[Mod] Campfires [campfire]
Re: [Mod] Campfires [campfire]
I mostly just stole the way this mod does some stuff and replaced the ways a different mod did it.
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Re: [Mod] Campfires [campfire]
heck yeah, yes, That is a sick fireplace
if i could find One Like That, on The Official MOD site, i'd surely take It, It is also a realistic One, and would go nice with just the makeshit fire i am using, Now
post It, That Link
if i could find One Like That, on The Official MOD site, i'd surely take It, It is also a realistic One, and would go nice with just the makeshit fire i am using, Now
post It, That Link
Re: [Mod] Campfires [campfire]
Not sure how I would share it.
https://drive.google.com/drive/folders/ ... 2FQjRwbQg1
not sure if this may help. maybe if you want to try downloading all the things in here and then putting it in a folder called new_campfire in your mods section then maybe that would work? not sure I may be doing it the most efficient way.. the way I set it up is I had it light by just putting sticks on it and uh.. yeah I dont take any credit for anything in there besides slapping things together that already existed...
The first step to learning how to mess with stuff in these sorts of mods seems to be getting something like "Visual Studio Code" so it is easier to read the different parts of the "scripts" and things. Seems to have helped me out a bit, I guess. Actually here is a link to a video that helped me understand it a bit. https://www.youtube.com/watch?v=4NKMtazVNe8&t=943s
https://drive.google.com/drive/folders/ ... 2FQjRwbQg1
not sure if this may help. maybe if you want to try downloading all the things in here and then putting it in a folder called new_campfire in your mods section then maybe that would work? not sure I may be doing it the most efficient way.. the way I set it up is I had it light by just putting sticks on it and uh.. yeah I dont take any credit for anything in there besides slapping things together that already existed...
The first step to learning how to mess with stuff in these sorts of mods seems to be getting something like "Visual Studio Code" so it is easier to read the different parts of the "scripts" and things. Seems to have helped me out a bit, I guess. Actually here is a link to a video that helped me understand it a bit. https://www.youtube.com/watch?v=4NKMtazVNe8&t=943s
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