the ~2 million. projects there. You can get it here: https://github.com/celeron55/minetestJonathan wrote:What is "Git" and where can I get the latest one?Calinou wrote:
You need the latest Git - both are outdated (compared to Git) and do not work with Simple Mobs.
Thanks,
Jonathan
EDIT: There are over 3,862,506 repositories (projects).
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sfan5 has builds of the latest versions for windows:
http://minetest.net/forum/viewtopic.php?id=1523
direct download link:
http://sfan.sf.funpic.de/minetest-build ... 3-win32.7z
http://minetest.net/forum/viewtopic.php?id=1523
direct download link:
http://sfan.sf.funpic.de/minetest-build ... 3-win32.7z
After downloading this version I still got the error - "ServerError: LuaError: error running function ‘on_step’: attempt to index a number value".cornernote wrote:sfan5 has builds of the latest versions for windows:
http://minetest.net/forum/viewtopic.php?id=1523
direct download link:
http://sfan.sf.funpic.de/minetest-build ... 3-win32.7z
Just to let you know I don't get this error until I am in the game playing it. I almost wonder if it tends to happen when I am around a hostile mob, but that does not seem to always be the case. Additionally, I am using 64bit Windows 7.
Below are some of the last lines in the debug file.
Code: Select all
10:05:44: INFO[main]: ServerMap: Written: 0 sector metadata files, 3 block files, 148 blocks in memory.
10:05:44: INFO[main]: ServerMap: Blocks modified by:
10:05:44: INFO[main]: deactivateFarObjects: Static data changed considerably...: 1
10:05:44: INFO[main]: setNodeNoCheck, setNodeNoCheck, setNode, setNode: 1
10:05:44: INFO[main]: setNodeNoCheck, setNodeNoCheck, setNodeNoCheck: 1
10:05:44: INFO[main]: ServerMap: Saved map to C:\Users\Jonathan\Documents\Minetest\MinetestLatestVersion\bin\..\worlds\Jonathan's Earth
10:05:44: INFO[main]: RollbackManager::~RollbackManager()
10:05:44: INFO[main]: RollbackManager::flush()
10:05:44: INFO[main]: Server: Deinitializing scripting
10:05:44: INFO[main]: BanManager: saving to C:\Users\Jonathan\Documents\Minetest\MinetestLatestVersion\bin\..\worlds\Jonathan's Earth\ipban.txt
10:05:44: ERROR[main]: ServerError: LuaError: error running function 'on_step': attempt to index a number value
10:05:44: ERROR[main]: stack traceback:
10:05:44: INFO[main]: Searching worlds...
10:05:44: INFO[main]: In C:\Users\Jonathan\Documents\Minetest\MinetestLatestVersion\bin\..\worlds:
10:05:44: INFO[main]: Jonathan's Earth
10:05:44: INFO[main]: 1 found.
10:05:44: INFO[main]: Waiting for other menus
10:05:44: INFO[main]: Waited for other menus
10:05:44: VERBOSE[main]: error_message = ServerError: LuaError: error running function 'on_step': attempt to index a number value
10:05:44: VERBOSE[main]: stack traceback:
10:05:44: INFO[main]: Created main menu
10:05:44: INFO[main]: locale has been set to:English_United States.1252
10:05:44: INFO[main]: locale has been set to:C
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I would love for them to look more blocky.
Check out my mod xtrablocks, has some different types of marble that you can build with or mine at different depths
I am not here regularly as I just kind of pop in and out. If you want to find me I'll be on quadcopterforum.com helping with multirotor builds and spending other's money haha.
http://i10.photobucket.com/albums/a119/ ... hicons.jpg
I am not here regularly as I just kind of pop in and out. If you want to find me I'll be on quadcopterforum.com helping with multirotor builds and spending other's money haha.
http://i10.photobucket.com/albums/a119/ ... hicons.jpg
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